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Threads: 112
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BYOND Username: Kamikaze Mongoose
Character Name: Clifford Stills/C.L.I.F.F./Chippy
It would be so nice if decapitated Borg heads with brains in them could either talk, make sounds and noises, or send a distress signal to the AI/Robotics Lab to show that they're just sitting around while people walk past them all shift. Can I get a quality of life update for all my lonely dead borgs out there?
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BYOND Username: Tiggersaurus
12-10-2019, 11:46 PM
(This post was last modified: 12-10-2019, 11:46 PM by Tiggersaurus. Edited 1 time in total.)
I second this please. Maybe like AI/roboticist gets an alert like doctors get a health alert for humanoids?
Posts: 1,283
Threads: 91
Joined: Sep 2013
I could see that being tied into the Robotics computer. The one that usually handles killswitching, that is. Could show a health readout and potentially send out an alert over robot talk?
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BYOND Username: KikiMofo
Yeah over robotalk so if the roboticist has robotalk implant(as every good roboticist should) in them they will be able to see if a borg gets hurt
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BYOND Username: Recusor
Sounds like an elegant idea Kiki
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BYOND Username: Enakai
This would be amazing. I always try to recover parts of dead borgs because I play a lot of borg myself know how to it feels to have someone walk past you. I think the talking thing is really cool suggestion.
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BYOND Username: Ryumi
Character Name: Jeni Denton
I would love for this to be a thing!! It's absolutely agonizing to sit there helpless and unable to talk as everyone just walks past you. It really is some "I Have No Mouth and I Must Scream" stuff. This would be fantastic for silicons and roboticists alike!
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BYOND Username: Zafh
Character Name: Reset Naywalk / ASCII-(Something)
Absolutely support this. This would be a massive QoL improvement for borgs.
Posts: 1,283
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Joined: Sep 2013
guess ill work on it later
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BYOND Username: Emcee-Gore