07-07-2016, 11:00 AM
See title, they pass right trough both the force, and the heat shields.
cyalume sabers pass right trough force fields.
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07-07-2016, 11:00 AM
See title, they pass right trough both the force, and the heat shields.
07-07-2016, 11:29 AM
Can you explain the issue in a bit more detail?
07-07-2016, 11:34 AM
07-07-2016, 11:40 AM
I'm on mobile now, so I can't look into the code, but I think force shields only mitigate damage if the source is too strong to be blocked.
Could be wrong.
07-07-2016, 01:23 PM
Okay, I was right.
Disregarding the various special circumstances for the various borg shields (bullets, blobs, meteors, explosions), we are left with this bit of code: Code: TakeDamage(zone, brute, burn) In other words, if a borg with an active shield takes damage from a source that isn't totally negated by the shield prior to the damage check, it will run it through that bit of code. Since melee isn't covered by any pre-damage code, it just goes straight into this. Now, let's check the stats on a cyalume saber. When turned on, a cyalume saber has force = 60. It does brute damage, so let's run it through physshield code. max(brute - 25, 0) = max(60 - 25, 0) = max(35, 0) = 35. A cyalume saber should hit through a borg's active force shield for around 35 damage without taking any other factors into account. Now, the question is whether a c-saber is weakened to this level in practice or if there's some bug causing borgs to take the full 60 damage. The only way I can think of to test this would be to smack a borg with an active c-saber both with and without shields on and to then compare the damage inflicted. |
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