02-10-2014, 09:34 AM
Comes in a box like a safari suit or bowling kit and can only be acquired in a surplus crate.
In the box you get:
1 x Blunderbuss
1 x Powder bag
5 x Lead shot
The blunderbuss is a gun but it works a little different in that it rewards the crafty and experimental. To load if you put chemicals into it, normally from the powder bag, which is a 100 unit reagent container full of black powder, it holds 15 units but you can use less powder but it means less damage / pain at the business end.
After that you stick ammo in, The lead shot you get by default with a 15 unit load is equal to a traitor shotgun round, nasty stuff, if you can dig your ball out you can even reuse it.
But the blunderbuss is more than a shotgun, see why stop at firing lead shot? The wide barrel can hold all sorts of wonderful things, cutlery, glass shards, limbs, brains, glasswear, glasses full of chems, a bowling ball, explosive tomatos and more. You can cram multiple objects down the barrel and fill a hallway with very sorry bodies...
But that's not all, see you don't need to use black powder, though it is quite efficient. Why not use something spicier, like erebrite, or if you run out of powder making pipebombs to shove down the barrel and launch at people with enough force to lodge in their ribcages you can try weaker combustibles like welding fuel
The damage would be based on the explosive propellant and object weight, but a few items would have flags that would allow them to do other things. Sharp, wide projectiles like saws, knives, cyalume sabers and the like would be able to delimb on top of their damage, piercing items like rods and forks would stick into people easier (but not exclusively~) there's endless maiming potential in your blunderbuss! Be wise though, there's /endless/ maiming potential in your blunderbuss.
In the box you get:
1 x Blunderbuss
1 x Powder bag
5 x Lead shot
The blunderbuss is a gun but it works a little different in that it rewards the crafty and experimental. To load if you put chemicals into it, normally from the powder bag, which is a 100 unit reagent container full of black powder, it holds 15 units but you can use less powder but it means less damage / pain at the business end.
After that you stick ammo in, The lead shot you get by default with a 15 unit load is equal to a traitor shotgun round, nasty stuff, if you can dig your ball out you can even reuse it.
But the blunderbuss is more than a shotgun, see why stop at firing lead shot? The wide barrel can hold all sorts of wonderful things, cutlery, glass shards, limbs, brains, glasswear, glasses full of chems, a bowling ball, explosive tomatos and more. You can cram multiple objects down the barrel and fill a hallway with very sorry bodies...
But that's not all, see you don't need to use black powder, though it is quite efficient. Why not use something spicier, like erebrite, or if you run out of powder making pipebombs to shove down the barrel and launch at people with enough force to lodge in their ribcages you can try weaker combustibles like welding fuel
The damage would be based on the explosive propellant and object weight, but a few items would have flags that would allow them to do other things. Sharp, wide projectiles like saws, knives, cyalume sabers and the like would be able to delimb on top of their damage, piercing items like rods and forks would stick into people easier (but not exclusively~) there's endless maiming potential in your blunderbuss! Be wise though, there's /endless/ maiming potential in your blunderbuss.