Search Results
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Thread: [idea] Guard buddy control console
Post: RE: [idea] Guard buddy control console
imo: keep DWAINE/ThinkDOS systems for very fine and powerful control over systems, with dedicated consoles for simpler control that can unfuck the nerdy shit people do. buddies should def be put into ... |
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aft2001 |
Ideas & Suggestions
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5 |
264 |
06-19-2025, 11:54 AM |
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Thread: Enhance Stress Ball Squeezability
Post: RE: Enhance Stress Ball Squeezability
block with the plushy and use in-hand to make it speak, perhaps? or make it intent based
help intent = current prompt, disarm = speak, grab = squeeze |
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aft2001 |
Good ideas!
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6 |
320 |
06-19-2025, 11:49 AM |
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Thread: Add more whitelist for station name!
Post: RE: Add more whitelist for station name!
maybe add a suggestion box in the naming UI that goes to an admin channel on discord. they see a proposal, they give a thumbs up, any suggestion that gets 3(?) thumbs-ups without first getting three t... |
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aft2001 |
Ideas & Suggestions
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7 |
361 |
06-17-2025, 11:40 AM |
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Thread: Neon Broken Event: Kill StirStir - Prompt Ghosts to Become StirStir
Post: RE: Neon Broken Event: Kill StirStir - Prompt Ghos...
named monkeys occasionally becoming sentient would definitely be amusing for sure |
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aft2001 |
Ideas & Suggestions
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13 |
2,386 |
05-30-2025, 02:27 AM |
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Thread: lizard chars suck
Post: RE: lizard chars suck
idk i've never seen lizard char, i always just find normal char when mining |
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aft2001 |
RP Discussion
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30 |
6,194 |
05-30-2025, 02:25 AM |
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Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [MERGED PR] New map: Neon Deepwater Research F...
Some additional feedback:
I think the Robotics Control Console (killswitch console) should be moved to the Computer Core, or at least, add one there too. This is how most other maps handle it. It m... |
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aft2001 |
Ideas & Suggestions
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46 |
9,498 |
05-15-2025, 05:53 PM |
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Thread: Military PDA tweak
Post: RE: Military PDA tweak
Being able to remove the uplink from your PDA or headset would be really spiffy, actually. Shove it into a new PDA or radio or headset and toss out the old one when you want to assume a new identity. |
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aft2001 |
Ideas & Suggestions
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8 |
1,015 |
05-15-2025, 05:31 AM |
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Thread: Item Serial Numbers
Post: RE: Item Serial Numbers
Honestly I really like this. Also makes it possible to tell if someone stole from you!
Could also maybe be neat if you could scratch the serial number off, but it's very obvious that they've been s... |
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aft2001 |
Ideas & Suggestions
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1 |
448 |
05-11-2025, 08:51 AM |
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Thread: Makeup 4 Clowns
Post: RE: Makeup 4 Clowns
A new "makeup" layer shouldn't be that hard to add, if all this would be, conceptually, is a collection of images to overlay onto the face. Going beyond that, I think you could reasonably have a mix-n... |
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aft2001 |
Ideas & Suggestions
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10 |
1,809 |
05-11-2025, 05:11 AM |
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Thread: How do YOU join the game?
Post: RE: How do YOU join the game?
I have desktop shortcuts that link directly to the servers, so I just double click those and it's all automatic from there. Super convenient. |
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aft2001 |
General Discussion
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10 |
2,069 |
05-07-2025, 09:17 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
RSOD Wrote: (05-03-2025, 02:05 AM)
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brain damage should add useless hud elements over time, based on how long you've had it for
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peak tbh
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add plasma fuel lines that things like ovens ... |
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aft2001 |
Ideas & Suggestions
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4,643 |
2,651,872 |
05-03-2025, 06:34 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
glass breaking leaves behind a new mess decal that needs to be vacuumed to be cleaned. stepping on it makes a crunchy sound, and causes brute and bleed if you don't have shoes |
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aft2001 |
Ideas & Suggestions
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4,643 |
2,651,872 |
05-02-2025, 10:29 AM |
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Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [MERGED PR] New map: Neon Deepwater Research F...
Note: Genetics progress isn't entirely lost when everything is destroyed. Research (unlocks & discovered genes), the gene booth's stock, and materials remain. However, any stored genes and chromosomes... |
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aft2001 |
Ideas & Suggestions
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46 |
9,498 |
04-29-2025, 10:18 AM |
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Thread: 'Genetics Moments' - Images of Genetics not giving a shit
Post: RE: 'Genetics Moments' - Images of Genetics not gi...
https://cdn.discordapp.com/attachments/890223118482800790/1366586434705821746/image.png?ex=68117c4b&is=68102acb&hm=cce07e89417e3cffba1b110900cf21035e49a72d031e614c0dee51438d216602&https://cdn.discorda... |
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aft2001 |
General Discussion
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110 |
67,070 |
04-29-2025, 04:06 AM |
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Thread: Things you miss in Goon.
Post: RE: Things you miss in Goon.
destiny....................................
HEHE NECRO TIME YOU CAN'T STOP ME
[hr]
Wisecrack34 Wrote: (02-16-2018, 12:33 AM)
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I feel like in 5-10 years someone is gonna necro this thread to say ... |
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aft2001 |
General Discussion
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83 |
61,728 |
04-27-2025, 06:32 PM |
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Thread: Wish You Were Here - Pictures from the station
Post: RE: Wish You Were Here - Pictures from the station
A couple older screenshots from 2020 at the latest. Still found it deeply amusing.
https://cdn.discordapp.com/attachments/890223118482800790/1366234392909054093/image.png?ex=6810346e&is=680ee2ee&hm... |
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aft2001 |
General Discussion
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899 |
505,217 |
04-27-2025, 06:22 PM |
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Thread: idea: CLOWN CRISIS ALERT
Post: RE: idea: CLOWN CRISIS ALERT
have it be an easter egg/hidden button somewhere. like, hit Security 3 and say N 3 times and it'll permanently appear in your crisis alert list. |
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aft2001 |
General Discussion
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7 |
1,880 |
04-27-2025, 06:20 PM |
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Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [MERGED PR] New map: Neon Deepwater Research F...
Assorted list of feedback:
No material analyzers spawn on the map. This is problematic since you can't actually print or order them, you need to mechscan an existing one first.
There also seems ... |
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aft2001 |
Ideas & Suggestions
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46 |
9,498 |
04-27-2025, 05:30 PM |
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Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [PR] New map: Neon Deepwater Research Facility...
As mentioned before I'm really loving this map and am looking forward to the day a nuclear reactor is added will be happily giving the unique powergen method a go! In the meantime though I do have a c... |
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aft2001 |
Ideas & Suggestions
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46 |
9,498 |
04-26-2025, 05:09 AM |
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Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [PR] New map: Neon Deepwater Research Facility...
There should probably be 1 or 2 personal computers somewhere (with a data terminal connection), and also it'd be nice if there was an extra data terminal under the portable computer.
Overall I quit... |
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aft2001 |
Ideas & Suggestions
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46 |
9,498 |
04-25-2025, 03:54 AM |
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Thread: Airlock Electrocution Overloads
Post: Airlock Electrocution Overloads
I am dabbling with a small tweak and would like feedback. In short: Airlocks can now 'Overload' when both electrified and supplied with too much power (usually from hotwires/artgens). The goal is to m... |
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aft2001 |
Ideas & Suggestions
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0 |
227 |
03-09-2025, 08:27 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
should a cowperson be converted into a meatcube, they should instead be turned into a large wheel of cheese |
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aft2001 |
Ideas & Suggestions
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4,643 |
2,651,872 |
08-20-2024, 05:57 AM |
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Thread: post your favorite ways to die
Post: post your favorite ways to die
literally just the title. post them, what's your favorite way to die? or your favorite death, or even a death you hope to have! empowered superfart while on fire on the shuttle? that's my favorite way... |
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aft2001 |
General Discussion
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30 |
5,994 |
05-25-2024, 04:10 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
make the quantity and size of pocket inventory slots be dependent on the uniform you're wearing. scrubs = 4 small slots, 2 tiny slots, sec jumpsuit = free baton/taser slot, 3 small slots.
surely th... |
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aft2001 |
Ideas & Suggestions
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4,643 |
2,651,872 |
03-15-2024, 04:34 PM |
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Thread: ⠀
Post: RE: ⠀
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aft2001 |
Clown Applications
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8 |
2,464 |
12-10-2023, 07:16 PM |