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    Thread: Secret Chems... having slight randomness to it?
Post: RE: Secret Chems... having slight randomness to it...

DioChasek Wrote: (Yesterday, 08:01 AM) -- My biggest beef with the idea is certain ingredients are very time intensive to acquire and to spend all that time and effort to lose yield because of an arb...
Kotlol Ideas & Suggestions 3 142 Yesterday, 11:28 AM
    Thread: Secret Chems... having slight randomness to it?
Post: Secret Chems... having slight randomness to it?

We all know the secret hint system for secret chemistry is ... basicly useless when you know all the chems. Infact.. the system was invented so people have to go out and discover things, despite the ...
Kotlol Ideas & Suggestions 3 142 Yesterday, 04:35 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

A new buddy robot is made. An "On Strike Buddy" who will go on strike for you and tell anyone working they are a scab!
Kotlol Ideas & Suggestions 3,159 1,075,452 Yesterday, 02:41 AM
    Thread: Idea: Emagged QM Console Allows Selling Corpses
Post: RE: Idea: Emagged QM Console Allows Selling Corpse...

You can already hack the QM console to get black market things, the difference is you can only buy, not sell. But you can teleport things to the Syndicate with a special cargo teleporter for traitors...
Kotlol Ideas & Suggestions 4 182 06-27-2022, 11:08 AM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

Decarcassor Wrote: (06-26-2022, 03:02 PM) -- Yeah it does not make much sense that a foreign brain is cloned along the body. But SR is fine since its frankenstein reanimation juice. But maybe incr...
Kotlol Ideas & Suggestions 29 809 06-26-2022, 04:13 PM
    Thread: [PR] Nuclear Fission Engine
Post: RE: [PR] Nuclear Fission Engine

amylizzle Wrote: (06-26-2022, 10:39 AM) -- Oh also I changed how radiation works https://user-images.githubusercontent.com/3855802/175828520-1e9640bc-19a9-472f-ba31-cc5edff27ee2.png Here's a ro...
Kotlol Ideas & Suggestions 35 1,274 06-26-2022, 01:33 PM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

Cal Wrote: (06-26-2022, 08:10 AM) -- babayetu83 Wrote: (06-24-2022, 02:27 PM) -- cloning is just a symptom of underskilled people playing doctor and not knowing how to perform surgery/treat differen...
Kotlol Ideas & Suggestions 29 809 06-26-2022, 09:37 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Anyone with active mutations have a 0.00001% to be carrying the X-virus. What does it do? No one knows.
Kotlol Ideas & Suggestions 3,159 1,075,452 06-26-2022, 04:42 AM
    Thread: On Oshan Werewolves should be Weresharks
Post: RE: On Oshan Werewolves should be Weresharks

While fun for just a flavoring. I don't see any point to it overall. We got sea monkeys too for Oshan though but they can also be obtained in space, same as water chickens.
Kotlol Ideas & Suggestions 7 196 06-26-2022, 04:39 AM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

TDHooligan Wrote: (06-25-2022, 01:15 PM) -- cloning's power is there because the station is built around everyone being incompetent. it's not hard to get rid of cloning, either. a lot of people regul...
Kotlol Ideas & Suggestions 29 809 06-25-2022, 02:15 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

You can now order your very own protection buddy.. It will protect you from anyone who harms you by..... Giving them the evil eye! OH NO!
Kotlol Ideas & Suggestions 3,159 1,075,452 06-25-2022, 12:36 PM
    Thread: Pod weapons should require energy like the smaller guns
Post: RE: Pod weapons should require energy like the sma...

DioChasek Wrote: (06-24-2022, 08:15 PM) -- Increase cost on the mk2 or the assault ray? -- Won't change dicky for those who want to do it. There are many ways to get alot of credits if you know ho...
Kotlol Ideas & Suggestions 10 308 06-25-2022, 03:42 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Mouse Wrote: (06-24-2022, 12:51 PM) -- Remove spy as a game mode, restrict spies to mixed. -- Spy's get rewards for murdering eachother
Kotlol Ideas & Suggestions 3,159 1,075,452 06-24-2022, 12:55 PM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

You also have to think about this. Cryopods can heal almost anything, put em in and you don't have to do anything unless they are dieing then you might have to do something. But the easy option ...
Kotlol Ideas & Suggestions 29 809 06-24-2022, 12:45 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Shooting player ghosts with the ectoblaster not only makes them see through but sends them to the dead dead realm. They are now stuck spectating in a small room via the dead camera system.. but can n...
Kotlol Ideas & Suggestions 3,159 1,075,452 06-24-2022, 04:37 AM
    Thread: Pod weapons should require energy like the smaller guns
Post: RE: Pod weapons should require energy like the sma...

BatElite Wrote: (06-24-2022, 01:10 AM) -- Alas pods are kinda cruddy weapons do have an energy system of sorts, in that the engine can only provide so much power for all the shit you've got on. Un...
Kotlol Ideas & Suggestions 10 308 06-24-2022, 04:36 AM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

How about SR not working on Athiests? PURTIAN/ATHIEST combo! SR no longer works. I am fine with monkey cloning for Puritans, but if people want another challange on it go ahead!
Kotlol Ideas & Suggestions 29 809 06-24-2022, 04:34 AM
    Thread: Cloning: A Discussion
Post: RE: Cloning: A Discussion

As call said take Puritan. Cloning is suppose to be this way since if you take it from another game like "AMONGUS" If you die there, no cloning and coming back, once your tasks are done... you are s...
Kotlol Ideas & Suggestions 29 809 06-23-2022, 02:07 PM
    Thread: Midround nukies/syndicate strike force: Plans and community feedback
Post: RE: Midround nukies/syndicate strike force: Plans ...

virvatuli Wrote: (06-23-2022, 04:04 AM) -- Like I mentioned in discord when we were throwing the idea around, I like the idea of a midround antagonist that is *similar* to nukies, but I think nukies ...
Kotlol Ideas & Suggestions 10 358 06-23-2022, 04:09 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Add the gun that can kill the past. When used on yourself (can only be used on yourself), you gain the following effects: - You lose your bank acount - Your ID is invald - Any mutations/injuries...
Kotlol Ideas & Suggestions 3,159 1,075,452 06-23-2022, 02:06 AM
    Thread: Midround nukies/syndicate strike force: Plans and community feedback
Post: RE: Midround nukies/syndicate strike force: Plans ...

I agree with the sentiment of others here, Mid round nukies sounds like a bad idea for several reasons.... I still think the admins have it right to do RP regulated Nukies. Nukies are infact the ...
Kotlol Ideas & Suggestions 10 358 06-23-2022, 02:01 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Danger Noodle Wrote: (06-22-2022, 11:22 AM) -- It is a feature on RP only. -- Right I haven't touched Classic till then XD
Kotlol Ideas & Suggestions 3,159 1,075,452 06-22-2022, 12:42 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Mouse Wrote: (06-22-2022, 04:49 AM) -- Prevent all hotboxes on the shuttle save for those started by the botany traitor item (that never gets bought).  It'd be lovely to not feel obligated to ahelp e...
Kotlol Ideas & Suggestions 3,159 1,075,452 06-22-2022, 08:26 AM
    Thread: Sec Officer & Sec Ass buddy program
Post: RE: Sec Officer & Sec Ass buddy program

MetricDuck Wrote: (06-22-2022, 07:38 AM) -- just set the secasses to arrest, you’ll get a nice stream of alerts from beepsky and pals telling you where they are -- You are amazing! XD
Kotlol Ideas & Suggestions 5 176 06-22-2022, 08:24 AM
    Thread: Sec Officer & Sec Ass buddy program
Post: RE: Sec Officer & Sec Ass buddy program

Yes this is a great feature for everyone!
Kotlol Ideas & Suggestions 5 176 06-22-2022, 04:22 AM