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    Thread: Chemistry rework thoughts/feedback
Post: RE: Chemistry rework thoughts/feedback

So, I'll preface this with saying that i really like a lot of the changes made, and the amount of attention you have to pay to what you are producing now is really enjoyable when compared to the previ...
colossusqw General Discussion 12 882 10-22-2023, 06:01 PM
    Thread: [MERGED PR] Chemical production rework
Post: RE: [PR] Chemical production rework

Ok, a few extra things I've felt when playing as of late: - Cyanide is both a bigger time commitment and more dangerous to make, as well as being more difficult to weaponize in general. It would be...
colossusqw Good ideas! 29 1,436 09-04-2023, 05:10 PM
    Thread: [MERGED PR] Chemical production rework
Post: RE: [PR] Chemical production rework

Ok, first of all, i have to say i love this in many levels, the systems are interesting and they provide some extra depth to chemistry past just pressing the buttons and memorizing recipes, and the po...
colossusqw Good ideas! 29 1,436 09-03-2023, 12:25 PM
    Thread: Miscallaneous mechcomp musings
Post: RE: Miscallaneous mechcomp musings

For me at least, more than anything, what i want is a bit of a more readable and concise way of making the logic, because at the moment it feels extra clunky and convoluted. The way stormworks does i...
colossusqw Ideas & Suggestions 10 464 08-19-2023, 09:49 AM
    Thread: [CLOSED PR] Kinetics improvements & magazines
Post: RE: [PR] Kinetics improvements & magazines

Tarmunora Wrote: (08-15-2023, 01:12 PM) -- Mmm, overall I don't personally see the need to de-abstract this - while the current implementation is, well, abstract and gamey, this is a video gameĀ (and ...
colossusqw Ideas & Suggestions 11 654 08-19-2023, 07:42 AM
    Thread: Punctured Spacesuits
Post: RE: Punctured Spacesuits

I'd love to see space suits that can be affected by things such as shrapnel, bullets, weapons that cause cut or pierce, and whatnot. A thing that would be very much interesting would also be making th...
colossusqw Ideas & Suggestions 4 204 08-11-2023, 08:37 PM
    Thread: Make damage knock you out of stamina-stuns
Post: RE: Make damage knock you out of stamina-stuns

A thing i've seen in some places that could be used to some good effect here would be a 'addrenaline rush' effect. Basically that being if you get lots of damage in a short time, say more than 25-30 d...
colossusqw Ideas & Suggestions 25 1,003 08-11-2023, 08:33 PM
    Thread: Snakes too op??
Post: RE: Snakes too op??

Bartimeus Wrote: (07-12-2023, 02:03 AM) -- Also i do like the fact that a bite is a serious thing to be treated immediatly but still gives you enough time to haul ass to medbay if you know you've bee...
colossusqw General Discussion 21 1,140 07-12-2023, 07:57 AM
    Thread: Additional source of promethazine
Post: RE: Additional source of promethazine

honestly i feel like the main reason you don't see promethazine a lot(or at all, really) is the current depletion i first made it to be balanced around a 25 u od and 0.1 depletion, meaning while you ...
colossusqw Ideas & Suggestions 1 181 06-12-2023, 09:19 AM
    Thread: Carton's Head of Security Application!
Post: RE: Carton's Head of Security Application!

+1 from me. A nice presence on the discord, haven't really em be toxic to anyone or bring down the mood in any way. As a security officer, my interaction with Carton has been mostly with me not bein...
colossusqw Denied Applications 4 656 05-20-2023, 04:14 PM
    Thread: Allow Traitors to Choose the Poison Bottle They Get (& Maybe Nerf Them to Compensate)
Post: RE: Allow Traitors to Choose the Poison Bottle The...

Honestly, i can see a choice item where you buy a "Poison Uplink" that comes with a specified amount of points, and can buy poison by the unit, the rarer/more powerful ones costing more per unit and t...
colossusqw Ideas & Suggestions 15 1,327 05-18-2023, 02:26 PM
    Thread: Separate brain and nerve damage
Post: Separate brain and nerve damage

That's basically it, divide brain damage and nerve damage so that brain damage controls things such as understanding words/speaking, using equipment, general stuff someone with a concussion might stru...
colossusqw Ideas & Suggestions 1 256 05-16-2023, 08:13 AM
    Thread: Buff glue
Post: RE: Buff glue

I did have a PR to fix a mistake i made originally where glued floors don't slow you down at all, but it got closed off, i think that would give it some extra usage again. Also, the pipebomb 6times re...
colossusqw Ideas & Suggestions 5 548 05-12-2023, 09:11 AM
    Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras

Sord213 Wrote: (03-14-2023, 02:51 PM) -- I'd be perfectly fine removing the vast majority of cameras from maintenance areas. Key exceptions being around "secure" areas (like EVA, around security on m...
colossusqw Ideas & Suggestions 16 1,782 03-14-2023, 03:11 PM
    Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras

I really don't like the idea of limiting it to select items, because then it keeps the default state as standard imo. Like, i don't think giving an exception to traitors that spend some TC really fixe...
colossusqw Ideas & Suggestions 16 1,782 03-13-2023, 06:13 PM
    Thread: Removal of maintenance cameras
Post: Removal of maintenance cameras

I will preface this with saying this was made in response to quite a few discussions i've participated in on the RP gooncord chat, and to which i've seen a few people echo the sentiment that maint cam...
colossusqw Ideas & Suggestions 16 1,782 03-13-2023, 05:57 PM
    Thread: Gas Mask Debuff Discussion
Post: RE: Gas Mask Debuff Discussion

babayetu83 Wrote: (03-07-2023, 12:38 PM) -- personally i am not a fan of debuffs that boil down to "i dont like it so it should be nerfed" -- Gas masks are a 100% upgrade everyone can get their hand...
colossusqw Ideas & Suggestions 38 4,814 03-07-2023, 01:52 PM
    Thread: Item Suggestion: Camera Shy Stickers
Post: RE: Item Suggestion: Camera Shy Stickers

I like the idea but personally the abundance of cameras in the maintenance tunnels tends to be the worst offender when it comes to lots of antag rounds being ended early through little to no fault of ...
colossusqw Ideas & Suggestions 8 998 03-06-2023, 05:47 PM
    Thread: Gas Mask Debuff Discussion
Post: RE: Gas Mask Debuff Discussion

Decarcassor Wrote: (03-03-2023, 02:26 PM) -- colossusqw Wrote: (03-03-2023, 08:20 AM) -- They make you immune from inhaling smoke, not the touch effects/skinpen. It's still pretty big, expecially pa...
colossusqw Ideas & Suggestions 38 4,814 03-03-2023, 04:14 PM
    Thread: Gas Mask Debuff Discussion
Post: RE: Gas Mask Debuff Discussion

Decarcassor Wrote: (03-02-2023, 06:21 PM) -- Apparently gasmasks straight up make you immune to smoke ? Whats up with that ? You can be standing naked with only a gasmask in a cloud of skinpen smoke ...
colossusqw Ideas & Suggestions 38 4,814 03-03-2023, 08:20 AM
    Thread: Some conspiracy change ideas
Post: Some conspiracy change ideas

Right now, there's a bit of a sentiment i've seen shared around discord(which i agree with) that conspiracy can be very hit or miss, mostly due to no one really coordinating or acting together and sca...
colossusqw Ideas & Suggestions 6 777 03-02-2023, 08:01 AM
    Thread: Gas Mask Debuff Discussion
Post: RE: Gas Mask Debuff Discussion

Lord_earthfire Wrote: (03-02-2023, 04:20 AM) -- Kotlol Wrote: (03-02-2023, 03:49 AM) -- Basically the nerf to gas masks needs to be for those who wear them for extended periods of time. -- Yeah, th...
colossusqw Ideas & Suggestions 38 4,814 03-02-2023, 07:48 AM
    Thread: Gas Mask Debuff Discussion
Post: RE: Gas Mask Debuff Discussion

RelentlessGarbage Wrote: (03-01-2023, 11:46 AM) -- Frank_Stein Wrote: (03-01-2023, 11:39 AM) -- Make all your speech in the mask garbled (https://youtu.be/cMoY29ESmLY) -- I like this, if only beca...
colossusqw Ideas & Suggestions 38 4,814 03-01-2023, 02:38 PM
    Thread: Gas Mask Debuff Discussion
Post: RE: Gas Mask Debuff Discussion

Shiiba Wrote: (03-01-2023, 10:00 AM) -- Give them filters >:'3 -- This seems interesting, it'd allow for the people who want the aesthetics of the gas mask to go unbothered while giving those who w...
colossusqw Ideas & Suggestions 38 4,814 03-01-2023, 10:03 AM
    Thread: Gas Mask Debuff Discussion
Post: Gas Mask Debuff Discussion

This is pretty much what the title says. From an RP player perspective, i see so many people running around with gas masks all the time, from assistants to captains, not just in situations where one w...
colossusqw Ideas & Suggestions 38 4,814 03-01-2023, 09:59 AM