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Symbiote antag
#1
How about a symbiote antag role from the marvel comics "Venom" but this one is inspired by the movie
You are a symbiote
You crashed into this station from the klyntar planet you need to find a host
You don't necessarily need to be evil
You are a weird black puddle that can travel through pipes
You can possess  players but animals or mobs you cant

While possesing someone: While possesing someone they will become a antag role called: The host they will be able to fight you back if they want but if you possess them long enough they will not be able to also if you possess them long enough you can choose to dissolve them and make your own body that will kill them and give you your own symbiote body that is really powerful but it still have weaknesses. you can manifest a sword, hammer or a shield, The human that you are possessing you can regenerate their limbs or organs slowly but you cannot regenerate their brain,it makes them kind of bulletproof they still get damaged but not that brutally, the longer you possess someone the stronger you become like if you possess someone for 10 minutes the regeneration becomes faster and the weapons become slightly stronger you can also manifest a string you can disarm people with, or pull them or push (works with items too) the human that you are possesing is slightly cured from addictions or viruses but not if they started with them those cannot be cured.

While on someone: You can regenerate still while not possesing them but is slightly slower too or you   can choose  any limb to possess that it will make it faster to regenerate but if that limb is missing you will recreate one that is weak and you might also really slowly regenerate the limb (6 minutes exactly) while possesing one of their limbs you can manifest a sword or hammer but if you are on the missing weak arm you cannot manifest them but you can still make the string also while you are possesing a limb you use all the strenght on it like the string becomes stronger and the regeneration faster but it will also make the host more invulnerable to shots.

limb possesing: while possessing a limb or 2 it will make that limb invulnerable but it will make you vulnerable to fire and sounds it will also make the regeneration of their damaged limb faster you can also manifest sword, hammer and shield stronger because you are using your strenght in minor stuff 

Weak limb possessing: this possessing is the missing arm one you make a symbiote prosthetic limb temporally if you wait 6 minutes you will make your host regenerate their arm but if you have been possessing your host for 10 minutes you will be able to regenerate it in 3 minutes and you can still manifest a string but thats all


symbiote Abilities:


Super regeneration: You regenerate anything faster like organs, stabs, wounds And limbs regenerating a limb is slow it might take 6 minutes to regenerate one depending for how long you have been possesing the person if you just started possesing them it will take  6 minutes if you have been a long time like 20 minutes it will take 3 minutes

Talk to the host: You can tell them something only they will hear

String (Limb or fully possess required):You can disarm someone, push them, pull them you can also pull items to you  this has a 5 second cooldown

String sting: You can sting someone this might cause minor organ damages depending where you aim it will cause medium bleeding if you aim in arms and chest and head and it will stun someone if you aim for the legs for 10 seconds

Hammer, sword or shield (Limb possessing or fully possess required): you can manifest a weapon in one of the arms or both but the host wont be able to use the hand you are manifesting (60 second cooldown)

Leave host: Leave your host and become a weak puddle it also removes their host antag role 

Possess dissolve: When you possess your host for 15 minutes you will get this ability to possess dissolve you will get the chance to dissolve your host and get a fully symbiotic body that is strong but the weakness of loud noises will only stun you and fire will stun you too unless is a flamethrower that will badly hurt you your host will be able to fight back if they successfully do your possess dissolve ability  stays but it restarts the cooldown (140 cooldown) it makes you bullet proof but not fireproof

Possess Fully: possess fully your host for 2 minutes and be strong you will also become black pitched  (120 second cooldown) bulletproof but not fireproof

Bulletproof (kind of): you become bulletproof but any bullets go through you and slightly damage your host

Puddle abilities:

as a puddle you cannot get stabbed,shot or punched but you can get burned

Bulletproof: the name says the thing

Pipe travel: get near air vents or chutes

Symbiotic body abilities dissolve possess/fully possess:

Super string sting:
This ability will be more effective major organ damages and major bleeding if you aim for the head they will get really damaged but and a 30% percent change dismembering  if you aim for the legs it will stun them for 20 seconds and 50% dismembering same goes for the arms but instead of stunning causes major bleeding
(120 second cooldown)

Super string: You can pull someone at you and slam them against the floor which will cause paralyzing for 20 seconds and a cardiac arrest 40% chance for cardiac arrest (120 second cooldown)

Eat head: You can eat someone's head cyborg/human (300 second cooldown)

Axe,Katana and shield(Dissolve possess only):Your weapons get stronger and sharpier 

Pipe travel(dissolve possess only): you can travel through vents 

Weaknessess:


High pitch noises: like if someone throws glasses, plates on the floor or if they break something made of glass it will make you leave the host it depends on how many they throw if they throw one glass it will make you unable to move for 1 second but if they throw 10 glasses on the floor continuously the symbiote will leave your body and stun it for 5 seconds if you punch it while on that status it will go back inside you

Fire: Fire will make you leave your symbiote if its strong enough if you get set on fire you will leave your host but if you are fully possessing or dissolve possessing it will make you stunned 



Host Abilities

Fight dissolve: this is for when the symbiote gets access to his ability to dissolve you this ability will help you fight it back if you are successful you will enter like in a trance thing but you need to fight your symbiote if you successfully defeat the symbiote the symbiote will leave your body but if you fail you cannot do anything about it and accept your fate.

Fighting your symbiote: thing like the fight dissolve but instead of fighting your symbiote[/size] you fight weak monsters this will make your symbiote leave your body but it will stun you 

This isnt a ability but a thing you can do if you can fight your symbiote without the need of the ability you can throw a lot of plates onto the floor and it will make the symbiote leave your body but if the symbiote manages to stop you, you might wanna pray.

Fighting your symbiote in trance: Your symbiote will get his abilities but he wont get any clothing to armor while you, you will get a symbiotic armor and a symbiotic sword if you win your symbiote will leave your body and will be stun for 5 seconds

Fighting the trance monsters: You wont get a shield you will get a weaker symbiotic armor and a sword the monsters look like you but you gotta hit them 5 times but dont worry their hits arent strong you gotta defeat 5 in total dont worry if you get defeated the symbiote wont kill you but only possess you for 2 minutes

You spawn in a maintanence tunnel
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#2
Don't like this... the idea of a neutral antag isn't bad.. but the execution of this is.. terrible..
We get the Venom inspirations.. but you are more a "PARASITE"
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