Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Floor planner range
Post: RE: Floor planner range
In my opinion it is taking away tool versatility that was 95% of the time a complete non issue to solve a problem that is solved squarely by rule 1 Don't Grief. While I don't wish extra work on admins... |
|
DioChasek |
Ideas & Suggestions
|
3 |
372 |
02-07-2024, 12:03 AM |
|
|
Thread: Move the Oshan NT Commander NPC to a more public location
Post: RE: Move the Oshan NT Commander NPC to a more publ...
How about arrivals everyone has access. |
|
DioChasek |
Good ideas!
|
8 |
1,168 |
08-31-2023, 10:44 PM |
|
|
Thread: Silly Secret Chem Idea Thread
Post: RE: Silly Secret Chem Idea Thread
Compressed Liquid MOPSY.
What does it do? Hell if I know but its probably awful. |
|
DioChasek |
Ideas & Suggestions
|
5 |
661 |
08-31-2023, 10:37 PM |
|
|
Thread: Donut 3 Pathology. Or what to do with all that free space?
Post: RE: Donut 3 Pathology. Or what to do with all that...
Nothing is stopping you from using a random room as a lair. |
|
DioChasek |
Ideas & Suggestions
|
14 |
1,150 |
07-12-2023, 01:50 PM |
|
|
Thread: Donut 3 Pathology. Or what to do with all that free space?
Post: Donut 3 Pathology. Or what to do with all that fre...
HI I'M MOPSY! Do you like mapping? Do you like large canvasses to show off your mapping prowess? May I submit for your discretion a possible option for a contest in the future! Donut 3 should have pat... |
|
DioChasek |
Ideas & Suggestions
|
14 |
1,150 |
07-12-2023, 12:54 PM |
|
|
Thread: Mentor App 2: Electric Boogaloo
Post: RE: Mentor App 2: Electric Boogaloo
As a mentor I think Luca would excel. They are knowledgable and passionate about the game, and if they don't know something they want to find out. I have had nothing but pleasant interactions with the... |
|
DioChasek |
Denied Applications
|
8 |
1,616 |
07-08-2023, 10:06 PM |
|
|
Thread: [CLOSED PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
Yeah do not like this change at all. Easiest solution in my opinion is don't like numbers in my rp don't say the numbers in rp. Meanwhile those who are new to the game entirely get another wrinkle to ... |
|
DioChasek |
Ideas & Suggestions
|
38 |
7,025 |
03-19-2023, 09:51 PM |
|
|
Thread: Special Duel Russian Revolver Suicide
Post: RE: Special Duel Russian Revolver Suicide
You manage to blow off your head twice similar to the old Johnny Cage fatality glitch. |
|
DioChasek |
Ideas & Suggestions
|
4 |
769 |
03-13-2023, 06:27 PM |
|
|
Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras
|
DioChasek |
Ideas & Suggestions
|
16 |
2,755 |
03-13-2023, 06:26 PM |
|
|
Thread: Removal of maintenance cameras
Post: RE: Removal of maintenance cameras
Couple thoughts I have mixed opinions here. Yes it is an awful lot of power to have in a couple peoples hands (AI and anyone on cameras) and you are right it can straight up ruin a round when you get ... |
|
DioChasek |
Ideas & Suggestions
|
16 |
2,755 |
03-13-2023, 06:11 PM |
|
|
Thread: Some Ling Balance Thoughts
Post: RE: Some Ling Balance Thoughts
A super motivated limb critter can do a lot of damage to the station. All that needs to happen is a few kicks as a leg, or a screwdriver and crowbar as a hand to a window and bam breech o2 escapes |
|
DioChasek |
Ideas & Suggestions
|
11 |
2,377 |
11-29-2022, 08:12 PM |
|
|
Thread: [CLOSED PR] New antagonist : Brain slugs
Post: RE: [PR] New antagonist : Brain slugs
The Wrote: (11-25-2022, 02:20 PM)
--
i feel like the body you are controling should degrade over time, something like the body rots over time
--
While thematic brain slugs are kinda underpowered at... |
|
DioChasek |
Ideas & Suggestions
|
27 |
5,700 |
11-25-2022, 02:58 PM |
|
|
Thread: Dinosaur/Jungle Station
Post: RE: Dinosaur/Jungle Station
CCR would be played on this map all the time. I am so in. |
|
DioChasek |
Ideas & Suggestions
|
24 |
6,776 |
11-17-2022, 09:40 PM |
|
|
Thread: Let cow people eat grass
Post: RE: Let cow people eat grass
Mouse Wrote: (10-27-2022, 06:26 AM)
--
let cow people eat kudzu people
--
Also valid. |
|
DioChasek |
Ideas & Suggestions
|
4 |
1,070 |
10-27-2022, 08:50 PM |
|
|
Thread: Brobocop Food Synthizer "ammo"
Post: RE: Brobocop Food Synthizer "ammo"
Honestly the best thing you can do as chef is have the brobocop actually help you *gasp*. They will appreciate not being shunned by the chef for a change, you save cooking materials for more exotic di... |
|
DioChasek |
Ideas & Suggestions
|
10 |
1,744 |
10-08-2022, 08:32 AM |
|
|
Thread: Syndicate Item TierList
Post: RE: Syndicate Item TierList
I hate that I spent half an hour actually doing this |
|
DioChasek |
General Discussion
|
4 |
1,134 |
10-07-2022, 12:31 PM |
|
|
Thread: Different Changeling Abomination form depending on Mutantrace
Post: RE: Different Changeling Abomination form dependin...
Quick thoughts on a ling set of trees, one that makes your limb critters a viable threat and not just a giveaway that it is a ling round, one that specializes in horror form, and either one that has s... |
|
DioChasek |
Ideas & Suggestions
|
3 |
767 |
10-04-2022, 11:38 PM |
|
|
Thread: Remy should have foodtech access
Post: RE: Remy should have foodtech access
NanoDano Wrote: (10-04-2022, 06:06 PM)
--
Makes sense, its not like the chef himself is going to cook anything that isnt an abomination.
--
This is why we need a clown in the kitchen at all times. ... |
|
DioChasek |
Ideas & Suggestions
|
7 |
1,542 |
10-04-2022, 11:34 PM |
|
|
Thread: Personal AI's?
Post: RE: Personal AI's?
Alternatively you can just play as a skeleton pop off your head hide your body in a locker. |
|
DioChasek |
Ideas & Suggestions
|
7 |
1,562 |
10-04-2022, 12:43 PM |
|
|
Thread: Proposal for a handcuff overhaul, or at least, new special handcuffs
Post: RE: Proposal for a handcuff overhaul, or at least,...
If you are truly concerned about decreasing antag mobility shackles are a thing. Orange shoes and handcuffs bam no more running.
But yeah this idea has a lot of super unfun things about it, and a gam... |
|
DioChasek |
Ideas & Suggestions
|
10 |
1,933 |
10-02-2022, 10:50 AM |
|
|
Thread: Vocal translator, but you can breathe with it.
Post: RE: Vocal translator, but you can breathe with it.
Captain: What are their demands clown?
Clown: They want enough bananas to last for the rest of the shift, 100k in credits unmarked, and a flamer full of lube.
Monkeys: Those are not our demands you ... |
|
DioChasek |
Ideas & Suggestions
|
31 |
7,053 |
10-01-2022, 07:15 PM |
|
|
Thread: Vocal translator, but you can breathe with it.
Post: RE: Vocal translator, but you can breathe with it.
And just think when half the crew turns monkey and starts tiding the captain can bring in the heavy hitter to negotiate, the clown. |
|
DioChasek |
Ideas & Suggestions
|
31 |
7,053 |
10-01-2022, 07:05 PM |
|
|
Thread: Vocal translator, but you can breathe with it.
Post: RE: Vocal translator, but you can breathe with it.
Frank_Stein Wrote: (10-01-2022, 08:22 AM)
--
Would love if the Clown could understand Monkey as a job trait. Have them be the interpreter.
--
How dare you suggest we give a buff to the clown. I lik... |
|
DioChasek |
Ideas & Suggestions
|
31 |
7,053 |
10-01-2022, 09:25 AM |
|
|
Thread: Adding Remy meat to the ratatouille recipe should make Rat-atouille
Post: RE: Adding Remy meat to the ratatouille recipe sho...
BadShot Wrote: (09-29-2022, 01:48 PM)
--
Love it
But isnt Remy, atleast goon Remy, a mouse?
--
Would you prefer a tiri-mouse-su as a cake option? |
|
DioChasek |
Ideas & Suggestions
|
12 |
2,241 |
09-29-2022, 06:27 PM |
|
|
Thread: A Meta-Friending/Clique Discussion.
Post: RE: A Meta-Friending/Clique Discussion.
I will say this much, although there is pain as I read some of these stories, compared to a lot of other online communities I would like to think we are pretty good at reaching out to new players. It ... |
|
DioChasek |
RP Discussion
|
50 |
16,294 |
09-28-2022, 08:55 PM |