06-11-2014, 06:54 PM
So someone in another thread posted a story about how an admin played a martian diplomat and forced other players to kill eachother for his amusement, until finally the OP forcefed him a glass of pee. Naturally I want this to happen more often.
One player would be the martian diplomat, his objective would be to make the heads of staff surrender. If the captain uses the commaster to sever contact with earth, the martians win.
Three players would be generals who would not spawn at the start of the round. They would observe what the martian sees for a limited radius, and in the event of a diplomatic incident, would invade the space station. However, since the martian overlord does not like to waste slaves, they would only be able to invade if they actually see a crewmember kill the diplomat (or make him drink pee, whatever works.) so for the crew to win they have to arrange an accident to murder the diplomat (or kill him with a a proximity bomb.) If there is no recorded evidence that the diplomat was murdered the generals can't invade.
One player would be the martian diplomat, his objective would be to make the heads of staff surrender. If the captain uses the commaster to sever contact with earth, the martians win.
Three players would be generals who would not spawn at the start of the round. They would observe what the martian sees for a limited radius, and in the event of a diplomatic incident, would invade the space station. However, since the martian overlord does not like to waste slaves, they would only be able to invade if they actually see a crewmember kill the diplomat (or make him drink pee, whatever works.) so for the crew to win they have to arrange an accident to murder the diplomat (or kill him with a a proximity bomb.) If there is no recorded evidence that the diplomat was murdered the generals can't invade.