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Dedicated Roleplay Server?
#31
Cogwerks Wrote:Roleplaying is encouraged, it's just not mandatory. Most players already casually roleplay anyways.
Awhile ago we always used to have one server set to sandbox mode, but that'd ruin a lot of puzzles now.

Having one server set to extended MIGHT be worthwhile, but idk. I tell ya what, I'll go pop server #3 onto Extended mode and just leave it for that until someone else cares enough to change it.

With a little bit of new code, it'd be easy to have the traitor counts or available gear skewed more towards quieter villainy on low-population rounds, just not sure how I feel about that yet.
Would it be possible to just disable access to the telescience Z-level if the game mode is Sandbox? That way it could be left on without worrying about people breaking the puzzles, unless there's something else going on there.
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