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Thread: Nerf mechboots
Post: RE: Nerf mechboots
UrsulaMejor Wrote: (01-16-2023, 01:43 PM)
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Quote:
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Having the job most known for validhunting/rampages get a boost to said capabilities feels extreme at best.
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What
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At least from wh... |
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George_Manning |
Ideas & Suggestions
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14 |
357 |
01-16-2023, 01:48 PM |
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Thread: Secondary Bard Weapon???
Post: RE: Secondary Bard Weapon???
Jackary Wrote: (01-14-2023, 05:25 PM)
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Eurydice Sound Cannon
Based off of a mix of a 20mm cannon from a seized NT ship with a mix of Syndicate ingenuity, this Bard weapon can be switched out wit... |
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George_Manning |
Ideas & Suggestions
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6 |
261 |
01-16-2023, 01:40 PM |
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Thread: Nerf mechboots
Post: Nerf mechboots
In practice, mechboots are cool. But as somebody who has played security hunting rampages with mechboots, an antag against trigger happy miners, and everything in-between, they just don't work well. H... |
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George_Manning |
Ideas & Suggestions
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14 |
357 |
01-16-2023, 01:39 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Frank_Stein Wrote: (01-11-2023, 03:08 PM)
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Give heads and certain jobs a few access implants on their person or in their locker. You know, the kind that burn out after a few uses?
I figure this... |
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George_Manning |
Ideas & Suggestions
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3,481 |
1,281,387 |
01-12-2023, 09:35 AM |
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Thread: A Proposal for a Terrestrial Map
Post: RE: A Proposal for a Terrestrial Map
We aft2001 Wrote: (01-11-2023, 09:43 AM)
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While I'd personally lean towards a more arctic environment, a boiling hot desert would also be cool.
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It’s worth noting that deserts get *really*, absur... |
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George_Manning |
Mapping
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7 |
318 |
01-11-2023, 12:02 PM |
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Thread: Wolf Muddler Mentor Application
Post: RE: Wolf Muddler Mentor Application
I like you as a player and have had many positive interactions with you. However, I haven’t really seen you teaching anybody or showing any interest in helping other players. I’m not saying these inte... |
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George_Manning |
Applications
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4 |
452 |
01-08-2023, 09:47 AM |
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Thread: Maintance Shaft access inconstiencies
Post: RE: Maintance Shaft access inconstiencies
Kotlol Wrote: (01-06-2023, 11:47 AM)
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Especially during Rad storms when you are DENIED maintance acces. (though this hasn't happened yet)
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In the little message warning you of the rad storm inc... |
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George_Manning |
General Discussion
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5 |
191 |
01-06-2023, 12:02 PM |
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Thread: Have sterile masks block miasma
Post: RE: Have sterile masks block miasma
NanoDano Wrote: (01-06-2023, 10:06 AM)
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Lord_earthfire Wrote: (01-06-2023, 03:58 AM)
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My opinion pn this is pretty simple: ake care of the corpses or face the consequences.
Besides, the PR th... |
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George_Manning |
Ideas & Suggestions
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20 |
444 |
01-06-2023, 10:20 AM |
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Thread: Have sterile masks block miasma
Post: RE: Have sterile masks block miasma
NanoDano Wrote: (01-05-2023, 10:42 PM)
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Saw this idea a while ago and I really liked it
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This was already merged for a short time but due to issue above was quickly unmerged |
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George_Manning |
Ideas & Suggestions
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20 |
444 |
01-06-2023, 05:04 AM |
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Thread: fix autobanner?
Post: RE: fix autobanner?
Kotlol Wrote: (01-05-2023, 05:14 AM)
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Shiiba Wrote: (01-05-2023, 04:32 AM)
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Kotlol Wrote: (01-05-2023, 03:49 AM)
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There is no auto banner? Admins ban you. Ban appeal it.
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wut? yes there i... |
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George_Manning |
General Discussion
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8 |
189 |
01-05-2023, 07:38 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
NateTheSquid Wrote: (01-26-2017, 11:07 PM)
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remove the detective as a job, or at least remove the detectives gun. all detectives are either idiots or traitors, it's true
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Been playing det a lot... |
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George_Manning |
Ideas & Suggestions
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3,481 |
1,281,387 |
01-04-2023, 06:46 AM |
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Thread: Medical training - Make it slightly more effective on others...
Post: RE: Medical training - Make it slightly more effec...
Silent Majority Wrote: (12-30-2022, 10:24 AM)
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I wouldn't say just "out of crit " but id say raise the chance of testarting the heart to 5-10 percent. Also a trained person or untrained doing cpr s... |
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George_Manning |
Ideas & Suggestions
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7 |
283 |
01-03-2023, 05:06 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Mouse Wrote: (12-17-2022, 12:28 PM)
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Prevent cluwnes from suffering additional BRAIN damage beyond the cluwne default. (90, IIRC)
As it stands now if an admin fills a cluwne with 330u of Triple... |
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George_Manning |
Ideas & Suggestions
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3,481 |
1,281,387 |
12-20-2022, 07:23 AM |
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Thread: MechComp Shutters
Post: RE: MechComp Shutters
Give the man a Christmas present (I agree there could be some cool interactions, it’s annoying to use doors for similar purposes because of the access lock) |
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George_Manning |
Ideas & Suggestions
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1 |
89 |
12-16-2022, 04:44 AM |
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Thread: Mentor App?? Ezra Callison
Post: RE: Mentor App?? Ezra Callison
I will give a +1 he is respectful and a good fit personality wise, and that comically sized Afro is filled with smarts |
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George_Manning |
Applications
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14 |
919 |
12-15-2022, 06:42 AM |
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Thread: Congrats to Leah Polaris (on becoming nerdier)
Post: Congrats to Leah Polaris (on becoming nerdier)
Leah new admin nerd
Nerd good
Congrats Leah!
Now there is only one step left on their journey to become the arch-nerd developer… |
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George_Manning |
General Discussion
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7 |
469 |
12-13-2022, 07:24 AM |
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Thread: Artifact pods and/or pod parts
Post: RE: Artifact pods and/or pod parts
This would be a nightmare to balance but also cool |
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George_Manning |
Ideas & Suggestions
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3 |
143 |
12-13-2022, 07:21 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
Waffleloffle Wrote: (12-11-2022, 02:51 PM)
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a small museum station out in the mining field that contains little persistent player-made paintings and Things in it, like the ornaments. almost 100% gu... |
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George_Manning |
Ideas & Suggestions
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3,481 |
1,281,387 |
12-12-2022, 09:33 AM |
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Thread: Guide for Crisis's
Post: RE: Guide for Crisis's
You can’t really make a guide for emergencies imo, that’s kinda the point |
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George_Manning |
Ideas & Suggestions
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3 |
220 |
12-12-2022, 08:21 AM |
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Thread: Give "Deploy" for blobs a confirmation
Post: RE: Give "Deploy" for blobs a confirmation
Mouse Wrote: (12-09-2022, 06:25 AM)
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Just saw a blob deploy right above arrivals by accident while trying to change its color and as someone who clicks the Wrong Button a lot I feel like some sort ... |
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George_Manning |
Ideas & Suggestions
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2 |
132 |
12-09-2022, 08:23 AM |
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Thread: New Werewolf Power: Tracking
Post: RE: New Werewolf Power: Tracking
This may actually work better for the voidhound than the werewolf, but good idea! |
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George_Manning |
Ideas & Suggestions
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5 |
186 |
12-09-2022, 05:10 AM |
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Thread: [PR] Moves the silicon channel implant to a limited manudrive. Gives the manudrive...
Post: RE: [PR] Moves the silicon channel implant to a li...
Honestly to me there’s never been a problem here, everything is good as is. Not everything needs a new way of being done. |
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George_Manning |
Ideas & Suggestions
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28 |
1,124 |
12-06-2022, 08:21 AM |
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Thread: NanoTrasen Employee Profile: Lawliet Lin
Post: RE: NanoTrasen Employee Profile: Lawliet Liz
I love the idea they just took a random lizard off the ground and turned it into a humanoid for literally no reason |
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George_Manning |
Character Profiles
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3 |
380 |
12-05-2022, 05:08 AM |
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Thread: Werewolf serum Werewolf antagonist for RP
Post: RE: Werewolf serum Werewolf antagonist for RP
Kotlol Wrote: (12-04-2022, 07:05 AM)
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ThatScarlett Wrote: (12-04-2022, 06:26 AM)
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I don't think full werewolf would make it to RP, as it's a rampage antagonist. Not without weakening or changing... |
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George_Manning |
Ideas & Suggestions
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12 |
346 |
12-05-2022, 05:01 AM |
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Thread: Werewolf serum Werewolf antagonist for RP
Post: RE: Werewolf serum Werewolf antagonist for RP
I think weakened WW (like this suggestion proposes) are best
[hr]
Kotlol Wrote: (12-02-2022, 07:30 AM)
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To this day I tried em in Murder Box and I don't see how they are banned in full. They are ba... |
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George_Manning |
Ideas & Suggestions
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12 |
346 |
12-02-2022, 09:53 AM |