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    Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar

Maybe something with a goblin?
Gomp General Discussion 1,797 804,682 06-14-2025, 01:26 AM
    Thread: Forensic Lab - Crime Computer
Post: RE: Forensic Lab - Crime Computer

I think a mailgroup would be enough for this, photographs are used so rarely that I don't think they need to be sent like this.
Gomp Ideas & Suggestions 7 402 06-14-2025, 01:25 AM
    Thread: New Role: Security Radio Operator
Post: RE: New Role: Security Radio Operator

My conclusion from this is and the other discussion about a second detective, is that it's time for security assistants to get different gear sets.
Gomp Ideas & Suggestions 17 1,052 06-13-2025, 08:20 AM
    Thread: New Role: Security Radio Operator
Post: RE: New Role: Security Radio Operator

JORJ949 Wrote: (06-12-2025, 11:06 AM) -- I doubt most security players want to play assistant to coordinate before officer, but you can always learn relevant information for your role from just playi...
Gomp Ideas & Suggestions 17 1,052 06-12-2025, 11:11 AM
    Thread: New Role: Security Radio Operator
Post: RE: New Role: Security Radio Operator

JORJ949 Wrote: (06-12-2025, 10:46 AM) -- I rarely if ever see security assistants get mindhacked but if they do and are the one coordinating the team this is good subversion by the traitor that hacke...
Gomp Ideas & Suggestions 17 1,052 06-12-2025, 10:57 AM
    Thread: New Role: Security Radio Operator
Post: RE: New Role: Security Radio Operator

JORJ949 Wrote: (06-12-2025, 10:33 AM) -- I would love for security to have megaphones, I've even PRd one for the HoS so they can shout down "WE HAVE YOU SURROUNDED" but unfortunately the dev opinion ...
Gomp Ideas & Suggestions 17 1,052 06-12-2025, 10:38 AM
    Thread: New Role: Security Radio Operator
Post: RE: New Role: Security Radio Operator

Frank_Stein Wrote: (06-12-2025, 09:05 AM) -- Like a dispatcher? I think it's a good idea, but might be better to make it a flex role, with some dedicated equipment and uniform any person on the Se...
Gomp Ideas & Suggestions 17 1,052 06-12-2025, 10:23 AM
    Thread: New Role: Security Radio Operator
Post: New Role: Security Radio Operator

"The Security Radio Operator, while lacking a requisition token, can be one of the most important parts of a security team with their ability to coordinate their fellow officers and manage incoming re...
Gomp Ideas & Suggestions 17 1,052 06-12-2025, 04:58 AM
    Thread: A Discussion on Metatrust
Post: RE: A Discussion on Metatrust

Violetsaber Wrote: (06-10-2025, 04:48 AM) -- In the same vein, metatrust in regards to whitelisted names is absurd. For antags, it is nearly impossible to disguise themselves as a HoS without somebod...
Gomp RP Discussion 17 2,238 06-10-2025, 05:26 AM
    Thread: I don't like off-station crimes and I can't describe why
Post: RE: I don't like off-station crimes and I can't de...

I think jailbird would be a lot less of an issue if there was some sort of BIG disclaimer telling people they will get treated like they committed the crime and they need to comply with security. Thou...
Gomp RP Discussion 33 7,324 05-31-2025, 12:50 AM
    Thread: [idea] Rework Blood system
Post: RE: [idea] Rework Blood system

As far as my doctoring experience goes no one actually uses blood packs, everyone just uses saline, I do like the idea of making blood transfusions more complex but I don't think blood types would add...
Gomp Ideas & Suggestions 5 1,064 05-31-2025, 12:40 AM
    Thread: Clearer Rules regarding pacifist Antagonists would be appreciated
Post: RE: Clearer Rules regarding pacifist Antagonists w...

LeahTheTech Wrote: (05-30-2025, 06:08 AM) -- Afaik we've never removed antagonist roles from people for being passive, except if they have explicitly requested it via ahelp. Personally I do think pa...
Gomp Admin Feedback 5 2,382 05-31-2025, 12:16 AM
    Thread: More ghost spawn midround antagonist on RP?
Post: RE: More ghost spawn midround antagonist on RP?

I like the idea but I think the problem is that there are currently not many fitting antagonists for mid-round rp spawns.
Gomp Ideas & Suggestions 6 1,372 05-29-2025, 11:05 PM
    Thread: Clearer Rules regarding pacifist Antagonists would be appreciated
Post: Clearer Rules regarding pacifist Antagonists would...

The rules clearly state that "You are not required to be evil, but you do have a broad toolset to push the round forward and make things exciting." , this would make me think antagonist have no requir...
Gomp Admin Feedback 5 2,382 05-29-2025, 10:56 PM
    Thread: Cyborg quick part swapper in docks
Post: RE: Cyborg quick part swapper in docks

The rp-servers do get up there but yes I do understand that classic is pretty barren right now. However I don't think gameplay desicions should be made for lowpop since it would negatively affect the ...
Gomp Ideas & Suggestions 12 1,907 05-26-2025, 12:13 PM
    Thread: Character Feedback: S!
Post: Character Feedback: S!

For posting any feedback you have for my character S! the Safe (and other last names). I think this might be a healthy way to fix bad habits and work on things people like to see and I didn't want to ...
Gomp RP Discussion 0 421 05-26-2025, 08:15 AM
    Thread: Cyborg quick part swapper in docks
Post: RE: Cyborg quick part swapper in docks

Well I'm sorry to say it but if you play lowpop you get lowpop.
Gomp Ideas & Suggestions 12 1,907 05-26-2025, 08:03 AM
    Thread: Cyborg quick part swapper in docks
Post: RE: Cyborg quick part swapper in docks

This sounds like a low-pop issue and not a game design issue but i don't know what servers you play on
Gomp Ideas & Suggestions 12 1,907 05-26-2025, 06:31 AM
    Thread: Cyborg quick part swapper in docks
Post: RE: Cyborg quick part swapper in docks

I can maybe see this being a thing if the roboticist needs to prepare it.
Gomp Ideas & Suggestions 12 1,907 05-26-2025, 06:22 AM
    Thread: Cyborg vulnerability
Post: RE: Cyborg vulnerability

I think it is fine for borgs to be immune to some things, they already have some major limitations, granted those are mostly a clunky interface and a lack of quality of life features, but if you would...
Gomp Ideas & Suggestions 5 969 05-26-2025, 06:14 AM
    Thread: New antagonist idea: the accomplice
Post: RE: New antagonist idea: the accomplice

Lefinch Wrote: (05-10-2025, 07:02 AM) -- So, from my initial read of this idea that I'm still absorbing: It's kind of like a less cohesive conspiracist, or as you've posited it primarily for RP kind ...
Gomp Ideas & Suggestions 3 734 05-10-2025, 07:49 AM
    Thread: New antagonist idea: the accomplice
Post: New antagonist idea: the accomplice

The accomplice is a sympathizer to all those against NT they do not have the tools, nerves or powers to act against them, but a if cunning enemy of Nanotransen can find the right leverage they can be ...
Gomp Ideas & Suggestions 3 734 05-10-2025, 06:15 AM
    Thread: Cameras shouldn't be able to see directly under themselves
Post: Cameras shouldn't be able to see directly under th...

It's a common stealth trope and I think it would make hiding from the AI just a little bit more interesting.
Gomp Ideas & Suggestions 8 1,446 04-21-2025, 08:40 AM
    Thread: Security should need to follow laws
Post: RE: Security should need to follow laws

I appreciate all the information on how a security officer should act, but I think I should clarify that I personally haven't had much decision paralysis regarding my behavior as an officer. The point...
Gomp Ideas & Suggestions 29 5,996 04-12-2025, 01:14 AM
    Thread: Security should need to follow laws
Post: RE: Security should need to follow laws

KikiMofo Wrote: (04-10-2025, 12:10 PM) -- Generally speaking outside of murder most crimes in Goonstation should only be at max like 2 minutes of brigging. Its just a game and no one needs to be st...
Gomp Ideas & Suggestions 29 5,996 04-10-2025, 10:14 PM