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Changeling Ability Idea
#1
I had an idea for an ability that changelings could get. A diseased sting. Would basically work like the neurotoxin and hallucinogenic stings, in that it would give no message. This should probably cost a little DNA to use. Not a lot, maybe like 2-3 points, so that you can do multiple stings per person you eat. Stinging someone gives them a highly contagious but non-lethal disease. The disease takes a few minutes to show symptoms after being contracted, so it's not obvious who stung you and you can spread it around before you realize that you have it. Essentially, it'd be a nasty sore throat. People afflicted would still be able to whisper, but trying to speak normally would stun them for a second, and their speech would be garbled and hard to understand. The cure would be sleeping. Changelings would be immune to the disease but would have a toggle that would let them fake it. The purpose of this would be to spread it around so that people have a hard time communicating with each other, and to give you the opportunity to attack people who are sleeping it off and are thus helpless. The downside is that it would be obvious that there was a changeling around, and if people were smart they might be able to determine who patient zero was and from there find out who could have stung them.
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#2
IMO an ability like this would be more suitable for Vampires: Vampires don't have a way to reliably down and silence a target until much later, while Changelings have it right off the bat. If this were a starting Vampire ability it could really help out Vampires early on.
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#3
If this were added medical scanners should show pinpricks from the changelings stinger, also syringes and hypo spray maybe so that people don't randomly scream about changelings when there are...other threats.

As for the vampire idea I think gaze should be accessible from the beginning but in a weakened state that could be broken out of by resisting. Maybe code it so it's like handcuffs that mute you.
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