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    Thread: Suggestion: Cloner Packets Implementationn
Post: RE: Suggestion: Cloner Packets Implementationn

Thinking about it, a pressure sensor under the cloning pod would also reach equal functionality
Lord_earthfire Ideas & Suggestions 9 129 Yesterday, 08:44 AM
    Thread: Suggestion: Cloner Packets Implementationn
Post: RE: Suggestion: Cloner Packets Implementationn

I agree that being able to automate clonening sounds like trouble. Cloning is already very powerfull and people should decide if you return on the station as a clone or a borg. Having the cloner send ...
Lord_earthfire Ideas & Suggestions 9 129 Yesterday, 07:55 AM
    Thread: Aetherion: an atlas pop alternative
Post: RE: Aetherion: an atlas pop alternative

Kotlol Wrote: (05-25-2023, 11:32 PM) -- I noticed Matsci (The thing next to mining) is behind some engineering doors or via a maintance shaft via the owlery. This is abit odd to me, while Matsci is a...
Lord_earthfire Mapping 37 897 05-25-2023, 11:46 PM
    Thread: Hotwired Doors Shouldn’t be Able to Insta-Gib
Post: RE: Hotwired Doors Shouldn’t be Able to Insta-Gib

Snowy :D Wrote: (05-25-2023, 05:20 PM) -- I think it should also be mentioned that while hotwires may require rogued AI/borgs to be effective, it often occurs BECAUSE of rogued AI/borgs. In other wor...
Lord_earthfire Ideas & Suggestions 22 507 05-25-2023, 10:19 PM
    Thread: Hotwired Doors Shouldn’t be Able to Insta-Gib
Post: RE: Hotwired Doors Shouldn’t be Able to Insta-Gib

Kotlol Wrote: (05-25-2023, 01:41 PM) -- And in classic, if a cheap way of killing is effective. It will be spammed, over.. and over... and over...... and over... Till it is just not fun and people wi...
Lord_earthfire Ideas & Suggestions 22 507 05-25-2023, 01:57 PM
    Thread: Hotwired Doors Shouldn’t be Able to Insta-Gib
Post: RE: Hotwired Doors Shouldn’t be Able to Insta-Gib

I simply think there should be no counterplay in the situation for a single person. Only for the crew as a whole, where is exists and is very easy (fixing the hotwire or disconnecting the engine from ...
Lord_earthfire Ideas & Suggestions 22 507 05-25-2023, 01:28 PM
    Thread: Hotwired Doors Shouldn’t be Able to Insta-Gib
Post: RE: Hotwired Doors Shouldn’t be Able to Insta-Gib

RubberRats Wrote: (05-25-2023, 05:51 AM) -- It does not actually take all that much effort to get a lethal amount of power output. Not accounting for gloves, as little as 2.5 MW gives a chance for gi...
Lord_earthfire Ideas & Suggestions 22 507 05-25-2023, 12:30 PM
    Thread: Hotwired Doors Shouldn’t be Able to Insta-Gib
Post: RE: Hotwired Doors Shouldn’t be Able to Insta-Gib

Kotlol Wrote: (05-24-2023, 12:58 PM) -- A: Happens a lot on accident B: *insert wrong relic* C: That's most doors. As Snowy points out.. they spawned, didn't know of the hotwiring, touched the 1st d...
Lord_earthfire Ideas & Suggestions 22 507 05-24-2023, 08:50 PM
    Thread: Hotwired Doors Shouldn’t be Able to Insta-Gib
Post: RE: Hotwired Doors Shouldn’t be Able to Insta-Gib

No, i think its fine. This needs a) a hotwire, b) a very good working engine and c) to actually shock doors that are directly connected by cables to the hotwire. If someone makes that happen, they d...
Lord_earthfire Ideas & Suggestions 22 507 05-24-2023, 12:51 PM
    Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?

Oh ok, i misunderstood this then. I thought about single stuns, not the cap on stacking of stuns. Honestly didn't even knew it existed...
Lord_earthfire Ideas & Suggestions 29 804 05-23-2023, 06:57 AM
    Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?

I want just to say that if we talk about reducing stun time, always take stun resist into account. Maxed stun resist at 10 second maxcap stuns only stuns you for 2 seconds, which is far too low for ba...
Lord_earthfire Ideas & Suggestions 29 804 05-23-2023, 03:59 AM
    Thread: Aetherion: an atlas pop alternative
Post: RE: Aetherion: an atlas pop alternative

Considering many small maps, like atlas, have quite a few flaws due to crampieness and merging of departnents, i would really not take too much inspiration or patterns from their design. I like in ...
Lord_earthfire Mapping 37 897 05-23-2023, 03:16 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Enable botanists to splice prion rafflesias
Lord_earthfire Ideas & Suggestions 3,740 1,450,519 05-22-2023, 03:40 AM
    Thread: Remove the Stelka
Post: RE: Remove the Stelka

How about ahelping the pod nerds rushing it every round? It's verly likely the same people. But i think adding some risk to aquiring the weapon would be a good idea. That did the trick with other de...
Lord_earthfire Ideas & Suggestions 16 505 05-22-2023, 12:52 AM
    Thread: What if stun durations were reduced ?
Post: RE: What if stun durations were reduced ?

Even though i am not a fan of how stuns currently stand balance-wise, the stun duration is not the problem and, in fact, very much combatable. Stun resist is quite easy to get access to, if you are pr...
Lord_earthfire Ideas & Suggestions 29 804 05-21-2023, 01:48 AM
    Thread: Sterile Masks should block miasma.
Post: RE: Sterile Masks should block miasma.

True, we need more punishing mechanics added on to the.. Maybe buff miasma to a disease chem on high overdose?
Lord_earthfire Ideas & Suggestions 11 223 05-18-2023, 11:57 PM
    Thread: Allow Traitors to Choose the Poison Bottle They Get (& Maybe Nerf Them to Compensate)
Post: RE: Allow Traitors to Choose the Poison Bottle The...

The rng aspect us not directly meant as nerf. I may repeat myself, but it is explicitely there so you cannot plan around which chem you get. Because if you can choose the poison, there is no rea...
Lord_earthfire Ideas & Suggestions 15 348 05-17-2023, 10:52 PM
    Thread: Allow Traitors to Choose the Poison Bottle They Get (& Maybe Nerf Them to Compensate)
Post: RE: Allow Traitors to Choose the Poison Bottle The...

to be honest, poison bottles only purpose is having a shortcut for deadly poisons. If you got time and go for a gimmick (and thus need a very special poison), you can easily enough aquire it by doing ...
Lord_earthfire Ideas & Suggestions 15 348 05-17-2023, 11:21 AM
    Thread: Kitchen vendor - Free stock and paid ingredients.
Post: RE: Kitchen vendor - Free stock and paid ingredien...

TDHooligan Wrote: (05-17-2023, 02:54 AM) -- yeah its a good idea. any chef QoL is appreciated but its an uphill battle to get any of it past the wall of 'interdepartmental cooperation' (i am admitt...
Lord_earthfire Ideas & Suggestions 7 201 05-17-2023, 04:45 AM
    Thread: Rework the Random Merchants
Post: RE: Rework the Random Merchants

I think they are good and their loot brings welcomed variation to rounds and especially antags. If someone prepares to save the money and is lucky, i think they deserve the loot. Sec got enough tools...
Lord_earthfire Ideas & Suggestions 4 164 05-16-2023, 10:37 PM
    Thread: a small character update
Post: RE: a small character update

The problem is that both of these mutantraces are highly unbalanced to be traits. Monkeys have many positives, from table-climbing over being able to ride mail chutes. Squids are able to breath underw...
Lord_earthfire Ideas & Suggestions 16 434 05-16-2023, 11:48 AM
    Thread: Change the behavior of black powder
Post: RE: Change the behavior of black powder

i think keeping the small explosives amount it kinda important. There are some very specific category of bombs that utilize it and these don't really need to be removed from the game since they don't ...
Lord_earthfire Ideas & Suggestions 4 191 05-15-2023, 11:36 AM
    Thread: Having room designators be able to be ordered by QM
Post: Having room designators be able to be ordered by Q...

Hey, So, anyone who has tried to create new rooms in space may have come into conflict with APC's. I have found that APC's don't register the full room they are build in. There are llsone layouts whe...
Lord_earthfire Ideas & Suggestions 3 119 05-15-2023, 01:47 AM
    Thread: Ideas to improve arcfiend
Post: RE: Ideas to improve arcfiend

Frolicsome Flufficorn Wrote: (05-13-2023, 10:43 PM) -- Personally thats the reason I dislike traitor and arcfiend, you can do from the start what you can do at the end. it just breaks the whole loop ...
Lord_earthfire Ideas & Suggestions 9 262 05-13-2023, 11:51 PM
    Thread: Request console for chef? Handheld versions?
Post: RE: Request console for chef? Handheld versions?

I think a console where the chef can set up a nenu and the pepple can request that (and only that) would be nice. Gives the chef control over their cannibalistic culinary endevours and makes people in...
Lord_earthfire Ideas & Suggestions 5 119 05-13-2023, 10:22 PM