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    Thread: MedSci discussion
Post: RE: MedSci discussion

Chicken and egg problem. I've sat around on 90-minute RP rounds begging on radio for people to put in chemical requests and only gotten Staffie McStaffie asking for meth. It did not make me thrilled t...
glowbold General Discussion 22 550 05-03-2024, 08:37 AM
    Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning

i think some chems (ketamine, capu; i.e. sleepy pen & rp ling-sting) should get a status effect that stops the spinny instead of Everything
glowbold Ideas & Suggestions 26 715 05-03-2024, 01:03 AM
    Thread: Rejoining should refill your slot if possible
Post: RE: Rejoining should refill your slot if possible

Auto-refill needs to not happen for solo slots. It's not cool to suddenly have two detectives to fight against because one went to cryo for ten minutes.
glowbold Ideas & Suggestions 12 342 05-02-2024, 09:09 PM
    Thread: [PR] Allows Unconcious People to Hear Speech
Post: RE: [PR] Allows Unconcious People to Hear Speech

i like the muffled/whisper hearing thing. stuff that's bellowed from genes or the megaphone should be clearly hearable imo, it's so Loud
glowbold Ideas & Suggestions 21 654 05-01-2024, 02:32 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

An "Ablative Armor" pod secondary system. It mitigates some damage from kinetic/explosive projectiles, but can't be repaired. As it gets worn down, it throws out steel sheets/debris everywhere. Like t...
glowbold Ideas & Suggestions 4,128 1,979,856 04-28-2024, 06:06 PM
    Thread: Ability to search health related traits in medtrak
Post: RE: Ability to search health related traits in med...

Kateaclysm Wrote: (04-23-2024, 11:23 AM) -- While it's slightly off-topic, it's confusing to me that leaving notes next to a cloning record is something only the AI / Medical director can do. -- if...
glowbold Ideas & Suggestions 10 344 04-24-2024, 06:41 AM
    Thread: Access Request Console
Post: RE: Access Request Console

Kotlol Wrote: (04-13-2024, 06:58 AM) -- So now his PDA is high value for traitors and gangs. They are gonna kill the HoP, steal their PDA and that request console gets copied over and over to give an...
glowbold Ideas & Suggestions 12 294 04-13-2024, 09:31 AM
    Thread: [MERGED PR] Gives captain a mindshield
Post: RE: [PR] Gives captain a mindshield

Captains will get a round-start health implant, plus medical *and* security alerts-on-crit/death with this, which I don't think has been explicitly brought up in discussion? A mindshield-only impla...
glowbold Good ideas! 36 1,727 04-03-2024, 07:41 PM
    Thread: [CLOSED PR] Add PDA Alert modules for medical, engineering, science, and janitor t...
Post: RE: [PR] Add PDA Alert modules for medical, engine...

Added science alert & related alert PDA module, let me know what you think.
glowbold Ideas & Suggestions 7 298 04-02-2024, 12:55 PM
    Thread: Suggestion: Captain De-Authorizing the armory
Post: RE: Suggestion: Captain De-Authorizing the armory

very good idea, implemented it with the auth disk approach: https://github.com/goonstation/goonstation/pull/18275
glowbold Ideas & Suggestions 5 285 03-22-2024, 02:53 AM
    Thread: Add nukecharge to all map if we have full of security team
Post: RE: Add nukecharge to all map if we have full of s...

There is a round start on-station nuke for at least two maps. I don't think they get used all that much, but I don't have stat tracking to back that up.
glowbold Ideas & Suggestions 9 328 03-15-2024, 10:49 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

babayetu83 Wrote: (03-08-2024, 10:41 AM) -- let pills dissolve in water -- we need space alka-seltzer (reduces Burpy status effect)
glowbold Ideas & Suggestions 4,128 1,979,856 03-08-2024, 12:59 PM
    Thread: Pharmacy: Do They Really Need All That
Post: RE: Pharmacy: Do They Really Need All That

Medical Doctor overall has a problem of being very reactive, and as such it's harder to design shift-long term goals they can accomplish without being frustrating. Given the lack of bigger objectives ...
glowbold Ideas & Suggestions 28 1,158 03-03-2024, 02:29 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

The PTL should not give credits but instead influence how smooth and long of a ride the shuttle home is
glowbold Ideas & Suggestions 4,128 1,979,856 02-12-2024, 12:53 PM
    Thread: Remove Hygiene Motive from RP
Post: RE: Remove Hygiene Motive from RP

444explorer Wrote: (01-31-2024, 03:39 AM) -- glowbold Wrote: (01-30-2024, 05:21 PM) -- (A lot, see above) -- I have never seen this work well other than being silently Capulettium Stung in the sho...
glowbold Ideas & Suggestions 43 2,623 01-31-2024, 10:31 AM
    Thread: Remove Hygiene Motive from RP
Post: RE: Remove Hygiene Motive from RP

Hygiene encourages people to become vulnerable and unable to immediately react to the radio. I think it allows for a lot more variance and texture in how the game progresses, and removing it entirely ...
glowbold Ideas & Suggestions 43 2,623 01-30-2024, 05:21 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Mid-round AIs should boot up via a data disk with clone data instead of slapping a wet meat brain inside.
glowbold Ideas & Suggestions 4,128 1,979,856 01-04-2024, 12:17 PM
    Thread: [MERGED PR] Wear and Tear: Light Bulbs and Switches
Post: RE: [PR] Wear and Tear: Light Bulbs and Switches

I just pushed an update incorporating feedback - the intent of the changes is to ensure there are ways to respond to the wear and tear of the station safely, while still giving mechanical incentives ...
glowbold Good ideas! 8 731 12-27-2023, 03:59 PM
    Thread: [CLOSED PR] Move Counter-Revolutionary Implants from QM to Security
Post: RE: [PR] Move Counter-Revolutionary Implants from ...

Pardon as I’m coming in having played very little revs, but does security not buy implants direct from personal accountfrom request consoles? Even if cargo is compromised, you can still intercept the ...
glowbold Ideas & Suggestions 19 1,663 11-05-2023, 08:58 AM
    Thread: Catering Announcement System?
Post: RE: Catering Announcement System?

maybe there could be something slightly smaller / less loud than command announcements for QMs and catering?
glowbold Ideas & Suggestions 15 1,279 10-20-2023, 09:30 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

pressure sensor holders should be able to hold molitz b crystals so they can more easily get resonance from science test bombs
glowbold Ideas & Suggestions 4,128 1,979,856 10-10-2023, 07:49 AM
    Thread: Requisitions are not great, suggestions to improve
Post: RE: Requisitions are not great, suggestions to imp...

It would be nice if there was escalation with requisitions, i.e. the more complex/rewarding ones show up in response to you fulfilling easy ones. QMs can build relationships with departments, and peop...
glowbold Ideas & Suggestions 8 719 09-28-2023, 08:34 AM
    Thread: Reduce Default Shift Extension Length
Post: Reduce Default Shift Extension Length

Right now, a shift extension will set the next auto-call at 45 minutes (the default round length divided by 2).  That level of additional commitment does not seem to be communicated to players anyw...
glowbold Ideas & Suggestions 5 421 09-20-2023, 07:56 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

cargo teleporters don't target individual pads, but apply a barcode and send things into the station's routing system for distribution
glowbold Ideas & Suggestions 4,128 1,979,856 09-19-2023, 12:57 PM
    Thread: [MERGED PR] Adds a new salvager weapon: The Makeshift Laser Rifle
Post: RE: [PR] Adds a new improvised weapon: The Makeshi...

unfunnyperson Wrote: (09-17-2023, 10:26 AM) -- Reduced wire amount on repair/build to 10 wires Replaced the glass sheets step with a step to add a lens from a different device What device the len...
glowbold Good ideas! 26 2,463 09-17-2023, 12:36 PM