08-07-2014, 06:51 PM
Sundance Wrote:I mostly just fear that the roboticist will start ignoring the rest of the station like geneticists do now. Roboticists already borg people whenever they get the opportunity, but people often come to the roboticist and ask him for stuff like limbs or flashes, and a proactive roboticist can do a lot for the station. I used the word "bored" twice, but I didn't say boredom was a bad thing - plenty of jobs are boring if the antagonist doesn't stir enough trouble, and having nothing to do in your job motivates you to go make your own fun, often by causing a bunch of trouble or by doing something creative and cool. Just look at staff assistants.Quote:What's a robotics research minigame going to do to the availability of metal, medibots, borg limbs, upgrades, and flashes in Medbay?The mini-game will increase the amount of metal, as it will unlock more effective production, stuff requiring less metal/rarer materials to produce upgrades. It's often the MD who goes into robotics to make medibots, and as HoS I often go into robotics to make securitrons.