01-07-2014, 02:28 PM
The switch-room, a sprawling mess of cables and monitors, is a true mechanics home. It is a small dingy room, but it plays a rather big function in power management, and has a few upsides as well. It is made up of 3 new things:
The Power Terminal, Portable SMES's & Switch Computer.
The Power Terminal
This is the power terminal. It is a simple plug device, with its sole purpose to charge devices attached to it via a wrench. It starts to empty power from the engine into whatever device is attached once it is on. It can be turned on via the Switch Computer. Beware: If it is turned on without a device attached to it, it will give a very nasty arc flash.
Portable SMES's
These SMES looking devices are different from their anchored counterpart. First off, they can be moved. Secondly, they can be wrenched to two terminals: The Power Terminal (in which it will start to be charged) or a Data Terminal (in which it will dump any charged energy to the connected APC). Which means they are good back-up for power outages, although the power they have is alot less than a normal SMES
Thirdly, they can be made via blueprints given, although you have two to begin with.
And finally they can be sold. A fully powered one can be sold for good profit.
Switch Computer
The Switch Computer works off DWAINE, off the Engineering Server (forgive me if I'm mistaken but I'm almost certain there's some server like this). It's purpose is that it can turn off/on any APC on the station, and can specifically turn off atmospherics/lighting/equipment if needs be. This is very handy in conjunction with the adjacent power monitors, and mischievous if you know how. It works off a programme called Make'N'Break. Launching Make'N'Break, you can run it automatically, in which it will request a letter, then gives a list of variables, then a shortened term, such as "eqp", "ams", "ltg" or "all" then it requests Y/N? Manual enters the code in without prompts, for those that are more familiar. For example: a02eqpN means:
a: Is the bridge sector
02: Is the 2nd APC, which in this instance is the captains room
eqp: Equipment
N: No
So by entering this, we turned off the captain's room's equipment. This is great, but there's catch. The Make-n-break does not state what A, or 02 is, this must be read via the yellow index book given.
Of course, given that it's DWAINE you know what this means: Nerds who understand how to replicate the script can do this on any computer. And I wouldn't have it any other way.
So.. what you's think? There definitely could be other things the mechanics could make that would require some big charge (perhaps a "huge object" emp? No? ok) and before you whine: No, I object to having the switch computer not work off DWAINE. The main reason for DWAINE is that it can be infiltrated by those in the know, and there needs stuff like this added to encourage hacking