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    Thread: [MERGED PR] Nadir changeling rebalance: near-total immunity to aqua tenebrae
Post: RE: [PR] Nadir changeling rebalance: near-total im...

Zafhset Wrote: (10-29-2022, 10:36 PM) -- Honestly, Nadir's design around the acid ocean is deliberate - can we stop encouraging changes where only the crew has to deal with it in full while antags do...
Kubius Ideas & Suggestions 7 324 10-30-2022, 08:31 AM
    Thread: Nadir cool
Post: RE: Nadir cool

Unlike Donut 2, Nadir contains a considerable share of proprietary mechanics developed specifically for site operations and found on no other map, and its playability hinges on those mechanics. Add...
Kubius General Discussion 1 313 09-06-2022, 06:43 AM
    Thread: Town Hall Information and Questions Thread
Post: RE: Town Hall Information and Questions Thread

Q: What are the current thoughts from the team about Nadir? (#7730) Some particular talking points: Whether the map makes sense for addition, and if not, which things make it an unsuitable additi...
Kubius General Discussion 18 2,570 05-09-2022, 10:49 AM
    Thread: Nations RP Guidelines
Post: RE: Nations RP Guidelines

If there is a desire for a dedicated Nations map to make borders more controlled and less havoc-filled, I could develop a bespoke Nations map. https://cdn.discordapp.com/attachments/46937961816889753...
Kubius RP Discussion 53 7,071 01-23-2022, 01:31 PM
    Thread: Goonstation Monthly Contest: "April" Edition
Post: RE: Goonstation Monthly Contest: "April" Edition

Entry: Silverglass Platform About: Cutting-edge research facility centered on quantum-entangled storage devices, broken and set adrift in a half-functional state by a very poorly thought out execut...
Kubius General Discussion 13 2,626 09-18-2021, 01:09 PM
    Thread: NSS Artemis Needs Your Help!
Post: RE: NSS Artemis Needs Your Help!

Opening it up would be pretty neat - I haven't really been engaged with the project because I have no sense of how Artemis gameplay would work and no real way to take it for a spin. One thing I would ...
Kubius General Discussion 40 21,451 05-27-2021, 11:06 AM
    Thread: Pod Wars Feedback Thread
Post: RE: Pod Wars Feedback Thread

Big one: Top thing could be a minimap showing your position in the z-level and a trench map style illustration of vessels, asteroids and control points (NT and syndicate bars move to the right hand si...
Kubius Ideas & Suggestions 65 9,891 05-25-2021, 06:20 PM
    Thread: Upcoming Town Hall (Sunday May 23rd)
Post: RE: Upcoming Town Hall (Sunday May 23rd)

Couple questions. - Are there any plans to improve population balance between servers (whether with carrot or stick, so to speak)? - Did anyone get to hear about my Kondaru lore idea? (Cogs got ...
Kubius General Discussion 33 9,528 05-23-2021, 07:15 AM
    Thread: [MERGED PR] A trait which makes clowns invisible to you
Post: RE: [PR] A trait which makes clowns invisible to y...

Very bizarre idea - kind of difficult to evaluate because of how outlandish it is. I think if it does end up being implemented, it should be +1 point, since it's a downside of sorts and the +1 would i...
Kubius Good ideas! 33 6,101 04-27-2021, 01:33 PM
    Thread: Goonstation Monthly Contest: March Edition
Post: RE: Goonstation Monthly Contest: March Edition

https://cdn.discordapp.com/attachments/468510308437327894/821492825194889216/groneszma2.png Zesty Motel Aperitif 10u carpet 10u salt 5u cranberry juice 5u pepperoni Made with real motel.
Kubius General Discussion 49 14,543 03-16-2021, 01:17 PM
    Thread: 'Genetics Moments' - Images of Genetics not giving a shit
Post: RE: 'Genetics Moments' - Images of Genetics not gi...

https://cdn.discordapp.com/attachments/383743035894267905/821462628495917151/geneticstale.png
Kubius General Discussion 77 27,883 03-16-2021, 11:21 AM
    Thread: [PR] Electrical Maintenance Crate for cargo (inc. multitool)
Post: RE: [PR] Electrical Maintenance Crate for cargo (i...

Frank_Stein Wrote: (12-15-2020, 05:45 PM) -- What was all in the engineering crate? Maybe buff it with more general supplies for hazard conditions? -- Old (current) complement is 2 engineering tool...
Kubius Good ideas! 5 1,549 12-16-2020, 10:06 AM
    Thread: Regarding the Name of an Upcoming Map
Post: RE: Regarding the Name of an Upcoming Map

aft2001 Wrote: (08-20-2020, 05:23 PM) -- This is a really cool looking map! And is that 2 mineral magnets I spot? ;] Do you have any future plans for it besides just finishing up all the necessary b...
Kubius Mapping 11 4,937 08-20-2020, 07:22 PM
    Thread: Regarding the Name of an Upcoming Map
Post: Regarding the Name of an Upcoming Map

I am making a very large station map. Its current working title is Ozymandias; however, as this is a broadly used name, I am considering selecting another. There will be a couple options in this post'...
Kubius Mapping 11 4,937 08-20-2020, 09:38 AM
    Thread: Revert the Security Requistion Vendor
Post: RE: Revert the Security Requistion Vendor

I think the vendor is good, but there are two main avenues of consideration - whether Security can use this, and what non-Security should get out of breaking into Sec. On the first front, tokenization...
Kubius Ideas & Suggestions 30 9,145 07-02-2020, 08:39 AM
    Thread: What if auto map votes for the current map didn't apply?
Post: What if auto map votes for the current map didn't ...

To my mind, it's a "best of both worlds" approach to fix some of the occasional staleness in map rotation - it doesn't prohibit a map from being voted for if people really want it, but makes it far le...
Kubius Ideas & Suggestions 4 1,469 06-16-2020, 11:20 AM
    Thread: Security Spacesuits
Post: RE: Security Spacesuits

Concur with Kyle on the helmet - version A with translucency to see who you're dealing with would be a major plus. To better portray the Security affiliation, I might suggest red for the shoulder p...
Kubius Ideas & Suggestions 19 5,646 04-25-2020, 08:25 PM
    Thread: Kondaru Fixes Thread
Post: RE: Kondaru Fixes Thread

breach Wrote: (04-17-2020, 04:42 AM) -- The small northeastern solar array on the other hand had maximum power draw no matter what I set the SMES output to, which is really odd considering the engine...
Kubius Mapping 40 16,133 04-17-2020, 06:21 AM
    Thread: Kondaru Fixes Thread
Post: Kondaru Fixes Thread

Hoping to have Kondaru stick around, so fix thread time! This can be outright bugs, quality of life things, or "this area seems wrong but I don't know how exactly". Fixes in fix batch aug20 #2 (https...
Kubius Mapping 40 16,133 04-13-2020, 06:44 AM
    Thread: Ass Jam Kubius Map Poll
Post: RE: Ass Jam Kubius Map Poll

After (admittedly slightly belated) examination of poll results, it appears that the two winners are Fleet and Kondaru. Further votes will no longer affect the result.
Kubius General Discussion 1 1,362 04-04-2020, 07:44 PM
    Thread: The Soviet Shuttle Replacement
Post: RE: The Soviet Shuttle Replacement

Alternative: Create a "personal chemistry module" that deploys in a 2x3 area of any rotation to create a chem setup (two chemasters, dispenser, heater, table with beakers and such - stool in the cente...
Kubius Ideas & Suggestions 6 2,203 04-03-2020, 01:44 PM
    Thread: Ass Jam Kubius Map Poll
Post: Ass Jam Kubius Map Poll

In anticipation of the upcoming Ass Jam, I will prepare two of these maps for temporary (and potentially subsequent permanent) addition. All here are cordially invited to submit their opinions; the mo...
Kubius General Discussion 1 1,362 03-30-2020, 12:09 PM
    Thread: Upcoming Town Hall (Sunday 3/29)
Post: RE: Upcoming Town Hall (Sunday 3/29)

With the release of 2020 code making community maps much more compatible with the current live game, will there be any changes to make the community map integration procedure more formalized and/or ex...
Kubius General Discussion 12 4,762 03-29-2020, 10:05 AM
    Thread: Goonstation Monthly Contest: February Edition!
Post: RE: Goonstation Monthly Contest: February Edition!

Reward name: Parallel Fashionverse Reward cost: A lot (15k+ maybe?) Reward: EVERYONE starts with alternate jumpsuits this round, unless otherwise overridden. Reward name: Party Fruit Tray Reward...
Kubius General Discussion 44 15,875 02-04-2020, 11:44 AM
    Thread: [Feature] filing cabinets and folders
Post: RE: [Feature] filing cabinets and folders

https://cdn.discordapp.com/attachments/469379618168897538/650130350067941378/ficab.pngAlternate Destiny reconfig (posted at adh request)
Kubius Implemented 3 1,878 11-29-2019, 04:28 PM