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Post Author Forum Replies Views Posted [asc]
    Thread: [MERGED PR] Removes medical locker access from security officers on RP
Post: RE: [OPEN PR] Removes medical locker access from s...

I think this is a good change. While most officers seem to know they should not be overusing their near all-access, some still just take things even with a well-staffed medbay. Doctors should be the o...
Splints Good ideas! 7 264 09-01-2021, 08:21 PM
    Thread: What's with the automender change?
Post: RE: What's with the automender change?

I don't have an opinion on the change, but the reasoning for the change is outlined in the pull request here https://github.com/goonstation/goonstation/pull/5747 Quoting Kyle: Quote: -- Thi...
Splints Ideas & Suggestions 14 539 08-21-2021, 12:13 PM
    Thread: Gimmick Job: Pizza Delivery
Post: RE: Gimmick Job: Pizza Delivery

A few QoL suggestions: IMO the timer shouldn't start until they leave the satellite. From what I've seen, round start is the most likely time for a client crash and it wouldn't be great to lose a m...
Splints Ideas & Suggestions 16 475 07-25-2021, 09:07 PM
    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

words FrankEdit: That Kill
Splints General Discussion 1,403 326,992 07-25-2021, 01:43 AM
    Thread: [MERGED PR] Add Janitor alert to Crisis Alerts
Post: RE: [PR] Add Janitor alert to Crisis Alerts

I tend to think it would be better to add a 'Custodial Services' or 'Station Cleaning' group to the default message groups. I only just learned that station repair includes janitors, and I don't think...
Splints Good ideas! 5 239 07-10-2021, 10:58 AM
    Thread: Add Sec Assistant to the customs computer.
Post: RE: Add Sec Assistant to the customs computer.

I did the thing https://github.com/goonstation/goonstation/pull/5195
Splints Ideas & Suggestions 4 452 06-17-2021, 10:34 PM
    Thread: Mentor App: Nefarious6th
Post: RE: Mentor App: Nefarious6th

Nef is someone who I was surprised to see wasn't already a mentor with how involved they are with community in just about every way. My experience with them has mostly been out of game, probably due t...
Splints Approved Applications 27 1,945 06-03-2021, 11:00 PM
    Thread: Change to PTL or million credit objective
Post: Change to PTL or million credit objective

Currently, there is a 'make one million credits via the PTL' objective for engineers and CE's. Since changes to both hellburning and the PTL this has become nearly impossible without extending the rou...
Splints Ideas & Suggestions 11 822 05-23-2021, 02:10 PM
    Thread: Remove martian chance from salesman spawn
Post: RE: Remove martian chance from salesman spawn

What if martians were made to have a energy boosted or no-cooldown telepathy by default? That would let the players talk and that seems like it would fit their lore a bit.
Splints Ideas & Suggestions 24 1,293 05-18-2021, 10:47 AM
    Thread: Misc Banking & Cash ideas
Post: RE: Misc Banking & Cash ideas

Perhaps the withdraw to card option should be removed and the slot machine should work directly with the bank account balance. I remember that mechanic being pretty unintuitive and I had to ask around...
Splints Ideas & Suggestions 3 329 05-16-2021, 02:43 AM
    Thread: [MERGED PR] Cloners no longer give people health implants
Post: RE: [MERGED PR] Cloners no longer give people heal...

Oremir Wrote: (05-13-2021, 12:17 PM) -- I like this update, only difference in playstyle i can imagine is that me or another doctor just has to keep some Health Implants ready in their backpack or ne...
Splints Good ideas! 31 2,629 05-13-2021, 02:13 PM
    Thread: [MERGED PR] Cloners no longer give people health implants
Post: RE: [PR] Cloners no longer give people health impl...

I really dislike this change, but looking at the tone of the thread already, I expect it will be merged. Considering that, I'd suggest modifying the manufacturing requirements and/or the initial mater...
Splints Good ideas! 31 2,629 05-08-2021, 04:35 PM
    Thread: [CLOSED PR] Remove RCD from ghostdrones
Post: RE: [PR] Remove RCD from ghostdrones

I neither agree nor disagree with this change. However, I'm not sure what the role of a ghostdrone is if this goes through. Previously, I understood that they were for letting dead players repair the ...
Splints Ideas & Suggestions 41 2,603 05-07-2021, 10:58 AM
    Thread: [MERGED PR] Adds a GPS PDA program and adds it to the default PDA programs
Post: RE: [PR] Adds a GPS PDA program and adds it to the...

Hey! This is my PR and I just want to clarify a few things. First, this app was not my idea, but Mrprogamer96's in the "Ideas for a Post portasci file world" thread. Next, I only gave it the basic coo...
Splints Good ideas! 6 521 05-06-2021, 08:52 PM
    Thread: remove beeswax from the cloning pod materials requirements
Post: RE: remove beeswax from the cloning pod materials ...

pali6 Wrote: (05-05-2021, 03:00 PM) -- Ok. Proposal: Change honey's material from beeswax to honey. Make cloners use honey instead of beeswax (i.e. nothing really changes but it's clearer where to ge...
Splints Good ideas! 18 1,034 05-06-2021, 12:54 AM
    Thread: Ideas for a Post portasci file world
Post: RE: Ideas for a Post portasci file world

coolvape Wrote: (05-03-2021, 09:34 AM) -- would pdas just having fully functioning(no cooldown, even) space gps built in even be particularly overpowered or gamebreaking? sure, it would make the spa...
Splints Ideas & Suggestions 5 389 05-04-2021, 11:35 AM
    Thread: Porta sci program removal thread
Post: RE: Porta sci program removal thread

Was this change something people were asking for, or was there a lot of abuse that was ruining rounds for others? With the remote still working, it seems like powergamers can still powergame while the...
Splints Ideas & Suggestions 65 4,570 05-02-2021, 06:19 PM
    Thread: [IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth
Post: RE: [IDEA] CE can remove items from Ruck, MDir can...

I would really like a way for someone to be able to remove genes from the gene booth, or at least allow one variant to overwrite another. Even perfectly loyal geneticists can make mistakes and send an...
Splints Ideas & Suggestions 31 2,526 03-24-2021, 12:41 AM
    Thread: Goonstation Monthly Contest: March Edition
Post: RE: Goonstation Monthly Contest: March Edition

Rancher's Rage Whole Chicken Dinner 10 u chicken soup 5 u cranberry juice 5 u carrot juice 3 u mashed potatoes 2 u gravy 5 u ether (for the yawning and drowsiness) https://i.imgur.com/R6K6i...
Splints General Discussion 49 8,701 03-12-2021, 11:02 AM
    Thread: engineering dept change ideas
Post: RE: engineering dept change ideas

Thanks for posting this, these are some interesting ideas. Relating to the engineer/mechanic merge, if you want to do mechcomp or packet related things the jobs feel a lot more different. I'd mirro...
Splints Ideas & Suggestions 11 1,103 02-16-2021, 04:30 AM
    Thread: Neat Packet & Mechcomp Accomplishments & Ideas
Post: RE: Neat Packet & Mechcomp Accomplishments & Ideas

aft2001 Wrote: (02-10-2021, 07:08 PM) -- That's actually super genius. How difficult was it to make? I'd love to have it or one I make for myself, though I'll have to hand copy it in-game given the f...
Splints General Discussion 29 5,742 02-11-2021, 06:39 PM
    Thread: Neat Packet & Mechcomp Accomplishments & Ideas
Post: RE: Neat Packet & Mechcomp Accomplishments & Ideas

I've written a DWAINE script that automatically finds the telesci corrections without using any mechcomp. Just write the code on a piece of paper, scan it at a scanner, and run it from a terminal. It ...
Splints General Discussion 29 5,742 02-10-2021, 12:23 PM
    Thread: Mentor Application - Kaneie
Post: RE: Mentor Application - Kaneie

My only surprise is that Luna wasn't already a mentor. They taught me how to hellburn, so I can already say they know how to teach. In fact, they even kept the same job to the next round to show me h...
Splints Approved Applications 12 1,657 01-26-2021, 01:44 PM
    Thread: Role playing and Chief Engineering
Post: RE: Role playing and Chief Engineering

Your specific questions seem pretty well answered, so I'll just throw in another idea for 6. One other role for a department head is to teach the less experienced department members more about the job...
Splints RP Discussion 3 841 12-30-2020, 12:44 AM
    Thread: Deekin Mentorship Application
Post: RE: Deekin Mentorship Application

+1 What a coincidence that I notice this thread just a few minutes after finishing a round where Deekin provided me with appropriately in-character help regarding the nano-fab.
Splints Denied Applications 5 815 12-29-2020, 01:31 AM