Search Results
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Thread: let us put breath masks in every kind of face covering
Post: Re: let us put breath masks in every kind of face ...
The problem with masks not having internals isn't that players are just so gosh-darned bad at the game that they can't click four times without dying. The problem is that the things which are most lik... |
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Captain_Bravo |
Ideas & Suggestions
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8 |
3,643 |
04-08-2015, 12:46 AM |
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Thread: Patrol mode for Robots
Post: Re: Patrol mode for Robots
Traitor item: Marshal's Baton. While holding the baton, any robot that you pass will follow you around in a parade! clicking someone with the baton points it at them, instructing all nearby robots to ... |
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Captain_Bravo |
Ideas & Suggestions
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19 |
7,625 |
04-07-2015, 07:37 AM |
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Thread: Living Walls
Post: Re: Living Walls
There's already skin stuff from suiciding into the arc welder, right? What if you just expand on that. Toss bits of meat into the arc welder to get Fleshtonium, a material that looks mildy organic, an... |
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Captain_Bravo |
Ideas & Suggestions
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14 |
6,439 |
04-07-2015, 07:35 AM |
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Thread: General Hydroponics Suggestions
Post: Re: General Hydroponics Suggestions
Goddammit, Imgur.
http://imgur.com/GXQ5VVv.jpg |
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Captain_Bravo |
Ideas & Suggestions
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68 |
29,514 |
03-03-2015, 02:53 PM |
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Thread: General Hydroponics Suggestions
Post: Re: General Hydroponics Suggestions
Roomba Wrote:
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A quick suggestion: add an option/machine that allows you to spread grass seeds over a wide area, because planting it one tile at a time is a pretty time-consuming process, while a s... |
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Captain_Bravo |
Ideas & Suggestions
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68 |
29,514 |
03-03-2015, 02:52 PM |
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Thread: change how artifact guns work
Post: Re: change how artifact guns work
ChuckleZombie Wrote:
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May be a bit off topic but I think you should be able to craft custom gun parts in a workbench and different barrels do different things. Could be a horror to code I have no i... |
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Captain_Bravo |
Ideas & Suggestions
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9 |
4,067 |
01-25-2015, 02:58 PM |
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Thread: Wizman uses Enhanced Spells. They're super-effective!
Post: Re: Wizman uses Enhanced Spells. They're super-eff...
Erev Wrote:
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Staff ideas:
1 point will get you the staff.
2 points will let you cast normally with non-magical clothing so long as you hold the staff.
3 points makes the staff invisible to everyon... |
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Captain_Bravo |
Ideas & Suggestions
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12 |
5,312 |
01-25-2015, 02:56 PM |
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Thread: Wizman uses Enhanced Spells. They're super-effective!
Post: Re: Wizman uses Enhanced Spells. They're super-eff...
In my mind, the point of enhancing the staff of cthulu is to make life easier for the wizman. Spending a telecrystal on the staff just makes it so people have a harder time stealing it from you. Using... |
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Captain_Bravo |
Ideas & Suggestions
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12 |
5,312 |
01-24-2015, 04:51 PM |
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Thread: Bee Saddle
Post: Re: Bee Saddle
Ham based bees.
you're welcome. |
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Captain_Bravo |
Ideas & Suggestions
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29 |
12,320 |
01-23-2015, 07:08 PM |
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Thread: Wizman uses Enhanced Spells. They're super-effective!
Post: Re: Wizman uses Enhanced Spells. They're super-eff...
Good point. What about this, instead, then?
Staff of Cthulu: First enhancement allows the tentacles on the staff to grab on to you, letting the staff go in the backpack slot. This gives you two hands... |
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Captain_Bravo |
Ideas & Suggestions
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12 |
5,312 |
01-23-2015, 07:06 PM |
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Thread: Wizman uses Enhanced Spells. They're super-effective!
Post: Wizman uses Enhanced Spells. They're super-effecti...
Cross-posting from SA:
Captain Bravo post="440647155 Wrote:
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Spell Enhancement - by choosing multiple copies of a spell, the original spell is improved in some way.
Cluwne's Revenge - Each e... |
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Captain_Bravo |
Ideas & Suggestions
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12 |
5,312 |
01-23-2015, 06:05 PM |
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Thread: General Hydroponics Suggestions
Post: Re: General Hydroponics Suggestions
Why is everyone ignoring the best goddamned suggestion in the thread? I want fucking crewcumbers, that sounds amazing.
What if the plant is reharvestable, (and can gain the immortality mutation) only... |
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Captain_Bravo |
Ideas & Suggestions
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68 |
29,514 |
01-12-2015, 08:37 PM |
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Thread: Official Traitor Items Discussion Thread (Wonk)
Post: Re: Official Traitor Items Discussion Thread (Wonk...
Upon further review of the thread, several people have made good arguments that this should be available to all the civilian jobs, bartender, staff assistant, chaplain, etc. I kind of like the idea of... |
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Captain_Bravo |
Ideas & Suggestions
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1,186 |
449,129 |
01-12-2015, 08:28 PM |
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Thread: Official Traitor Items Discussion Thread (Wonk)
Post: Re: Official Traitor Items Discussion Thread (Wonk...
I spitballed this idea on the SA forums and someone liked it, so here we go:
Ghostbuster's Kit
Janitor-only traitor item. Box contains:
One (1) Ghostbusting jumpsuit. Just like a normal piece of clot... |
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Captain_Bravo |
Ideas & Suggestions
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1,186 |
449,129 |
01-12-2015, 08:25 PM |
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Thread: Go on... open it!
Post: Re: Go on... open it!
No, no, bake the syndicate dagger into a pie, and load that on the mousetrap. |
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Captain_Bravo |
Good ideas!
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19 |
10,311 |
01-03-2015, 02:46 PM |
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Thread: New Plant Mutation Suggestions/Ideas
Post: Re: New Plant Mutation Suggestions/Ideas
I really like the jellybeans idea, but that seems way too powerful to be a normal mutation. What if it's unlocked kind of like omega weed? Something else botanists can aim for, and spend half a round ... |
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Captain_Bravo |
Ideas & Suggestions
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17 |
8,754 |
01-03-2015, 02:43 PM |
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Thread: [MAJOR UPGRADE] [[ROBOTICS]] Drone Research
Post: Re: [MAJOR UPGRADE] [[ROBOTICS]] Drone Research
What if you roll together Robotics and pods? Give roboticists an assembly they can construct that can be installed into the secondary systems of a pod, and allows you to link it up with a modified VR ... |
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Captain_Bravo |
Ideas & Suggestions
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29 |
12,990 |
01-01-2015, 03:30 PM |
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Thread: SUN LOAF
Post: Re: SUN LOAF
Terminus Est would be a fantastic traitor weapon. Does piddling damage if the target is standing, insta-kills if they're lying down. |
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Captain_Bravo |
Ideas & Suggestions
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12 |
5,706 |
12-30-2014, 09:55 PM |
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Thread: Micro Gaot
Post: Micro Gaot
This is a very simple suggestion.
Take the code for Micro Maen, and replace the image with one of a small goat.
Replace the audio files with selections from this video. (https://www.youtube.com/watc... |
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Captain_Bravo |
Ideas & Suggestions
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3 |
2,779 |
12-17-2014, 06:46 PM |
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Thread: Magician's beakers.
Post: Re: Magician's beakers.
Does this only heal as much as is in the beaker?
In other words, if I take a full Large Beaker of styptic, grip it, and pour it, it'll heal like 100 units of styptic.
If I then take the 90u beaker, ... |
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Captain_Bravo |
Resolved
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7 |
4,065 |
12-04-2014, 06:10 PM |
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Thread: Build-A-Base Workshop 13
Post: Re: Build-A-Base Workshop 13
Marquesas, I am so goddamned blown away by how much work you have put into turning this idea into something so awesome. You are the fucking dude, dude. |
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Captain_Bravo |
Ideas & Suggestions
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99 |
41,585 |
10-22-2014, 05:33 PM |
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Thread: let horror form changelings just walk right through
Post: Re: let horror form changelings just walk right th...
What if we give horror-formed Changelings a charging move? Like, spend 10 or 15 DNA points, charge ahead 6 spaces, bust any windows or grills in your way and knock down anyone you run through. If you ... |
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Captain_Bravo |
Ideas & Suggestions
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7 |
3,999 |
10-22-2014, 05:25 PM |
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Thread: More Hobo medicine options.
Post: Re: More Hobo medicine options.
Isaacs Alter Ego Wrote:
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Trepanation: Drill/Hammer+Head+Harm intent, dude laying down. Work the same as an anti-psychotic and will cure light-brain damage, but cause a lot of brute damage.
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Uhh.... |
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Captain_Bravo |
Ideas & Suggestions
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21 |
9,204 |
10-22-2014, 05:18 PM |
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Thread: Nerf colds somehow
Post: Re: Nerf colds somehow
So, uh, maybe I'm just stupid... but if "Sleep-In" is useless, how do I make my spacemans go to sleep? What's the actual command I need to be using? |
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Captain_Bravo |
Ideas & Suggestions
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17 |
7,741 |
10-16-2014, 08:32 PM |
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Thread: Let security/captain adjust space contraband levels.
Post: Re: Let security/captain adjust space contraband l...
Code it in so that instead of Beepsky calling out a person, he instead points at the contraband.
Beepsky sez: "Hey, you! Hold it!"
Beepsky points at the Taser in Pubbie Q. Dimwit's belt!
Beepsky poin... |
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Captain_Bravo |
Ideas & Suggestions
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6 |
3,505 |
10-16-2014, 07:17 PM |