Search Results
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Thread: Barry's Mentorship App
Post: RE: Barry's Mentorship App
Barry is great people and a long time consistent player. I've seen them play in a plethora of roles and they always seemed quite capable at it. The biggest bonus I can see as Barry to be a mentor is, ... |
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RGBDeadSilent |
Applications
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14 |
840 |
06-18-2022, 08:20 PM |
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Thread: Midround Antag Idea List
Post: RE: Midround Antag Idea List
Nanobot
Actually is just a nanite Swarm, but it starts out looking like the Roboroach pest.
Can physically attack people, but it does 1 damage, essentially to most clothing on the station, nothing.
... |
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RGBDeadSilent |
Ideas & Suggestions
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2 |
248 |
06-15-2022, 01:46 AM |
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Thread: Idea for a gang change
Post: RE: Idea for a gang change
The ability to remove antag status already exists. Just do that instead. Four gangs exist, game mode hits 30m in and checks gang scores. Gang scores are 12,000, 11,500, 9,500 and 0, because the last g... |
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RGBDeadSilent |
Ideas & Suggestions
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7 |
349 |
06-15-2022, 01:30 AM |
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Thread: [MERGED PR] Decreases spy bounty refresh interval to 15 minutes on classic.
Post: RE: [PR] Decreases spy bounty refresh interval to ...
I think it should stick to 25m for the first objective,then you can reduce the time from there. The start of the shift is the busy time of the shift, where the spy might be getting equip or setting up... |
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RGBDeadSilent |
Ideas & Suggestions
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9 |
474 |
06-03-2022, 10:28 AM |
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Thread: Adding emergency auto-injector to chemmaster
Post: RE: Adding emergency auto-injector to chemmaster
Haloperidol injectors would be a nightmare, Atropine overdosing is terrible, heparin is already super lethal, Sugar overdose literally sends you into a coma. All of these are poisons and are either al... |
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RGBDeadSilent |
Ideas & Suggestions
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8 |
440 |
05-28-2022, 08:33 AM |
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Thread: Add a new Saltpetre recipe because industrial amounts are unpleasant to make
Post: RE: Add a new Saltpetre recipe because industrial ...
You can already frequently buy 600u of Saltpetre from cargo via Weed Froggo. Thats easily 1,800u of Black powder. That is a lot of explosives to ruin the station with if you build it right. So... Alre... |
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RGBDeadSilent |
Ideas & Suggestions
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15 |
764 |
05-28-2022, 08:26 AM |
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Thread: necrovirus zombies need actual stamina regeneration
Post: RE: necrovirus zombies need actual stamina regener...
I would say make them immune to pain slowdown, and then give them a much much higher stamina pool. Now you can shamble near folks but that simple two hit baton doesn't down you for forever. Maybe like... |
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RGBDeadSilent |
Ideas & Suggestions
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9 |
365 |
05-28-2022, 08:22 AM |
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Thread: Restrict access to AI chamber cameras
Post: RE: Restrict access to AI chamber cameras
Just steal the whole AI rack and rogue the AI elsewhere. A cover just shows that someone has something to hide, and anyone legit would obviously just leave it open anyways. |
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RGBDeadSilent |
Ideas & Suggestions
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18 |
805 |
05-23-2022, 02:12 AM |
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Thread: Make it easier for both thralls and vampires to recognize eachother
Post: RE: Make it easier for both thralls and vampires t...
Quick, while the code is fresh in your memory, do the same thing for Changelings and hivemind critters.
I salute your effort in getting it done, thanks. |
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RGBDeadSilent |
Ideas & Suggestions
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20 |
1,388 |
05-14-2022, 01:47 AM |
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Thread: New Ling Ability - Doppelganger
Post: RE: New Ling Ability - Doppelganger
Limb critters are already pretty redundant, its funny to make a meme little butt crab time to time but I'd honestly spend much more DNA to just make a person. It also has the restriction of only being... |
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RGBDeadSilent |
Ideas & Suggestions
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12 |
669 |
05-11-2022, 12:38 AM |
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Thread: Kitchen QoL
Post: RE: Kitchen QoL
Make it so that one person can't eat the entire stock in the kitchen in one go. Nothing worse than cooking up a huge meal, like a bunch of cakes with special ingredients and putting it out on the tabl... |
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RGBDeadSilent |
Ideas & Suggestions
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16 |
946 |
05-09-2022, 11:19 AM |
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Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers
From playing on RP, it honestly seems to me like the entire system is benign anyways, and is simply a good facet to drive roleplay. Main is NRP with slight LRP drives to it. Even on a super long RP ro... |
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RGBDeadSilent |
Ideas & Suggestions
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50 |
3,503 |
05-08-2022, 06:50 PM |
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Thread: offer rename prompt for antags on roundjoin/start
Post: RE: offer rename prompt for antags on roundjoin/st...
Other codebases have this as a secondary name you can setup if you roll antag and I feel it works out rather well. Its something you can choose to opt in or out of which is harmless in the end. |
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RGBDeadSilent |
Ideas & Suggestions
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12 |
686 |
05-08-2022, 06:47 PM |
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Thread: FroggitDogget mentor app
Post: RE: FroggitDogget mentor app
I have been playing for about as long as Froggit has been and I have run the gambit of departments with them. They can assist you in game knowledge from Staffie to Captain (Wait is this actually a goo... |
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RGBDeadSilent |
Denied Applications
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8 |
1,063 |
05-07-2022, 07:52 PM |
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Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers
Conchuckter Wrote: (05-05-2022, 11:43 PM)
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This but the clown doesn't have a maximum, instead their stomach explodes.
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Make it a trait, like Big Stomach or something.
Lets you eat more, but yo... |
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RGBDeadSilent |
Ideas & Suggestions
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50 |
3,503 |
05-07-2022, 03:17 AM |
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Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers
Speed Merge, do it. If it gets negative reactions from a majority of the community it can always be removed. |
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RGBDeadSilent |
Ideas & Suggestions
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50 |
3,503 |
05-04-2022, 09:56 PM |
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Thread: [CLOSED PR] Flyable Eyewear
Post: RE: [PR] Breakable Eyewear
This now starts bringing up why stop here. If you can break sunglasses to glare/flash someone in the eyes, you should.
Be able to break/remove gas masks, so that someone suffocates/breaths in that to... |
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RGBDeadSilent |
Ideas & Suggestions
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51 |
3,006 |
05-04-2022, 12:38 PM |
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Thread: Make it easier for both thralls and vampires to recognize eachother
Post: RE: Make it easier for both thralls and vampires t...
Hell double up on this PR, add a Hivemind Icon to limbcritters and their host changeling too. Go full teamwork, i'd love it. I've sent out Handspiders to go collect DNA, did a lap around the station a... |
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RGBDeadSilent |
Ideas & Suggestions
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20 |
1,388 |
05-04-2022, 04:13 AM |
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Thread: [CLOSED PR] Flyable Eyewear
Post: RE: [PR] Breakable Eyewear
Old flashes used to have a low % chance to fail too, and I often had them immediately break on that low initial chance, now they get like 5 free flashes before they start to break. Which means some Cl... |
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RGBDeadSilent |
Ideas & Suggestions
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51 |
3,006 |
05-04-2022, 04:10 AM |
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Thread: Make it easier for both thralls and vampires to recognize eachother
Post: RE: Make it easier for both thralls and vampires t...
Kotlol Wrote: (05-02-2022, 03:52 PM)
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How the fuck do vamps attack their own thralls?
I guess on classic this can happen when vampires go to war on eachother... but litterly...
MOST THRALLS HAVE ... |
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RGBDeadSilent |
Ideas & Suggestions
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20 |
1,388 |
05-03-2022, 03:34 PM |
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Thread: Wizards should be unable to use spells when they can't speak
Post: RE: Wizards should be unable to use spells when th...
Yep, Poly and Cluwne working in stun makes actually catching a wizard with those spells an absolute nightmare. You can't strip their hat, you can maybe get a cuff off if you're lucky, and then you hav... |
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RGBDeadSilent |
Ideas & Suggestions
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8 |
574 |
04-25-2022, 11:49 PM |
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Thread: Suggestion: Slightly more indications for heavily crit people?
Post: RE: Suggestion: Slightly more indications for heav...
Honestly, even if its only marginally close, I'd like to have what Nile suggested. You usually don't get onset cardiac arrest and sprint off towards medbay, you should be debilitated. In the end I'd h... |
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RGBDeadSilent |
Ideas & Suggestions
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13 |
834 |
04-25-2022, 11:47 PM |
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Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers
I would also like to say, I wish the stomach had a maximum capacity. I've said it before i'll say it again, its absolute hell as a Chef to work all shift making a huge platter of food and some Clown/S... |
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RGBDeadSilent |
Ideas & Suggestions
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50 |
3,503 |
04-25-2022, 09:27 AM |
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Thread: Nuclear Emergency on the RP servers
Post: RE: Nuclear Emergency on the RP servers
As much as I wish Nuke Ops wasn't a round ending antag, it sort of is. You hear Ops on station, and that big project you're working on is dead, because even if the Ops get absolutely rolled, when they... |
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RGBDeadSilent |
Ideas & Suggestions
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9 |
591 |
04-24-2022, 06:51 PM |
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Thread: Prescription Glasses should increase crit chances
Post: RE: Prescription Glasses should increase crit chan...
Make it so you can be critically struck twice, one for each lens so that the glasses break. Then you lose the benefit of the prescription glasses and need to use a sheet of glass on them (Or a lens fr... |
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RGBDeadSilent |
Ideas & Suggestions
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12 |
563 |
04-21-2022, 09:10 PM |