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BYOND Username: Qwertyquerty
https://github.com/goonstation/goonstati...6/pull/101
An admin toggle for Ass Day (or normal days if the admin is daring).
Sound effects play and text appears upon certain events.
First Death In Round: "FIRST BLOOD! (sound effect and text)"
Normal Player Death: "ULTRA KILL! (sound effect and text)"
Player Gib Death: "MONSTER KILL!! (sound effect and text)"
Explosion with over 30 power: "WICKED SICK! (sound effect and text)"
Late Joiner: "Prepare to fight! (sound effect and text)"
All Greentext: "Impressive. (sound effect)"
Roundstart: "Survival of the Fittest (song)"
Roundend: "Win Game (song)"
It's all tested and all works.
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BYOND Username: Spitballs
(01-13-2019, 01:51 PM)qwertyquerty Wrote: https://github.com/goonstation/goonstati...6/pull/101
An admin toggle for Ass Day (or normal days if the admin is daring).
Sound effects play and text appears upon certain events.
First Death In Round: "FIRST BLOOD! (sound effect and text)"
Normal Player Death: "ULTRA KILL! (sound effect and text)"
Player Gib Death: "MONSTER KILL!! (sound effect and text)"
Explosion with over 30 power: "WICKED SICK! (sound effect and text)"
Late Joiner: "Prepare to fight! (sound effect and text)"
All Greentext: "Impressive. (sound effect)"
Roundstart: "Survival of the Fittest (song)"
Roundend: "Win Game (song)"
It's all tested and all works.
They should follow a the same protocol like in the quake game.
The more people die in a certain time span would toggle the sound effect 'double kill, triple kill, quadruple kill ect'
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I can think of some fun combat events that would benefit from this. Though like I said in #imcoder, there's no way we can include those sounds. (also... probably some of the wording in there... would benefit from being slightly edited...)
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BYOND Username: warc
(01-13-2019, 03:40 PM)Gannets Wrote: I can think of some fun combat events that would benefit from this. Though like I said in #imcoder, there's no way we can include those sounds. (also... probably some of the wording in there... would benefit from being slightly edited...)
What if some enterprising young gentleperson were to re-record royalty-free knockoff quakelike soundbytes?
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BYOND Username: Technature
(01-14-2019, 08:53 AM)John Warcrimes Wrote: (01-13-2019, 03:40 PM)Gannets Wrote: I can think of some fun combat events that would benefit from this. Though like I said in #imcoder, there's no way we can include those sounds. (also... probably some of the wording in there... would benefit from being slightly edited...)
What if some enterprising young gentleperson were to re-record royalty-free knockoff quakelike hilariously bad soundbytes?