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Post Author Forum Replies Views Posted [asc]
    Thread: HoS Application
Post: RE: HoS Application

Shill's a solid officer, one I'm always happy to see on the security team. Thinks for himself and knows what he's doing. +1!
Sick Ness Monster Applications 9 229 04-08-2021, 04:35 AM
    Thread: Justin Falklin HoS Application
Post: RE: Justin Falklin HoS Application

Justin is reliable and knows how to play sec as a team and fairly. Had some good backup from him in recent shifts. +1!
Sick Ness Monster Approved Applications 15 1,398 12-30-2020, 09:47 PM
    Thread: TheMaskedMan2 - Mentor Application
Post: RE: TheMaskedMan2 - Mentor Application

Well duh it's about time - every time I see Webb in OOC I get confused as to why their name isn't purple. Glad it's going to be rectified! +1
Sick Ness Monster Approved Applications 11 1,525 08-06-2020, 10:34 PM
    Thread: PurePsycho's HoS Application
Post: RE: PurePsycho's HoS Application

For what it's worth, I also really liked your idea of a super 'hug-it-out' officer is a really nice idea for a gimmick that could be neat to see. It suggests to me that you have the right idea about w...
Sick Ness Monster Denied Applications 10 1,457 07-30-2020, 06:19 PM
    Thread: PurePsycho's HoS Application
Post: RE: PurePsycho's HoS Application

(07-29-2020, 04:01 PM)PurePsycho Wrote: I understand, I still insist I am NOT trying to call out HoS. I have given no names and I haven't tried to point to any specific incidents other than positive...
Sick Ness Monster Denied Applications 10 1,457 07-29-2020, 05:24 PM
    Thread: PurePsycho's HoS Application
Post: RE: PurePsycho's HoS Application

(07-29-2020, 02:23 PM)PurePsycho Wrote: Usual character name: BYOND username: Pure Psycho Discord username (if you are on our discord): I am not on the Goon Discord but I can join in and be active ...
Sick Ness Monster Denied Applications 10 1,457 07-29-2020, 03:24 PM
    Thread: Overheard On The Station (And Elsewhere)
Post: RE: Overheard On The Station (And Elsewhere)

Having an argument about the HoP's missing flash. It was at that moment, that the chemists were able to complete their QGP. [Image: https://i.imgur.com/jeLulXk.png]
Sick Ness Monster General Discussion 1,588 385,846 07-02-2020, 10:08 PM
    Thread: List of references to movies, series, books and other stuff on Goonstation
Post: RE: List of references to movies, series, books an...

On the Warhammer 40k note, I'm fairly sure that the look of borgs created from a borging artefact is based on the appearance of the Necron unit Flayed Ones.
Sick Ness Monster General Discussion 32 5,704 06-27-2020, 05:46 AM
    Thread: Zombie Invasion mode
Post: RE: Zombie Invasion mode

(06-21-2020, 06:55 PM)Knight Wrote: I like this, but I think that's probably pretty obvious. I've been playing around with the necrovirus disease reagent and have had a lot of fun with it. I think t...
Sick Ness Monster Ideas & Suggestions 18 2,635 06-22-2020, 03:37 AM
    Thread: Zombie Invasion mode
Post: RE: Zombie Invasion mode

(06-20-2020, 09:13 AM)DJ-Fireball_did_this Wrote: I feel like spawnable zombies defeats the purpose of making it a conversion antag. Also, are the converted humans NPCs or still themselves? That pa...
Sick Ness Monster Ideas & Suggestions 18 2,635 06-20-2020, 03:21 PM
    Thread: Zombie Invasion mode
Post: Zombie Invasion mode

I'm sure some people will roll their eyes at this idea, I think it'd work.  I've always been a big fan of the concept of a zombie invasion mode in SS13 - complete with infection, bites slowly turning...
Sick Ness Monster Ideas & Suggestions 18 2,635 06-20-2020, 04:14 AM
    Thread: buff nukie armor
Post: RE: buff nukie armor

(06-05-2020, 04:24 PM)aft2001 Wrote: Hm. Perhaps a class designed to be a battle support for larger station pops? Kinda like a bard in D&D. Additionally, stun reductions for nukies would be nice...
Sick Ness Monster Ideas & Suggestions 7 1,530 06-05-2020, 08:34 PM
    Thread: C-Saber changes
Post: RE: C-Saber changes

I feel like the problem at the moment is that if you get whacked even once your death warrant is pretty much signed. Combine that with the fact that it's an incredibly effective sneak weapon since you...
Sick Ness Monster Ideas & Suggestions 13 2,041 05-29-2020, 02:11 AM
    Thread: aft2001 [NEX-13/Bryce Richter]'s Mentor Application
Post: RE: aft2001 [NEX-13/Bryce Richter]'s Mentor Applic...

Aft is great - one of the best AIs to deal with. They also know what they're doing, which is handy. +1 for this good dude
Sick Ness Monster Approved Applications 16 3,383 05-25-2020, 04:54 AM
    Thread: Caroline's Mentor Application
Post: RE: Caroline's Mentor Application

TTerc is a solid player who knows what they're doing. They're friendly and helpful! +1
Sick Ness Monster Approved Applications 13 2,838 05-25-2020, 04:52 AM
    Thread: Put the HoS cape from Manta as a job reward
Post: RE: Put the HoS cape from Manta as a job reward

I'd be fine with being able to get the cape on other maps if the trade off was nerfing its armor rating. We've had a similar discussion in the past in regards to bumping up the armor of the coat, and ...
Sick Ness Monster Ideas & Suggestions 25 3,839 04-21-2020, 08:24 PM
    Thread: Brain Jar?
Post: RE: Brain Jar?

Please christ make them like the Big-MT scientists from Fallout New Vegas [Image: https://vignette.wikia.nocookie.net/fall...0523140721]
Sick Ness Monster General Discussion 5 1,490 04-19-2020, 10:33 PM
    Thread: How should l o n g labcoats be implemented?
Post: RE: How should l o n g labcoats be implemented?

(04-17-2020, 04:53 PM)aft2001 Wrote: syndicate lab coat like the syndicate hat, but for scientists also super fucking long and trails behind you like a cape yes this is derailing the thread sligh...
Sick Ness Monster Ideas & Suggestions 10 1,570 04-17-2020, 06:32 PM
    Thread: Mining balance
Post: RE: Mining balance

Was it Urs who was working on a gene booth-equivalent item for miners a while back, where they could put materials in it to sell? I still think that'd be cool.
Sick Ness Monster Ideas & Suggestions 5 1,032 04-15-2020, 03:03 PM
    Thread: give the blind spell a longer cooldown
Post: RE: give the blind spell a longer cooldown

As someone who's been on the receiving end of a blind + empower + Cthulhu wizard before, it's the worst. You get locked in a literally inescapable loop of stunning and beating, and it's not at all enj...
Sick Ness Monster Ideas & Suggestions 4 828 04-14-2020, 06:11 AM
    Thread: Llewys Dawes' HoS app
Post: RE: Llewys Dawes' HoS app

Llewys is a cool dude and as the gang member who received the written apology it certainly was a novel experience. +1 from me!
Sick Ness Monster Approved Applications 11 2,091 03-16-2020, 01:55 AM
    Thread: Chaplains should be able to punch wraiths all the time
Post: RE: Chaplains should be able to punch wraiths all ...

(02-26-2020, 09:21 PM)Technature Wrote: (02-26-2020, 12:10 PM)moistgrandmas42 Wrote: Chaplain is already the supreme valid hunter with all of their benefits vs vamps and wizards, and a self heal. ...
Sick Ness Monster Ideas & Suggestions 6 1,233 02-26-2020, 10:49 PM
    Thread: Chaplains should be able to punch wraiths all the time
Post: Chaplains should be able to punch wraiths all the ...

Essentially, I think it'd be neat if the chaplain was always able to punch/biblewhack a wraith, even when it's intangible - as long as they can see it. It can be tough to deal with a wraith if the cre...
Sick Ness Monster Ideas & Suggestions 6 1,233 02-25-2020, 03:25 AM
    Thread: Enakai's Mentor Application
Post: RE: Enakai's Mentor Application

Enakai is a great guy +1
Sick Ness Monster Approved Applications 13 2,664 02-21-2020, 11:27 PM
    Thread: Goonstation Monthly Contest: February Edition!
Post: RE: Goonstation Monthly Contest: February Edition!

Reward name: Voice of the Emperor Reward cost: 5000 Reward: Changes your scream sound to either: 1. The Daggerfall 'HALT' as cried by town guards 2. The Oblivion 'STOP' as cried by Imperial guards, ...
Sick Ness Monster General Discussion 44 8,775 02-04-2020, 11:14 PM