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Post Author Forum Replies Views Posted [asc]
    Thread: Adding Remy meat to the ratatouille recipe should make Rat-atouille
Post: RE: Adding Remy meat to the ratatouille recipe sho...

That's awful! It's inhuman! Someone ban this guy already!
kyle2143 Ideas & Suggestions 12 242 09-28-2022, 08:43 AM
    Thread: Adding Remy meat to the ratatouille recipe should make Rat-atouille
Post: RE: Adding Remy meat to the ratatouille recipe sho...

Excellent suggestion. But nobody better even THINK of adding such a recipie involving Sylvester or Dr. Acula! Don't do it!
kyle2143 Ideas & Suggestions 12 242 09-28-2022, 08:35 AM
    Thread: give lizards more customization options
Post: RE: give lizards more customization options

The main thing really is just getting visually distinct from hair sprites to mutantraces while still allowing a good bit of fun that hair allows. Making them visually distinct from hair can be tough, ...
kyle2143 Ideas & Suggestions 7 193 09-26-2022, 07:40 PM
    Thread: drsingh / delari memory archive
Post: RE: drsingh / delari memory archive

Damn singh, this sucks. You were gay, you killed lag, and you always told people both those things. See you in the afterlife bar.
kyle2143 General Discussion 23 2,481 09-26-2022, 01:40 PM
    Thread: Dwarf and Aquatic Genetics included as Traits for Character Creation
Post: RE: Dwarf and Aquatic Genetics included as Traits ...

For squids to be made into a choosable mutantrace, they should require water to breathe. And there should be a mechanic to allow them to use internals masks to breathe from a water tank like how oxyge...
kyle2143 Ideas & Suggestions 29 1,140 09-06-2022, 10:03 AM
    Thread: New Chem Station: Distillation Bench
Post: RE: New Chem Station: Distillation Bench

zjdtmkhzt Wrote: (08-31-2022, 07:02 AM) -- The worst unfun nerds already use the chemicompiler to separate chems. I do it to all the artbeakers I find... -- Hah.
kyle2143 Ideas & Suggestions 15 406 08-31-2022, 07:59 AM
    Thread: Backpack Searching
Post: RE: Backpack Searching

Hmm, that could be interesting. Or perhaps a handheld scanner for security that lets them see what's in it.
kyle2143 Ideas & Suggestions 25 704 08-27-2022, 07:56 AM
    Thread: Job titles as a part of character names
Post: RE: Job titles as a part of character names

I think things that lengthen the character name in chat leads to chat being too verbose to parse reasonably. So while displaying job title in there might offer some extra clarity that could be useful ...
kyle2143 Ideas & Suggestions 8 325 08-18-2022, 01:04 PM
    Thread: Vocal translator, but you can breathe with it.
Post: RE: Vocal translator, but you can breathe with it.

Monkey's inability to speak English is a core design choice behind monkeys. The vocal translator sorta negated that and buffing the translator would basically remove any of the communication hindrance...
kyle2143 Ideas & Suggestions 31 1,306 08-16-2022, 10:14 AM
    Thread: [CLOSED PR] Removes burst mode from tasers
Post: RE: [PR] Removes burst mode from tasers

Personally, I've never used burst mode for anything short of a joke. But I dislike removing features on principle and having the option of an alt-fire mode adds a little bit of nuance even if it is a...
kyle2143 Ideas & Suggestions 22 1,182 08-04-2022, 07:26 PM
    Thread: clown backpack job reward
Post: RE: clown backpack job reward

I can't recall ever hearing of that, and I've been here a long time.
kyle2143 Ideas & Suggestions 8 425 07-17-2022, 02:48 PM
    Thread: Diabetes trait/gene
Post: RE: Diabetes trait/gene

I don't really see how having a "diabetes" disease would encourage people to want to roleplay making fun of fat people, that really seems like jumping at shadows. We have plenty of other real life dis...
kyle2143 Ideas & Suggestions 19 1,310 06-15-2022, 07:24 PM
    Thread: [CLOSED PR] Nukies now come with flyzapper implants, flyzapper implants no longer ...
Post: RE: [PR] Nukies now come with flyzapper implants, ...

No, this is wrong for Nuke Ops. I can see it as having some of these implants on the battlecruiser for players to swap out like Kiki suggested, but making this the default would be missing the point f...
kyle2143 Ideas & Suggestions 12 773 06-15-2022, 06:54 PM
    Thread: Perhaps less hostility?
Post: RE: Perhaps less hostility?

Our rules explicitly state that you cannot say the word "cunt", simply don't say it. When people break this rule for the first time like you did, usually their response will be something like "my bad,...
kyle2143 Admin Feedback 4 763 06-13-2022, 12:28 PM
    Thread: Restore the singularity to it's old appearance
Post: RE: Restore the singularity to it's old appearance

Yeah, there's a lot of old things about the game I totally forget and can be easily convinced of if someone says it with confidence, but the singularity never looked like that.
kyle2143 Ideas & Suggestions 6 440 05-30-2022, 05:56 PM
    Thread: The Power Sink should spit out buttcoins
Post: RE: The Power Sink should spit out buttcoins

How much power per buttcoin?
kyle2143 Ideas & Suggestions 5 473 05-17-2022, 06:42 AM
    Thread: Could I write some music for Goonstation?
Post: RE: Could I write some music for Goonstation?

I've played your "I like Killing Monkeys" song for the station once or twice with admin music. It was well received. Instant classic.
kyle2143 Ideas & Suggestions 8 660 05-14-2022, 11:30 PM
    Thread: Let Blob Speak to Crew
Post: RE: Let Blob Speak to Crew

Let blobs place "sensory organs" that let the hear/talk from a specific tile.
kyle2143 Ideas & Suggestions 9 682 05-13-2022, 08:49 PM
    Thread: Getting put in the wash should have a chance to shrink you
Post: RE: Getting put in the wash should have a chance t...

Make it shrink you for only 1 minute.
kyle2143 Ideas & Suggestions 4 414 05-11-2022, 03:30 PM
    Thread: [CLOSED PR] Reworks wraith, adds specialization paths; Harbinger, Plaguebringer, T...
Post: RE: [PR] Reworks wraith, adds specialization paths...

This seems like an ambitious project, making such a large change to an antag would require a bit of dev oversight to keep you on a path that is likely to be merged so that you don't waste any effort d...
kyle2143 Ideas & Suggestions 45 3,467 05-10-2022, 05:49 AM
    Thread: Make it easier for both thralls and vampires to recognize eachother
Post: RE: Make it easier for both thralls and vampires t...

Wait. Does a vampire and their thralls not have antag overlays that are only visible to eachother? Like how NukeOps has the little red box with an "S" in it at the top right of their sprites?
kyle2143 Ideas & Suggestions 20 1,652 05-04-2022, 09:20 AM
    Thread: Fish Tanks!
Post: RE: Fish Tanks!

Pokemans. Pokedex.
kyle2143 Ideas & Suggestions 7 561 05-03-2022, 07:26 PM
    Thread: Add a hotkey for medics to yell "I am a doctor"
Post: RE: Add a hotkey for medics to yell "I am a doctor...

Yeah that's the idea
kyle2143 Ideas & Suggestions 16 1,155 05-02-2022, 01:51 PM
    Thread: Add a hotkey for medics to yell "I am a doctor"
Post: RE: Add a hotkey for medics to yell "I am a doctor...

Maybe give doctors a handheld hologram emitter "badge" that they can use in-hand to display a big flashing visible hologram medic sign that follows your sprite around for a few seconds before fading w...
kyle2143 Ideas & Suggestions 16 1,155 05-02-2022, 01:17 PM
    Thread: Add a hotkey for medics to yell "I am a doctor"
Post: RE: Add a hotkey for medics to yell "I am a doctor...

You know if you use the command bar on the bottom of the screen to talk, using the "say" command. You can just do ctlr+up to put your last command in the bar and then press enter to say something you ...
kyle2143 Ideas & Suggestions 16 1,155 05-01-2022, 08:21 PM