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Search Results
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Thread: Tweak/remove the recipe for Strange Reagent
Post: RE: Tweak/remove the recipe for Strange Reagent
| I would like to preface this by saying I did not intend for this thread to be an attack on any single person. It is based off of my thoughts and observations on both the current trend of its use and h... |
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RubberRats |
Ideas & Suggestions
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31 |
3,013 |
09-28-2025, 09:16 PM |
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Thread: Vanni's Mentor Application
Post: RE: Vanni's Mentor Application
| I unfortunately have not been able to catch you ingame recently, and as such do not feel like I am in a position to comment on it. However, in a lot of interactions I have had with you on discord you ... |
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RubberRats |
Applications
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7 |
1,526 |
09-28-2025, 07:20 PM |
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Thread: Tweak/remove the recipe for Strange Reagent
Post: Tweak/remove the recipe for Strange Reagent
| Almost every round I have played recently, medbay has taken it upon themselves to make strange reagent to revive corpses. As I have seen multiple doctors do this independently, I do not think it can b... |
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RubberRats |
Ideas & Suggestions
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31 |
3,013 |
09-27-2025, 06:46 PM |
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Thread: Do we need a special rule against bombing the diner on RP?
Post: RE: Do we need a special rule against bombing the ...
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GrumpyNik Wrote: (09-21-2025, 12:08 PM)
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Isane Wrote: (12-20-2024, 06:28 PM)
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I don't think it needs a rule as it already kinda falls under acting like you want to keep your job. Nanotrasen prob... |
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RubberRats |
RP Discussion
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25 |
8,608 |
09-21-2025, 08:31 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
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RubberRats |
Ideas & Suggestions
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4,751 |
3,143,101 |
09-20-2025, 12:46 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
| mind control helmet that lets you control NPC monkeys remotely like a scuttlebot |
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RubberRats |
Ideas & Suggestions
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4,751 |
3,143,101 |
09-04-2025, 01:16 PM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
| using a paper on someone with a stapler in your offhand staples it to their face |
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RubberRats |
Ideas & Suggestions
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4,751 |
3,143,101 |
08-30-2025, 08:34 AM |
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Thread: Thank you for actually giving a shit.
Post: Thank you for actually giving a shit.
| Hey, I know being an admin for an SS13 server is kind of a thankless job, even for one with a decent community, so I just wanted to say this: thank you for actually giving a shit about making this a g... |
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RubberRats |
Admin Feedback
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0 |
1,133 |
08-19-2025, 08:44 PM |
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Thread: Whoever is replacing the char-word with "Blorbo", Forums, August 17, 2025
Post: Whoever is replacing the char-word with "Blorbo", ...
| Admin: Unknown
Server: Forums
Date + time: August 17, unknown time.
Synopsis: Some time earlier today, the word "character" ("a person, especially with reference to behavior or personality") was ... |
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RubberRats |
Admin Feedback
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1 |
1,378 |
08-17-2025, 06:05 PM |
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Thread: Captain's Ship in a Bottle
Post: RE: Captain's Ship in a Bottle
| The ship in a bottle was originally made for the submarine map Manta, alongside a lot of unique map assets. It was ultimately shelved due to fundamental problems with its layout and the main dev behin... |
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RubberRats |
Ideas & Suggestions
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3 |
619 |
08-14-2025, 05:17 AM |
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Thread: Head mannequins for the barbershop
Post: Head mannequins for the barbershop
| I have been playing a lot of barber lately, and it's been fun. However, there have been multiple times where I have really wished I could just make wigs more easily. Maybe I get no clients for half th... |
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RubberRats |
Ideas & Suggestions
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1 |
382 |
08-04-2025, 08:56 PM |
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Thread: Goonstation Summer 2025 Seasonal Contest
Post: RE: Goonstation Summer 2025 Seasonal Contest
| New Memphis Postcard
"Greetings from New Memphis, home of the BonkTek Pyramid!"
https://i.imgur.com/DEb5Rj2.png
https://i.imgur.com/qJpa0X4.png |
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RubberRats |
General Discussion
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35 |
6,137 |
08-03-2025, 12:51 PM |
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Thread: A Discussion on Metatrust
Post: RE: A Discussion on Metatrust
| For the record, I don't think the blame can be pinned on any one person in most cases. It makes no sense to punish people for making a character that others find appealing. Likewise, there is nothing ... |
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RubberRats |
RP Discussion
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35 |
7,700 |
07-15-2025, 06:55 AM |
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Thread: A Discussion on Metatrust
Post: RE: A Discussion on Metatrust
| Without getting into whether or not it is a good idea generally, I don't think hiding ckeys will do much to curb the issue. All of the worst examples of favoritism and metatrust I have seen have occur... |
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RubberRats |
RP Discussion
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35 |
7,700 |
07-14-2025, 04:18 PM |
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Thread: A Discussion on Metatrust
Post: RE: A Discussion on Metatrust
| I have many thoughts on player favoritism and related topics, based on my own experiences with it over the years. This thread was on my mind for a while, but as I wasn't playing as often, I didn't fee... |
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RubberRats |
RP Discussion
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35 |
7,700 |
07-13-2025, 08:32 PM |
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Thread: Can Robotics be Saved?
Post: RE: Can Robotics be Saved?
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JORJ949 Wrote: (05-25-2025, 01:07 AM)
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1: What if you couldn't select cyberlimbs at all in customisation and had to go get them at robotics
2: What if MDirs were more willing to allow robotics to ... |
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RubberRats |
Ideas & Suggestions
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22 |
5,326 |
05-25-2025, 05:37 AM |
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Thread: [PR] EMAG disables borg interface locks instead of freeing them
Post: RE: [PR] EMAG disables borg interface locks instea...
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RSOD Wrote: (04-30-2025, 12:17 AM)
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i'd be lying if i said i liked the thought of having either compartments permanently open/unlocked on me just because i got clicked on.
in this case, regardles... |
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RubberRats |
Ideas & Suggestions
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34 |
7,943 |
04-30-2025, 07:12 AM |
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Thread: [MERGED PR] First aid kits no longer get health analyzers
Post: RE: [PR] First aid kits no longer get health analy...
| Was a bit skeptical of this at first, but I think it would be OK overall. I am a bit concerned about the toxin first aid kit, seeing as there isn't a way to reliably diagnose toxin damage without a he... |
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RubberRats |
Good ideas!
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15 |
4,937 |
04-28-2025, 02:00 PM |
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Thread: [PR] EMAG disables borg interface locks instead of freeing them
Post: RE: [PR] EMAG disables borg interface locks instea...
| Finally got around to making it open the chest compartment instead of the head compartment. Not sure what the ideal solution would be, but it would be very easy to change back. |
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RubberRats |
Ideas & Suggestions
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34 |
7,943 |
04-28-2025, 01:26 PM |
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Thread: [PR] EMAG disables borg interface locks instead of freeing them
Post: RE: [PR] EMAG disables borg interface locks instea...
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glowbold Wrote: (04-25-2025, 10:35 AM)
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I think it should open the chest component (`src.opened`) instead of the head case for the following reasons:
* Prevents two-click, no tool round removal (e... |
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RubberRats |
Ideas & Suggestions
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34 |
7,943 |
04-25-2025, 11:42 AM |
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Thread: Tessellation's Mentor Application
Post: RE: Tessellation's Mentor Application
| While I cannot say much about how you treat new players, you are generally a kind person. However, I had a recent altercation with you on discord that felt off. You came across as passive-aggressive a... |
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RubberRats |
Approved Applications
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6 |
2,733 |
04-09-2025, 12:49 PM |
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Thread: JolyneTheAwesome HoS application
Post: RE: JolyneTheAwesome HoS application
| I haven't seen much of you in security, but I can corroborate that what has already been said here is still happening. Very recently, I have noticed you getting frustrated at the game in discord when ... |
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RubberRats |
Denied Applications
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5 |
2,490 |
04-08-2025, 07:59 PM |
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Thread: Random/Daily jobs
Post: RE: Random/Daily jobs
| RoleControl having the ability to open up additional job slots is an idea that has been brought up a few times, and something I really want in the game. I'm considering writing it up myself. |
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RubberRats |
Ideas & Suggestions
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9 |
1,743 |
03-28-2025, 05:58 AM |
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Thread: Curse artifacts feel overtuned
Post: RE: Curse artifacts feel overtuned
| Artgens are loud, stationary, and don't require knowledge of how they specifically work to stop them. I don't think they're really comparable. The problem isn't that they are killing scientists, the p... |
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RubberRats |
Ideas & Suggestions
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13 |
2,790 |
03-13-2025, 04:51 AM |
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Thread: Curse artifacts feel overtuned
Post: Curse artifacts feel overtuned
| As-is, curse artifacts feel arbitrary and unfair in a way even things like devastating artbombs don't. In a recent round, I stood next to one and then spent the next fifteen minutes being administered... |
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RubberRats |
Ideas & Suggestions
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13 |
2,790 |
03-12-2025, 07:32 PM |