Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: fun way of mildly nerfing wrestler?
Post: RE: fun way of mildly nerfing wrestler?
Ikea Wrote: (11-29-2023, 09:47 PM)
--
Additionally the sprite for the belt should probably be made a bit more flashy.
--
Make it sparkle like the particle effect on syreline, but more brightly. |
|
Cal |
Ideas & Suggestions
|
10 |
406 |
11-30-2023, 08:16 AM |
|
|
Thread: fun way of mildly nerfing wrestler?
Post: RE: fun way of mildly nerfing wrestler?
All good ideas, would just take coding to add it. Would be cool and funny to have camera flashes, audience cheer noises, maybe a steel chair that works like a boomerang for them. |
|
Cal |
Ideas & Suggestions
|
10 |
406 |
11-29-2023, 03:52 PM |
|
|
Thread: Station assault gamemode
Post: RE: Station assault gamemode
sounds like nuclear assault |
|
Cal |
Ideas & Suggestions
|
4 |
173 |
11-29-2023, 01:49 PM |
|
|
Thread: unreasonable ban?
Post: RE: unreasonable ban?
Killing the captain because they cheat at boxing is not good roleplay, nor were you an antagonist.
If you *actually* felt bad, you probably shouldn't have stripped all their clothes and ID, left them... |
|
Cal |
Admin Feedback
|
1 |
433 |
11-24-2023, 06:54 AM |
|
|
Thread: Captainbravo
Post: RE: Captainbravo
It's cool, it seems it slipped through the cracks. Sorry about that, it's been lifted. |
|
Cal |
Admin Feedback
|
4 |
354 |
11-21-2023, 06:29 AM |
|
|
Thread: Captainbravo
Post: RE: Captainbravo
I don't really understand the issue here?
It seems like you used a VPN, bounced off someone else's ban (Who was probably trying to avoid it by using a VPN) and are taking it as a personal attack?
In... |
|
Cal |
Admin Feedback
|
4 |
354 |
11-21-2023, 06:04 AM |
|
|
Thread: Largeamountsofscreaming - Mentor Application
Post: RE: Largeamountsofscreaming - Mentor Application
Consistently a polite an simultaneously hilarious presence on-station, I've only ever see them be good to people while maintaining good roleplay. I'd be for you as a mentor, currently. |
|
Cal |
Approved Applications
|
7 |
585 |
11-16-2023, 12:28 PM |
|
|
Thread: [PR] Remove "too dazed to use" from obj/machinery/attack_hand()
Post: RE: [PR] Remove "too dazed to use" from obj/machin...
just gut it, it's not fun or intuitive |
|
Cal |
Ideas & Suggestions
|
14 |
547 |
11-14-2023, 03:13 AM |
|
|
Thread: Make traitors PDA Immune to the Detonamatrix
Post: RE: Make traitors PDA Immune to the Detonamatrix
I'd like this idea but idk how to implement it because you'd be able to suss out other traitors if their bomb didn't go off |
|
Cal |
Ideas & Suggestions
|
9 |
422 |
11-09-2023, 08:13 AM |
|
|
Thread: [CLOSED PR] Move Counter-Revolutionary Implants from QM to Security
Post: RE: [PR] Move Counter-Revolutionary Implants from ...
yeah i think its kinda weird and shitty that the best way to win revs is cripple cargo before they can even react... and on Sec's end, it's take it over before they can react (pushing QM out of a job)... |
|
Cal |
Ideas & Suggestions
|
19 |
1,005 |
11-05-2023, 12:22 PM |
|
|
Thread: Dsypraxia needs changes, negative stereotypes
Post: RE: Dsypraxia needs changes, negative stereotypes
AveryQuill Wrote: (10-31-2023, 01:59 PM)
--
I just wonder how this slipped through the cracks when there's been such an effort to be better in recent years. I don't know of any other real-world, life... |
|
Cal |
Ideas & Suggestions
|
10 |
509 |
11-01-2023, 09:29 PM |
|
|
Thread: Encourage Traitor Teams? (new syndie item)
Post: RE: Encourage Traitor Teams? (new syndie item)
meh i like having to be risky to find other traitors, traitors teaming up is insanely powerful |
|
Cal |
Ideas & Suggestions
|
8 |
380 |
10-30-2023, 08:56 PM |
|
|
Thread: [MERGED PR] Purgatives and dialysis machine rebalance
Post: RE: [PR] Purgatives and dialysis machine rebalance
Seems cool to me, I'm for test merging this.
Immediate balance implication is that death mixes are stronger |
|
Cal |
Ideas & Suggestions
|
38 |
1,459 |
10-29-2023, 08:42 AM |
|
|
Thread: Give Syndicate Cyborgs access to the Syndicate Radio Channel
Post: RE: Give Syndicate Cyborgs access to the Syndicate...
Sounds good to me if someone prs it |
|
Cal |
Ideas & Suggestions
|
8 |
374 |
10-26-2023, 01:44 AM |
|
|
Thread: Catering Announcement System?
Post: RE: Catering Announcement System?
sure, anything that makes players communicate more |
|
Cal |
Ideas & Suggestions
|
15 |
670 |
10-20-2023, 07:52 PM |
|
|
Thread: On the subject of RP Security Officer access
Post: RE: On the subject of RP Security Officer access
Cutting to the point here - If some automatic way to give Security access in some way isn't added, the flow of being forced to figure out how to get higher access, then doing so is always going to be ... |
|
Cal |
RP Discussion
|
50 |
2,714 |
10-19-2023, 07:35 PM |
|
|
Thread: Idea: Security Contraband Scanner
Post: RE: Idea: Security Contraband Scanner
I legitimately don't want Security to be able to do this faster. |
|
Cal |
Ideas & Suggestions
|
11 |
399 |
10-18-2023, 09:16 AM |
|
|
Thread: Allow 40mm Grenade Launchers to be put inside security belts OR make a new belt
Post: RE: Allow 40mm Grenade Launchers to be put inside ...
https://medium.com/navigo/japan-s-anti-crime-paintballs-9c9eff431170
Yes and the direct inspiration is a thrown ball |
|
Cal |
Ideas & Suggestions
|
12 |
491 |
10-17-2023, 07:30 PM |
|
|
Thread: Allow 40mm Grenade Launchers to be put inside security belts OR make a new belt
Post: RE: Allow 40mm Grenade Launchers to be put inside ...
The paint shells should just be throwable sponge things |
|
Cal |
Ideas & Suggestions
|
12 |
491 |
10-17-2023, 06:41 PM |
|
|
Thread: On the subject of RP Security Officer access
Post: RE: On the subject of RP Security Officer access
Waffleloffle Wrote: (10-15-2023, 12:26 PM)
--
an issue I see with testmerging things like this to test them out is that there's not really any designated area to put feedback on said testmerge withou... |
|
Cal |
RP Discussion
|
50 |
2,714 |
10-15-2023, 12:56 PM |
|
|
Thread: On the subject of RP Security Officer access
Post: RE: On the subject of RP Security Officer access
|
Cal |
RP Discussion
|
50 |
2,714 |
10-15-2023, 11:39 AM |
|
|
Thread: Mentor Application: 444/Aspen/Minty
Post: RE: Mentor Application: 444/Aspen/Minty
Consistently polite, pleasant and helpful. I think 444 would make a fine mentor. |
|
Cal |
Approved Applications
|
19 |
1,558 |
10-13-2023, 04:54 AM |
|
|
Thread: Surgery Options
Post: RE: Surgery Options
This would be a hell of a lot of old jank code to keep around and maintain in the future |
|
Cal |
Ideas & Suggestions
|
5 |
222 |
10-02-2023, 10:14 AM |
|
|
Thread: Roleplay Servers: Remove securitrons' baton and cuffs
Post: RE: Roleplay Servers: Remove securitrons' baton an...
The real fix here is for someone to make the menu that pops up when you hit beepsky and other small borgs much faster and snappier, pain in the ass to try to click that little "off" when the menu has ... |
|
Cal |
Ideas & Suggestions
|
28 |
1,339 |
10-02-2023, 02:54 AM |
|
|
Thread: [PR] Farts to have 3 second cooldown
Post: RE: [PR] Farts to have 3 second cooldown
TDHooligan Wrote: (09-30-2023, 08:45 PM)
--
even though a good chunk of long-term contributors and players are really against the idea?
--
Cal Wrote: (09-30-2023, 12:54 PM)
--
Playing since 2012. D... |
|
Cal |
Ideas & Suggestions
|
90 |
5,457 |
10-01-2023, 06:06 AM |