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Syndicate Stealth Cyborg Module
#1
I've been thinking of PRing a 4TC (so you can buy 1 + conversion chamber)Roboticist/Head of Staff purchase for a Syndicate stealth cyborg module that would on examine look like another module but contain various syndicate tools for the borg to make use of, my ideas for the tools available are as follows:
- Signal Jammer
- Camera Monitor (like brobocops get)
- Disguise changer (changes shown module and maybe the department's supplementary radio without giving you that module's tools)
- Chameleon projector?
- Emag but with a 5ish second action bar? There's not much you would want to emag as borg as you have all access and could get caught easily with it having a visible actionbar

Looking for general thoughts and ideas for what tools it should get
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#2
I don't think we'd be eager for this considering how strong borgs can be, it's not accidental that they have never got any traitor gear.
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