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Post Author Forum Replies Views Posted [asc]
    Thread: Purchase antag token with spacebux
Post: RE: Purchase antag token with spacebux

I agree, thats a pretty good compromise
MoonJesus Ideas & Suggestions 16 5,005 04-07-2023, 01:22 PM
    Thread: Regeneration mutation makes you into a meatcube when gibbed
Post: RE: Regeneration mutation makes you into a meatcub...

bump for consideration and the sweet biomass handcuff idea above
MoonJesus Ideas & Suggestions 4 1,701 04-07-2023, 12:33 PM
    Thread: Give AI vox control by default
Post: RE: Give AI vox control by default

bump for consideration
MoonJesus Ideas & Suggestions 12 3,053 04-07-2023, 12:31 PM
    Thread: Purchase antag token with spacebux
Post: RE: Purchase antag token with spacebux

bump for consideration Cap it at 1 antag token per 6 months or something, consider it a way for someone who hasn't played antag in months to get 1 guaranteed antag round. There are plenty of people...
MoonJesus Ideas & Suggestions 16 5,005 04-07-2023, 12:25 PM
    Thread: throwing the obsidian crown into a singularity causes void monsters to spawn randomly
Post: RE: throwing the obsidian crown into a singularity...

bump for consideration
MoonJesus Ideas & Suggestions 4 1,592 04-07-2023, 12:21 PM
    Thread: Make SMES units more fun
Post: RE: Make SMES units more fun

bump for consideration
MoonJesus Ideas & Suggestions 12 3,369 04-07-2023, 12:20 PM
    Thread: Chef 'dinner bell' that creates an announcement with whatever the chef is serving
Post: RE: Chef 'dinner bell' that creates an announcemen...

bump for consideration
MoonJesus Ideas & Suggestions 7 2,362 04-07-2023, 12:20 PM
    Thread: On the current implementation of Urine
Post: RE: On the current implementation of Urine

cleaning up a flood takes seconds and its generally harmless and funny, people need to lighten up
MoonJesus General Discussion 9 2,081 02-01-2023, 04:42 PM
    Thread: Revert the AI law racks
Post: RE: Revert the AI law racks

Nihisohel Wrote: (06-10-2022, 06:22 PM) -- cutting cameras exist, although signal jammers should also help with cameras, and maybe make the module insert a bit faster, it feels a bit unrealistically ...
MoonJesus Ideas & Suggestions 18 4,377 06-12-2022, 07:11 PM
    Thread: RIP Public Ban Appeals
Post: RE: RIP Public Ban Appeals

the solution is to let players who want their appeals to be public, be public and vice versa
MoonJesus General Discussion 56 16,438 06-09-2022, 06:03 PM
    Thread: Redefine the antag/sec ratio
Post: RE: Redefine the antag/sec ratio

Flaborized Wrote: (06-04-2022, 08:06 PM) -- Antags imo should be put up against pretty strong opposition. Antags have a lot of tools that are individually tailored to them that let them deal with sec...
MoonJesus Ideas & Suggestions 13 3,417 06-04-2022, 08:22 PM
    Thread: Redefine the antag/sec ratio
Post: Redefine the antag/sec ratio

On a recent round i emptied a container of welding fuel and about 4-5 sec officers, the HoS, and the blue meanie arrived maybe 2 minutes later to interrogate me (stun handcuff and search in brig for 5...
MoonJesus Ideas & Suggestions 13 3,417 06-04-2022, 07:24 PM
    Thread: RIP Public Ban Appeals
Post: RE: RIP Public Ban Appeals

Ngl i check in on the forums every now and then just hoping for a hilarious ban appeal. the feedback forum is all i got now honestly though i want my appeals public especially if i feel im in the rig...
MoonJesus General Discussion 56 16,438 06-04-2022, 06:02 AM
    Thread: Tie a crewman's shoelaces together
Post: RE: Tie a crewman's shoelaces together

should just be able to do it without a traitor item would be funny to do then fart on someone
MoonJesus Ideas & Suggestions 2 692 06-04-2022, 06:01 AM
    Thread: Tie a crewman's shoelaces together
Post: Tie a crewman's shoelaces together

Grab intent + legs targeted, plus crewmember wearing shoes that aren't galoshes or non-laced ones (maybe we don't have to go this deep) [player] starts tying [other player]'s shoes together! Inter...
MoonJesus Ideas & Suggestions 2 692 06-04-2022, 05:55 AM
    Thread: pipes to rout fluid drains
Post: pipes to rout fluid drains

i know the drains just yeet fluids out of existence for lag purposes but if there was a way to direct the flow somewhere to maybe a single actual yeeting drain (like how disposals routs to the crusher...
MoonJesus Ideas & Suggestions 4 1,185 06-04-2022, 05:53 AM
    Thread: Can we make wizards unable to use batons yet
Post: RE: Can we make wizards unable to use batons yet

lets just make it so non-sec cant do anything but fart and die
MoonJesus Ideas & Suggestions 14 3,569 05-16-2022, 03:14 PM
    Thread: [CLOSED PR] Removes Secoff lite AA from RP
Post: RE: [PR] Removes Secoff lite AA from RP

Cal Wrote: (05-05-2022, 12:37 AM) -- Why would the team trusted with protecting the station not have access to most of it? -- Easy there Rudy
MoonJesus Ideas & Suggestions 25 6,435 05-08-2022, 03:15 PM
    Thread: antag tokens
Post: RE: antag tokens

Auto-kick afk people after a certain period Prevent late-joins when the shuttle arrives Cap antags based on population (This should be apply to sec too), and just refund the token if you're bloc...
MoonJesus Bad threads / terrible or unusable ideas! 24 7,035 04-30-2022, 06:26 PM
    Thread: What are some of the most wild situations you found yourself in?
Post: RE: What are some of the most wild situations you ...

where to start I flooded the church with welding fuel and mindslaved the chaplain to get as many people to be in there as possible. I then got incendiary mitochondria and yelled CANNON BALL! and walk...
MoonJesus General Discussion 19 5,370 04-27-2022, 02:46 PM
    Thread: Should traitors be improved?
Post: RE: Should traitors be improved?

Cal Wrote: (04-27-2022, 01:32 PM) -- KikiMofo Wrote: (04-27-2022, 01:05 PM) -- telling sec or the crew they are a ling is a dick move. -- actually a brilliant stratagem. one less person to challeng...
MoonJesus Ideas & Suggestions 42 10,646 04-27-2022, 02:17 PM
    Thread: antag tokens
Post: RE: antag tokens

Given we have a separate RP server - whats the point of gating Antag access to random chance? What even is the point of Classic? It seems like it should be lax, casual SS13 with less rules and more fu...
MoonJesus Bad threads / terrible or unusable ideas! 24 7,035 04-27-2022, 02:11 PM
    Thread: Tripping On Wires
Post: RE: Tripping On Wires

What about having to go out of your way to make it a raised tripwire? Tripwires are funny. Traps are funny. Tripwire + mousetrap bomb traps in dark maint tunnels would be pure SS13
MoonJesus Ideas & Suggestions 6 1,575 04-26-2022, 03:53 PM
    Thread: antag tokens
Post: RE: antag tokens

I like it
MoonJesus Bad threads / terrible or unusable ideas! 24 7,035 04-26-2022, 03:50 PM
    Thread: [CLOSED PR] Enables hunger motive on classic servers
Post: RE: [PR] Enables hunger motive on classic servers

RGBDeadSilent Wrote: (04-25-2022, 09:27 AM) -- I would also like to say, I wish the stomach had a maximum capacity. I've said it before i'll say it again, its absolute hell as a Chef to work all shif...
MoonJesus Ideas & Suggestions 50 13,016 04-25-2022, 04:20 PM