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Lower cost of the Lawgiver's knockout and smoke modes
#16
I mean the tranq darts dont suck. Those really ruin anyones day if you get a couple of those into them
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#17
(03-10-2020, 03:51 PM)KikiMofo Wrote: I mean the tranq darts dont suck. Those really ruin anyones day if you get a couple of those into them

The issue is that you only get two shots, since it uses 150PU, meaning you dont really get much of a chance to land more than one hit.
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#18
(03-10-2020, 04:04 PM)Trustworthy Wrote:
(03-10-2020, 03:51 PM)KikiMofo Wrote: I mean the tranq darts dont suck. Those really ruin anyones day if you get a couple of those into them

The issue is that you only get two shots, since it uses 150PU, meaning you dont really get much of a chance to land more than one hit.

Yeah. I think what I'll do for right now is just lower the cost of the knockout shot to either 50pu or 60pu so that you get 5 or 6 shots and not change the chem inside and see how that plays out for now. I don't want anything too strong. I'll have to do some investigating to find the chem-cocktail that gives me the effect I was hoping for, I thought that it was haloperidol, but apparently not. Maybe giving halo a nice overdose effect would be sufficient, but again, I'll have to look.
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