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Threads: 11
Joined: Feb 2024
BYOND Username: NcDuve
Character Name: Dr. Puggers
Chaplains could have a lot more to do other than just being an RP role that can sometimes very rarely heal people.
Maybe some 'blessings' to help crew achieve some things that may have some bit of luck involved, like botanists doing infusions which have a chance of changing a value by a number in a range of -5 to 5 for example, with chaplains blessing have it weight towards the positive.
Maybe have blessings that act similar to spatial interdictors but stay with you for a certain period regardless of where you are- with lesser effect of course.
As in, picture a ling or a vampire, crew already sometimes heads to the chapel for safety, why not get blessed for the upcoming fight?
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BYOND Username: Zewaka
Character Name: Shitty Bill Jr.
Posts: 59
Threads: 4
Joined: Oct 2023
BYOND Username: Kateaclysm
Character Name: Morrow Moonhollow
I like this idea a lot! I like chaplain as an RP focused role, but it does feel like it's pretty unpopular for those reasons and could use a fun lil extra something to contribute to other's projects that don't necessarily involve the paranormal antagonists.
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Threads: 89
Joined: Mar 2021
BYOND Username: Kotlol
Character Name: Selena James
Chaplains only have a strong role when: A vampire, wizard or wraith is around.
But wraiths can move freely against chaplains...
A vampire just can't drink or damage it with it's abillities.
Wizards just don't like em but can still kill em easily outside the chapel.
I think this is a good one. Blessing places will be more fun and give more RP chances.
Botanist: "Can you bless our weed farm?"
Chaplain: "YOU SHALL NOT GROW THE DEVILS WEED!"
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Threads: 3
Joined: Dec 2021
BYOND Username: SgtManGuy
Character Name: Shift Norax, Ronny Clunkery, Willits Lotsatons
It's a good idea, but not one that hasn't been discussed quite a bit. We're still in need of someone to code it though, but we can work out a design doc here eh weheh.
To add to the things mentioned here though, with how faith presently works we'd want stuff that can draw people to the chapel so that faith can generate. Some sort of unique benefit they can only get there.
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BYOND Username: Glamurio
Character Name: Amy Ward, Silas Moore, Emily Larson
(04-25-2024, 01:35 AM)WhatMG Wrote: It's a good idea, but not one that hasn't been discussed quite a bit. We're still in need of someone to code it though, but we can work out a design doc here eh weheh.
To add to the things mentioned here though, with how faith presently works we'd want stuff that can draw people to the chapel so that faith can generate. Some sort of unique benefit they can only get there.
I've seen the suggestion of holding sermons before, said sermons could grant a buff afterwards. Some kind of event where the chaplain has a little bell he can ring which people hear station-wide so they come to the chapel, the chaplain says a couple of nice things and then everyone in the chapel gets the buff and leaves after it's over.
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BYOND Username: meaow589
Character Name: Tanuki Singuloose
I love this idea.it make me think about more thing we cshould add in chaplain