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    Thread: Based on a Discord Discussion: emag doors could be temporary? [Real]
Post: RE: Based on a Discord Discussion: emag doors coul...

Emimiyu Wrote: (02-08-2025, 10:23 PM) -- I don't know if emag is the issue or fixing the doors feel too tedious. You need at least like a command member to fix a door + adding relevant access to it. ...
Kateaclysm Ideas & Suggestions 17 350 02-08-2025, 10:25 PM
    Thread: Based on a Discord Discussion: emag doors could be temporary? [Real]
Post: RE: Based on a Discord Discussion: emag doors coul...

Tarmunora Wrote: (02-07-2025, 09:59 PM) -- I'm not huge on features revolving around "fixing" emagged things in general. But if people insist on having this, it's a hard no from me on having this ...
Kateaclysm Ideas & Suggestions 17 350 02-07-2025, 10:18 PM
    Thread: Based on a Discord Discussion: emag doors could be temporary? [Real]
Post: RE: Based on a Discord Discussion: emag doors coul...

yeah, I'd like this. Plausible deniability that its from an Ion storm could be nice for the emagger, too. Needing the CE / HoP to stop what they're doing and come fix things is fine and all, but it's ...
Kateaclysm Ideas & Suggestions 17 350 02-07-2025, 08:44 PM
    Thread: When do you use the robuddys?
Post: RE: When do you use the robuddys?

I really love the concept of them - customizable, personalized small robots that you can deploy into having several different roles? Amazing. Their implementation is really old, however... And I think...
Kateaclysm General Discussion 5 168 02-02-2025, 08:06 PM
    Thread: Merge the APC pinpointer into the atmospheric scanner.
Post: RE: Merge the APC pinpointer into the atmospheric ...

Cal Wrote: (01-31-2025, 03:55 PM) -- Lord_earthfire Wrote: (01-31-2025, 11:33 AM) -- the atmospheric scanner is usefull for more jobs than the apc pinpointer. And with the second one being quite pow...
Kateaclysm Ideas & Suggestions 18 491 01-31-2025, 04:23 PM
    Thread: The State of Vampires on RP
Post: RE: The State of Vampires on RP

My other criticism with vampire is that the power scaling is basically flatlands and then a cliff. You have absolutely nothing to help you fight until you get frost bats, and once that happens you're ...
Kateaclysm RP Discussion 13 418 01-27-2025, 08:59 AM
    Thread: Prevent gang crates from being teleporter
Post: RE: Prevent gang crates from being teleporter

Crates are supposed to prompt gang on gang violence and give them a reason to fight eachother, like everyone else has said. Surprised it's not teleblocked already.
Kateaclysm Ideas & Suggestions 5 193 01-26-2025, 11:55 AM
    Thread: Shuttle chaos rule
Post: RE: Shuttle chaos rule

Shuttle chaos is kind of just inevitable. As much as I hate shuttle rampages and antags that just save everything for the last five minutes, it's nothing to really worry about outside of an ahelp and ...
Kateaclysm Ideas & Suggestions 16 700 01-26-2025, 10:34 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

glowbold Wrote: (01-25-2025, 03:41 PM) -- spirit candles should reveal ghosts in a small aoe (and maybe ectosensor eyes should be not guaranteed every round) -- I like this idea! Might actually mak...
Kateaclysm Ideas & Suggestions 4,440 2,279,019 01-25-2025, 03:42 PM
    Thread: "Was it something I said?" A trait discussion
Post: RE: "Was it something I said?" A trait discussion

I think reporting / cuffing someone with the trait is a bit much and makes a lot of noise for security that is unwarranted. The contraband fix is likely a good compromise.
Kateaclysm Ideas & Suggestions 10 554 01-24-2025, 08:50 AM
    Thread: QoL and RP
Post: RE: QoL and RP

300% agree with all of this! Vampire's glare in particular is audible from so far away you'd think it's an explosion. I understand that vampire is a rather old antagonist and that it comes with it's o...
Kateaclysm Ideas & Suggestions 5 343 01-20-2025, 10:55 AM
    Thread: Stuff Shirts Into Riot Launchers
Post: RE: Stuff Shirts Into Riot Launchers

Kamikaze Mongoose Wrote: (01-18-2025, 01:14 AM) -- I was hanging clocks on the wall in my bathroom when I slipped and I was knocked out when I hit my head on the sink counter. When I woke up, it came...
Kateaclysm Ideas & Suggestions 9 501 01-19-2025, 08:12 PM
    Thread: [MERGED PR] Add extra items to on-station security closets
Post: RE: [PR] Add extra items to security closets

Don't really have an opinion on this one way or the other, honestly. I feel like this might just make the available lockers from offstation like debris field and azones no-brainers for any enterprisin...
Kateaclysm Ideas & Suggestions 14 712 01-17-2025, 03:51 PM
    Thread: Silly Changeling Ideas
Post: RE: Silly Changeling Ideas

Mouse Wrote: (12-29-2024, 06:20 AM) -- Have the horror form lash out randomly at things surrounding it a la raj or berserker.  One free attack per second or every other second, directed at a random a...
Kateaclysm Ideas & Suggestions 10 682 01-10-2025, 09:24 PM
    Thread: Curse Artifact Ideas
Post: RE: Curse Artifact Ideas

I had the idea of a curser artifact that slowly makes everyone invisible and inaudible to the cursed player, except for ONE other person on station (that isnt in cryo or dead.) The way to break the cu...
Kateaclysm Ideas & Suggestions 8 592 01-10-2025, 09:11 PM
    Thread: Make farts and oxygen agent b more accessible
Post: RE: Make farts and oxygen agent b more accessible

Frank_Stein Wrote: (01-07-2025, 02:52 PM) -- Chomusuke Wrote: (01-06-2025, 04:59 AM) -- Farts have been added to the QM rotation as part of Buffords trades. The issue here is that this is not a gua...
Kateaclysm Ideas & Suggestions 17 1,043 01-07-2025, 06:30 PM
    Thread: Suicide Headspidering: is it intended? Is it wanted?
Post: RE: Suicide Headspidering: is it intended? Is it w...

Lefinch Wrote: (01-05-2025, 08:10 PM) -- I guess at least that if someone's in a portabrig they're -probably- also at least got some security present on sight. It's not a straight sneakout, it's also...
Kateaclysm Ideas & Suggestions 8 532 01-05-2025, 08:34 PM
    Thread: [CLOSED PR] Forensics Rewrite
Post: RE: [PR] Forensics Rewrite

This is awesome. Absolutely love this.
Kateaclysm Ideas & Suggestions 8 628 01-05-2025, 03:23 PM
    Thread: [MERGED PR] Removes the security alert HUD button
Post: RE: [PR] Removes the security alert HUD button

I've also played a bunch of rounds since this was test merged and I haven't noticed a difference, but I really do like the idea of giving the pager to assistants. Preying on security assistants is par...
Kateaclysm Ideas & Suggestions 40 2,978 01-03-2025, 11:49 AM
    Thread: A proposed change to how Cloning and health implants work.
Post: RE: A proposed change to how Cloning and health im...

mona Wrote: (01-01-2025, 12:36 AM) -- 1. this is how they used to work https://github.com/goonstation/goonstation/pull/4633 2. im gonna be real, i cloned back pistol man the round before you wrote t...
Kateaclysm Ideas & Suggestions 5 401 01-01-2025, 09:48 AM
    Thread: A proposed change to how Cloning and health implants work.
Post: A proposed change to how Cloning and health implan...

So. health and cloning implants. Gotta love em. If you're not aware, Health Implants alert medical PDAs when you're in critical condition, or if you've died after a short delay. This is a pretty great...
Kateaclysm Ideas & Suggestions 5 401 12-31-2024, 11:31 PM
    Thread: [MERGED PR] Removes the security alert HUD button
Post: RE: [PR] Removes the security alert HUD button

RubberRats Wrote: (12-26-2024, 08:50 PM) -- After giving it a bit of thought, I think this is probably fine. Nothing is stopping an officer from going ":g SHIT" while they're being beat on, so this l...
Kateaclysm Ideas & Suggestions 40 2,978 12-26-2024, 08:54 PM
    Thread: Succumb microbomb change
Post: RE: Succumb microbomb change

Lefinch Wrote: (12-21-2024, 04:35 PM) -- That's entirely separate from stacking those microbombs, which we regularly see ideas tossed about I really like like making that have either a diminishing re...
Kateaclysm Ideas & Suggestions 12 656 12-21-2024, 04:45 PM
    Thread: Succumb microbomb change
Post: RE: Succumb microbomb change

Yeah, it's a little silly. I don't mind micros as a final "fuck you" for an antagonist, but I've seen some antagonist loadouts where they just gear up with 12 micros and then have a very easy way to g...
Kateaclysm Ideas & Suggestions 12 656 12-18-2024, 11:26 PM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

It's already been said, but the detective's main strength should be it's forensic abilities. I'm not suggesting we get rid of forensic scanners from officers or anything... But make the detective much...
Kateaclysm Ideas & Suggestions 60 4,789 12-17-2024, 04:27 PM