11-26-2023, 05:39 PM
I've been wrestling with this concept for a while, and I've finally put together a design document to hammer out the details, but essentially this project aims to add a "Boss critter" to the game. This project was directly inspired by S.W.O.R.D. but the goal of the project is to tone down the boss's destructive capability and fine tune the combat experience players would face. You can find the rough concept design doc here: https://hackmd.io/@swinglow20/Hkax1-iEp
I would love to hear some ideas or suggestions, as there is a ton to think about for a project of this scope.
I would love to hear some ideas or suggestions, as there is a ton to think about for a project of this scope.