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Thread: Brain Damage
Post: RE: Brain Damage
There is almost no reason not to hit someone in the head though |
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Cal |
Ideas & Suggestions
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7 |
181 |
4 hours ago |
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Thread: Head of Security application for Laylith Blackwing
Post: RE: Head of Security application for Laylith Black...
A while ago while I was playing a random named character, I took a jumpsuit off a dead body in Medical. This person turned out to be your friend, and you immediately, in front of other people and secu... |
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Cal |
Applications
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14 |
1,501 |
10-07-2024, 05:14 PM |
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Thread: Goonstation Admin Team
Post: RE: Goonstation Admin Team
Largeamountsofscreaming Wrote: (10-04-2024, 04:49 PM)
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-Admins rarely ever actually play the game
-Admins almost never play the game
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I wanted to address specifically this.
I also often though... |
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Cal |
Admin Feedback
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17 |
2,487 |
10-06-2024, 01:35 PM |
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Thread: Goonstation Admin Team
Post: RE: Goonstation Admin Team
Cropsey Wrote: (10-04-2024, 11:38 PM)
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(to my knowledge) there's an impression that we're not allowed to talk about administration decisions anywhere, or risk getting banned ourselves. You're a lov... |
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Cal |
Admin Feedback
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17 |
2,487 |
10-05-2024, 01:32 AM |
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Thread: Detective Colt Single-Action Job Reward Buff
Post: RE: Detective Colt Single-Action Job Reward Buff
keep it this way but let the bullets ricochet for humor |
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Cal |
Ideas & Suggestions
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14 |
387 |
10-04-2024, 04:31 PM |
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Thread: Floor Designer Upgrade for Borgs.
Post: RE: Floor Designer Upgrade for Borgs.
I would much rather give them a construction addition to their regular tools or something via an upgrade slot than make an entire module for it imo |
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Cal |
Ideas & Suggestions
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19 |
599 |
10-04-2024, 08:16 AM |
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Thread: Romance and Goonstation RP
Post: RE: Romance and Goonstation RP
I am NOT going to go checking IDs, this is a volunteer thing we do for fun |
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Cal |
RP Discussion
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41 |
3,702 |
10-04-2024, 04:49 AM |
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Thread: A modest proposal for security post harm baton difficulty.
Post: RE: A modest proposal for security post harm baton...
A riot shield with a cool name like tortuga or tarrasque would be cool |
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Cal |
Ideas & Suggestions
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19 |
847 |
10-03-2024, 09:50 AM |
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Thread: Floor Designer Upgrade for Borgs.
Post: RE: Floor Designer Upgrade for Borgs.
I would honestly say just make a pr and let the discussion follow, because it would be weird to give them a pared down version and do a bunch of extra code or something. maybe make it an opt in upgrad... |
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Cal |
Ideas & Suggestions
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19 |
599 |
09-28-2024, 06:08 AM |
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Thread: Stowaway Jailbirds Should Get Sec Records
Post: RE: Stowaway Jailbirds Should Get Sec Records
klushy225 Wrote: (09-24-2024, 11:13 AM)
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I think it's fine. Call it an equipment malfunction, give them a record, a donut, and a pat on the head, and send them away.
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I think this really goes a... |
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Cal |
Ideas & Suggestions
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13 |
495 |
09-24-2024, 03:57 PM |
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Thread: New Random event: Portal of Filth
Post: RE: New Random event: Portal of Filth
would make more sense if a toilet or sink somewhere backed up and spewed it instead |
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Cal |
Ideas & Suggestions
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7 |
333 |
09-20-2024, 11:36 AM |
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Thread: [CLOSED PR] Enables Sims Mode/Motives on Classic
Post: RE: [PR] Enables Sims Mode/Motives on Classic
Seems like most people don't like this |
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Cal |
Ideas & Suggestions
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39 |
2,727 |
09-16-2024, 11:47 AM |
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Thread: Let Crew Buy Stuff From Gang Lockers [Idea Rejected]
Post: RE: Let Crew Buy Stuff From Gang Lockers [Idea Rej...
Remove gang lockers, let gangs buy things from NPC black market shopkeepers scattered around the station so it's unsafe |
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Cal |
Ideas & Suggestions
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7 |
282 |
09-11-2024, 08:29 AM |
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Thread: Make Ai able to leave from game by cryo unit./ AI AFK interface
Post: RE: Make Ai able to leave from game by cryo unit./...
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Cal |
Ideas & Suggestions
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11 |
425 |
09-10-2024, 07:42 AM |
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Thread: Make Dwarfism a Trait?
Post: RE: Make Dwarfism a Trait?
We've discussed this and the concensus seems to be that we do not want this because:
1. Makes your hitbox smaller.
2. Child RP. No.
3. It makes you comically small, not short. It's not something I r... |
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Cal |
Ideas & Suggestions
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7 |
317 |
09-03-2024, 03:54 AM |
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Thread: Chef Cuisine Selection
Post: RE: Chef Cuisine Selection
I think it might be cool if the fridge was linked to botany instead of having to lug bags over idk |
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Cal |
Ideas & Suggestions
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10 |
387 |
08-31-2024, 11:09 AM |
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Thread: Remove brobocop lawset from robotics fabricator
Post: RE: Remove brobocop lawset from robotics fabricato...
Maybe it isn't clear, but again - the lawset is specifically very dangerous to *anyone*, "the innocent" and "the public trust" are not defined at all.
The laws say "serve the public trust" and this... |
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Cal |
Ideas & Suggestions
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6 |
331 |
08-26-2024, 03:17 AM |
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Thread: Remove brobocop lawset from robotics fabricator
Post: RE: Remove brobocop lawset from robotics fabricato...
That law set is ambiguous enough that borgs can just attack anyone they want
"Robocop" is a movie, the laws are referencing it. It's not "cop" laws as in police exactly. |
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Cal |
Ideas & Suggestions
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6 |
331 |
08-24-2024, 01:12 AM |
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Thread: [PR] Increase chances for clone defects & add new defects
Post: RE: [PR] Increase chances for clone defects & add ...
cyberTripping Wrote: (08-15-2024, 08:08 PM)
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Between prescans and cloning speed, its quite difficult to actually remove people from a round, which is an important part of death having stakes and an... |
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Cal |
Ideas & Suggestions
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34 |
1,394 |
08-16-2024, 09:54 AM |
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Thread: [MERGED PR] Remove the hygiene motive from RP
Post: RE: [PR] Remove the hygiene motive from RP
Decarcassor Wrote: (08-15-2024, 02:16 AM)
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A reward for freshly washed clothes like a sparkle effect or the perfume effect of lavender essence.
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already a thing. they have 'freshly laundered' o... |
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Cal |
Good ideas!
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62 |
3,085 |
08-15-2024, 03:19 AM |
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Thread: [MERGED PR] Remove the hygiene motive from RP
Post: RE: [PR] Remove the hygiene motive from RP
If the captain has not left the bridge all game I SEVERELY doubt the hygiene motive would be the big thing to make him move |
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Cal |
Good ideas!
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62 |
3,085 |
08-12-2024, 04:40 AM |
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Thread: Changeling should start with "a disguise"
Post: RE: Changeling should start with "a disguise"
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Cal |
Ideas & Suggestions
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11 |
525 |
08-11-2024, 05:18 AM |
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Thread: Deep maintenance Z level
Post: RE: Deep maintenance Z level
love the idea of a darker scarier (possibly randomly generated?) maints |
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Cal |
Ideas & Suggestions
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21 |
976 |
08-08-2024, 08:09 AM |
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Thread: [MERGED PR] Remove the hygiene motive from RP
Post: RE: [PR] Remove the hygiene motive from RP
I would love a total overhaul of hygeine that adds a bunch of ways to manage it to make rp more interesting but that's a giant order and most seem to hate it as it is now so i'm cool with just droppin... |
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Cal |
Good ideas!
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62 |
3,085 |
08-07-2024, 04:29 PM |
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Thread: New Artsci Artefact: Automatic Juicer
Post: RE: New Artsci Artefact: Automatic Juicer
Still think this idea is great in the form of blending all of you and making you a skeleton and spraying your blood everywhere or something
maybe it randomizes your mutant race and spits out a gene i... |
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Cal |
Ideas & Suggestions
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16 |
714 |
08-07-2024, 04:24 PM |