Posts: 138
Threads: 8
Joined: Aug 2021
BYOND Username: Danger Noodles
Character Name: Sophie Crow, (Mini) Computron
Macros love to hog your surplus crate TC and they're a big commitment item. It's not very fun to order a surplus only to get a macrobomb and a low value item. I think removing the macro (12TC) and replacing it with a box that has 4 or 6 microbombs (4 or 6 TC ofc) would help make crates more fun more often without outright removing bomb implants from their pool.
Posts: 2,649
Threads: 33
Joined: Nov 2013
BYOND Username: KikiMofo
Good point. If those large TC cost meme items take up most of the crates TC amount then they should be adjusted.
Posts: 1,579
Threads: 201
Joined: Aug 2019
BYOND Username: Cthucky
The only 12 TC item that should be in surplus crates is another surplus crate, IMO.
Posts: 58
Threads: 8
Joined: Apr 2021
BYOND Username: Nidabutt
Character Name: Nidalee Dshara
Agreed, surplus crates should offer a range of options when opened so you're given some freedom with how you wanna go about antagging that round. The surplus crate to me should be a random option when you can't decide on a gimmick and should just give you a bunch of random, fun and potentially murderous toys to try out and play with, a microbomb eats into the variety of the crate way too much.