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Post Author Forum Replies Views Posted [asc]
    Thread: Suggestion: Armory Doors have flaps to be critter proof
Post: RE: Suggestion: Armory Doors have flaps to be crit...

I don't think ghost critters can eat food anymore, rather they just nibble on it. The easier solution would just be having the NARC ignore ghost critters, rather than making it's bullet deal 0 damage ...
Wisemonster Ideas & Suggestions 18 1,230 04-07-2024, 09:09 AM
    Thread: [MERGED PR] Gives captain a mindshield
Post: RE: [PR] Gives captain a mindshield

Captain receiving a mind shield and not the HoP is due to a few reasons, mainly: 1. The captain is being moved to a more trusted role, which is difficult if they are easily mindhacked 2. The HoP doe...
Wisemonster Good ideas! 36 3,045 04-07-2024, 09:05 AM
    Thread: Meta-Neural Antenna shouldn't pick up gang and salvager radio
Post: RE: Meta-Neural Antenna shouldn't pick up gang and...

The problem with allowing them to hear channels, although garbled, is that knowing the channels exist already gives the user an advantage, cause now they know what to look-out for, especially for anta...
Wisemonster Ideas & Suggestions 7 661 01-18-2024, 07:52 PM
    Thread: Remove Hygiene Motive from RP
Post: RE: Remove Hygiene Motive from RP

I will add to this, that a Devera board interdictor (the one that reduces miasma) will prevent passive hygiene decay for any mobs under it's influence. So you could ask an engineer to build one in the...
Wisemonster Ideas & Suggestions 43 3,787 01-18-2024, 07:46 PM
    Thread: Dead People Want More Stuff to do!
Post: RE: Dead People Want More Stuff to do!

If ya'll really want some more stuff to do, one suggestion could be adding a little surgery corner to help people practice surgery. Shouldn't cause too many issues due to the lack of hidden content ar...
Wisemonster Ideas & Suggestions 19 2,124 12-28-2023, 02:51 PM
    Thread: [MERGED PR] Wear and Tear: Light Bulbs and Switches
Post: RE: [PR] Wear and Tear: Light Bulbs and Switches

If janitors had ways to replace lights similar to other code-bases (I.E. they have a device that can replace the lights by clicking on the tile the lights on, rather than the lights themselves) it wou...
Wisemonster Good ideas! 8 925 12-24-2023, 12:35 PM
    Thread: A Change to Cargo Transporters
Post: RE: A Change to Cargo Transporters

If we're talking about ways to improve the mulebots, I do have a couple of suggestions: 1. Have info about the mulebot's actions be sent to the QMs such as "Mulebot has delivered package to destinati...
Wisemonster Ideas & Suggestions 12 1,130 09-28-2023, 06:51 PM
    Thread: The Roboticist's Dilemma
Post: RE: The Roboticist's Dilemma

The mechsuits was less of a suggestion and more of an example of how robotics can do something other than make a bot/maintain and upgrade cyborgs. The mechs robotics can make on other servers can let ...
Wisemonster Ideas & Suggestions 34 3,744 09-04-2023, 08:24 PM
    Thread: The Roboticist's Dilemma
Post: RE: The Roboticist's Dilemma

One thing I noticed is that roboticists don't really have much that people want. For example, on other servers, roboticist can build things that people want/could use, such as mechs and mod suits. On ...
Wisemonster Ideas & Suggestions 34 3,744 09-04-2023, 01:45 PM
    Thread: Arcfiends should be more visually distinct.
Post: RE: Arcfiends should be more visually distinct.

I mean, the big scary monster doesn't have to use the arcfiend abilities that are already in the game. Could add things like an electro ball attack that sends out an arc flash(s) near the impact area.
Wisemonster Ideas & Suggestions 9 877 09-01-2023, 06:12 PM
    Thread: Chicken Soup nerf
Post: RE: Chicken Soup nerf

Lord_earthfire Wrote: (08-03-2023, 08:44 PM) -- I feel.that chicken soups ability to cure food poisoning is fine, imo. Food poisoning is just annoying and thus hsving a good way out is fine. And hung...
Wisemonster Ideas & Suggestions 16 1,691 08-08-2023, 09:27 AM
    Thread: Medical sleeper changes
Post: RE: Medical sleeper changes

Funny thing is, spaceacillin is just better at curing food poisoning, due to not needing to go unconscious in order to use it.
Wisemonster Ideas & Suggestions 6 598 08-07-2023, 07:31 PM
    Thread: [CLOSED PR] Gives Sleeper Agents Listening Outpost Access
Post: RE: [PR] Gives Sleeper Agents Listening Outpost Ac...

Another big issue with the implant is that if you need surgery on your chest for whatever reason, you will need to either do it yourself, or have another antag do it for you. Otherwise, you will revea...
Wisemonster Ideas & Suggestions 26 2,923 07-18-2023, 12:39 PM
    Thread: [CLOSED PR] Gives Sleeper Agents Listening Outpost Access
Post: RE: [PR] Gives Sleeper Agents Listening Outpost Ac...

Quick Question: Does the implant destroy itself when removed? Otherwise, people could steal a sleepers implant to go into the outpost.
Wisemonster Ideas & Suggestions 26 2,923 07-18-2023, 06:48 AM
    Thread: [MERGED PR] Reworks Interdictor Mob Protection
Post: RE: [PR] Reworks Interdictor Mob Protection

I made it so if the creature in range is a mob/living, then they will get the buff. Assuming the chickens aren't obj/critters, they should be protected.
Wisemonster Good ideas! 4 707 07-10-2023, 12:20 PM
    Thread: Add Feedback For Interdictors Blocking Radstorms
Post: Add Feedback For Interdictors Blocking Radstorms

Currently, interdictors do not have much feedback if they are blocking the effects of a radstorm. This usually results in people avoiding the area, cause they assume the area isn't protected due to th...
Wisemonster Good ideas! 1 354 07-04-2023, 06:07 PM
    Thread: Wraith and It's Current Counters/Balance
Post: Wraith and It's Current Counters/Balance

This thread is meant to discuss the current balance of wraith and it's counters. Since the rework about a year ago, the wraith has been significantly more interesting to play as, however for the crew,...
Wisemonster Ideas & Suggestions 8 1,267 07-01-2023, 08:43 AM
    Thread: Allow Engineering Cyborgs to Create Interdictors/Computers
Post: Allow Engineering Cyborgs to Create Interdictors/C...

My idea is to give the engineering cyborgs some kind of tool to carry the interdictor rods/mainboards and computer boards to allow them to build the various computers/interdictors. Could also blacklis...
Wisemonster Ideas & Suggestions 3 483 06-27-2023, 10:26 AM
    Thread: Allow Players to Choose Between Pda and Headset Uplink
Post: Allow Players to Choose Between Pda and Headset Up...

As the title says, letting the players chose between the headset and pda uplink would make the headset uplink more useful, as currently it's only used as a way for stowaways to have access to the trai...
Wisemonster Ideas & Suggestions 8 1,373 06-16-2023, 11:46 AM
    Thread: Goonstation Contribution Contest - June 2023
Post: RE: Goonstation Contribution Contest - June 2023

My Submission for the contest, 3x3: https://github.com/goonstation/goonstation/pull/14553
Wisemonster General Discussion 15 2,651 06-12-2023, 04:24 PM
    Thread: [MERGED PR] Swaps Out Capsaicin Grenades In the Sec Vendor For Flashbangs
Post: RE: [PR] Swaps Out Capsaicin Grenades In the Sec V...

Technically wraith summons/flock aren't immune to it, it's just that they are only affected by the on-touch effect of it when they enter the cloud of cap, cause fsr this is how critters work with chem...
Wisemonster Good ideas! 21 3,874 05-05-2023, 08:11 AM
    Thread: [MERGED PR] Swaps Out Capsaicin Grenades In the Sec Vendor For Flashbangs
Post: RE: [PR] Swaps Out Capsaicin Grenades In the Sec V...

The issue with moving it to overdose is that any kind of protection that prevents inhaling chems would prevent capsaicin from doing anything, including gas masks, any internals, the oxy gene, and bein...
Wisemonster Good ideas! 21 3,874 04-30-2023, 08:34 AM
    Thread: [CLOSED PR] Removes crit alert from health implants
Post: RE: [PR] Removes crit alert from health implants

I made both of these prs as they were suggested in my original sec implant pr. I don't think that both will get in, as that would indeed be a heavy nerf.
Wisemonster Ideas & Suggestions 8 1,504 04-16-2023, 04:48 PM
    Thread: Unique sprite for the CE's thin space suit.
Post: Unique sprite for the CE's thin space suit.

I think the CE should have a unique sprite for their thin space suit. It'll make the CE more noticable at a glance, and make it more unique than the ones the miners can make.
Wisemonster Ideas & Suggestions 0 245 04-07-2023, 11:42 AM
    Thread: [PR] Implements a limit to how much can be eaten at once.
Post: RE: [PR] Implements a limit to how much can be eat...

Ghost critters very much would be stopped (or at least, slowed) by this, considering they'll take damage after eating too much, and takes 10 minutes to respawn if they die. As a side note, the stomach...
Wisemonster Ideas & Suggestions 16 2,644 04-02-2023, 09:13 AM