08-13-2019, 04:44 PM
the patch:
this adds a couple of things!
everythings been tested in game, as u can see in the streamable.
if you think the nicotwaine is a bit too nasty, please edit the numbers into something more reasonable, i dont 100% understand how the overdose code works and i was getting some kinda wonky results, but i think its manageable in its current state! (with help from a doctor ofc)
video: https://streamable.com/2j1iv (ive adjusted the damage numbers a little bit so the nicotine2 overdose isnt as devastating, other than that, this is up to date)
github compare: https://github.com/goonstation/goonstati...cigarettes
this adds a couple of things!
everythings been tested in game, as u can see in the streamable.
if you think the nicotwaine is a bit too nasty, please edit the numbers into something more reasonable, i dont 100% understand how the overdose code works and i was getting some kinda wonky results, but i think its manageable in its current state! (with help from a doctor ofc)
- tobacco plant, avaliable in the seed vendor
- twobacco plant, a mutation of the tobacco plant avaliable at 30 potency
- rollable cigarettes! click on a tobacco leaf (or twobacco leaf) with some paper (or credits) to roll your own cigarettes!
- nicotwaine, a chemical naturally found in the leaves of the twobacco plant. legend has it that its like nicotine... but better! (and more addictive and worse for you and with a high threshold really nasty overdose but lets not sweat the details <3)
video: https://streamable.com/2j1iv (ive adjusted the damage numbers a little bit so the nicotine2 overdose isnt as devastating, other than that, this is up to date)
github compare: https://github.com/goonstation/goonstati...cigarettes