Posts: 95
Threads: 38
Joined: Jun 2015
BYOND Username: Calebc789
I've noticed (what I think is) a slight bug with both SEED-equipped pods and the escape pod. Apparently, if you bail while it's moving after activating the SEED/escape pod, it just stops a short ways away and doesn't detonate.
Posts: 2,022
Threads: 68
Joined: Jun 2016
BYOND Username: NateTheSquid
Character Name: Nathan Dunkleman
they detonate after hitting a certain amount of things, not when you bail. they dont keep flying, no pod does that i think