03-25-2019, 11:45 PM
Usual Character Name: Tod Sodly (all servers), Marco Delatorre (RP1), Corinna Thrush (RP1)
BYOND Username: Party-Cactus
Recommended by (if applicable): InternetDweller, Avak32, Adhara In Space
Times Available: Varies wildly, but typically between 14:00 EST and 05:00 EST.
Reason for Application + Game Experience (300 word minimum):
The influx of new players was the kick in the ass I needed to quit mulling and finally slam out a small essay on how good I'd be at teaching fresh young spacemen how to *piss.
SS13 is a wild, complicated game where half the joy is in discovery and the other half in overcoming the control and UI-based hurdles between here and there. My desire is to provide help for folks who see this level of complexity and struggle to hold all the components together in their heads; for those with that mindset, breaking down actions and giving step-by-step instructions for what are outwardly simplistic tasks is often the ideal. As an obsessive nerd who sometimes gets swamped in the details himself, I think I have a strong enough grasp of the above mentality to offer patient, precise responses to frustrated and confused players in need of a little additional assistance. Please do not take this paragraph as an example of my clarity or conciseness.
As an RP1 regular (disregarding the past week; I picked a bad time to travel oh god), turning a blind eye to meta-info is something I'm already pretty experienced with, as is helping folks with minor queries in OOC or LOOC. I also tend to be around during the dead hours that get the most IC-in-OOC-because-F3-didn't-get-a-response Discord questions, which I hope to be able to slightly alleviate.
My experience is a bit of a mixed bag. While my Fish medal is from 2013, I didn't really start playing until late 2017/early 2018, when the material system piqued my interest. Since then I've picked up a lot of little things here and there, and while I can't say I've mastered one department, I reckon I've gathered my share of specialized and obscure knowledge.
Things I'm not so hot at:
BYOND Username: Party-Cactus
Recommended by (if applicable): InternetDweller, Avak32, Adhara In Space
Times Available: Varies wildly, but typically between 14:00 EST and 05:00 EST.
Reason for Application + Game Experience (300 word minimum):
The influx of new players was the kick in the ass I needed to quit mulling and finally slam out a small essay on how good I'd be at teaching fresh young spacemen how to *piss.
SS13 is a wild, complicated game where half the joy is in discovery and the other half in overcoming the control and UI-based hurdles between here and there. My desire is to provide help for folks who see this level of complexity and struggle to hold all the components together in their heads; for those with that mindset, breaking down actions and giving step-by-step instructions for what are outwardly simplistic tasks is often the ideal. As an obsessive nerd who sometimes gets swamped in the details himself, I think I have a strong enough grasp of the above mentality to offer patient, precise responses to frustrated and confused players in need of a little additional assistance. Please do not take this paragraph as an example of my clarity or conciseness.
As an RP1 regular (disregarding the past week; I picked a bad time to travel oh god), turning a blind eye to meta-info is something I'm already pretty experienced with, as is helping folks with minor queries in OOC or LOOC. I also tend to be around during the dead hours that get the most IC-in-OOC-because-F3-didn't-get-a-response Discord questions, which I hope to be able to slightly alleviate.
My experience is a bit of a mixed bag. While my Fish medal is from 2013, I didn't really start playing until late 2017/early 2018, when the material system piqued my interest. Since then I've picked up a lot of little things here and there, and while I can't say I've mastered one department, I reckon I've gathered my share of specialized and obscure knowledge.
Things I'm not so hot at:
- Anything involving the TEG. Aiming to rectify this sometime.
- ...and by extension, toxins. TTVs yes; canbombs and not setting Research on fire, no. Also planning to fill this gap.
- Genetics. Lots of folks seem to have this department covered and I've little interest.
- Telescience. Same as genetics as far as popularity and personal interest goes. also i am bad at math
- Pretty much anything DWAINE or TermOS that can't be figured out from a glance at the wiki.
- Most anything to do with pods, the debris field, and mining. I know more about matsci than the average player and plan to get back to data collecting eventually.
- How to use the machines in the artlab (mostly) effectively, and the shortcuts that can be used to get around needing many of them.
- Setting solar SMESes on RP maps and hunting down, stacking, and connecting hotspots to the power grid on Oshan.
- All the civilian jobs with the exception of the more advanced botany techniques (gene-splicing for beneficial mutations specific to certain plants, etc).
- Construction, pressurizing, fixing doors, device scanning and frame deployment, and all manner of station upkeep. it's me, that one staff assistant who actually repairs breaches and ion storm malfunctions
- be a dead damn ghost in a cheap aluminium shell
- Some advanced chemistry and medicine.
- Basic packet hacking and PDA tricks.
- All kinds of bits and bobs relevant primarily to RP1, motives, and emotes.
- Check out this spaceman's FOUR WEIRD TRICKS for LEGAL PISSING!! BEEPSKY HATES HIM!!!!!