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Post Author Forum Replies Views Posted [asc]
    Thread: Removing Urine
Post: RE: Removing Urine

MoonJesus Wrote: (06-02-2021, 08:06 AM) -- Can people lighten up please. There's nothing more SS13 than killing someone by throwing superheated piss pitchers in their unprotected faces edit: I ...
babayetu83 Ideas & Suggestions 193 14,768 06-03-2021, 09:35 PM
    Thread: Upcoming Town Hall (Sunday May 23rd)
Post: RE: Upcoming Town Hall (Sunday May 23rd)

when will we be blessed enough to receive wooden cyborgs
babayetu83 General Discussion 33 6,150 05-14-2021, 02:46 PM
    Thread: the monkey discussion
Post: RE: the monkey discussion

the whole full force anti-monkey crusade would be more at home on a normal goonstation server than an rp one and even then people might not like seeing you viciously murder monkeys for no discernible ...
babayetu83 RP Discussion 11 1,258 05-12-2021, 10:53 PM
    Thread: softer whistle noise?
Post: RE: softer whistle noise?

virvatuli Wrote: (05-11-2021, 12:07 AM) -- I gave the whistle two new sound files (it picks between the two randomly and pitch shifts them) and got rid of the old one (it had background noise in the ...
babayetu83 Good ideas! 5 791 05-12-2021, 01:48 AM
    Thread: [MERGED PR] Remove miss chance when attacking cyborgs
Post: RE: [MERGED PR] Remove miss chance when attacking ...

i wouldn't mind this if borgs got a slight defensive/hp buff to compensate
babayetu83 Good ideas! 17 1,476 05-11-2021, 06:04 PM
    Thread: softer whistle noise?
Post: RE: softer whistle noise?

thank you!
babayetu83 Good ideas! 5 791 05-10-2021, 10:24 PM
    Thread: softer whistle noise?
Post: softer whistle noise?

im on the asd and part of my condition renders me sensitive to some sound, specifically ones that are both loud and highpitched ones. the whistle is incredibly shrill, and it's especially unpleasant w...
babayetu83 Good ideas! 5 791 05-10-2021, 10:22 PM
    Thread: Discussion Thread: direct commits of balance changes without player input
Post: RE: Discussion Thread: direct commits of balance c...

disregard, put foot in mouth there is just one change i dislike and that is the removal of traitor pipebombs
babayetu83 General Discussion 81 10,245 05-10-2021, 09:32 PM
    Thread: [MERGED PR] Cloners no longer give people health implants
Post: RE: [PR] Cloners no longer give people health impl...

why not make it so that it's ranged based? have it go off on a timer, and have the timer take longer/shorter depending on how far away you are from the scanner.
babayetu83 Good ideas! 31 2,881 05-08-2021, 07:28 PM
    Thread: [CLOSED PR] Remove RCD from ghostdrones
Post: RE: [PR] Remove RCD from ghostdrones

i don't have a dog in this race but to echo technature, i just hate changes that punish people who AREN'T being a pest/nuisance. that's fast way to alienate people. so why not a middleground? hamper t...
babayetu83 Ideas & Suggestions 41 2,888 05-08-2021, 12:34 AM
    Thread: Cold War / False Flag
Post: Cold War / False Flag

What is it? Cold War is an idea inspired by revolution. Cold War is similar to revolution, in that there are 2 factions at play. Nanotrasen vs Syndicate.  How does it work? There would b...
babayetu83 Ideas & Suggestions 3 365 05-07-2021, 07:49 PM
    Thread: I think it's time to retire revolution
Post: RE: I think it's time to retire revolution

i think rev could use some more guidelines or structure for what you need to do. the only comparable game mode is nuke ops which has a group of antags. "convert people and kill the heads lol" is i...
babayetu83 Ideas & Suggestions 23 1,999 05-07-2021, 05:25 PM
    Thread: Add the same minimum round requirement security has to nukeops
Post: RE: Add the same minimum round requirement securit...

Azrun Wrote: (05-05-2021, 06:35 PM) -- I'm all for people learning through failure as I agree you learn infinitely more that way.  But rounds ending really super early with limited to no awareness th...
babayetu83 Ideas & Suggestions 22 1,469 05-05-2021, 06:44 PM
    Thread: Add the same minimum round requirement security has to nukeops
Post: RE: Add the same minimum round requirement securit...

i think maybe a middleground is that it could try to grab a mix of experienced and inexperienced players so they can learn or add a drill sergeant to the nuke op shuttle to help new players (who th...
babayetu83 Ideas & Suggestions 22 1,469 05-05-2021, 06:05 PM
    Thread: remove beeswax from the cloning pod materials requirements
Post: RE: remove beeswax from the cloning pod materials ...

i had no idea beeswax was required in the making of a cloner and it sounds incredibly laborious to acquire. i don't see why it can't be axed edit: i get that it's supposed to somehow enforce interde...
babayetu83 Good ideas! 18 1,196 05-05-2021, 02:19 AM
    Thread: change who is considered human by the AI to include mutantraces
Post: RE: change who is considered human by the AI to in...

"You may not injure a human, or demi-human being or cause one to come to harm." designate mutant races as demi-humans
babayetu83 Ideas & Suggestions 34 2,636 05-04-2021, 11:47 AM
    Thread: Porta sci program removal thread
Post: RE: Porta sci program removal thread

would've been more interesting if there was a cumulative failure % that wound up warping you somewhere else instead of going back to the station, based on if it's used on a non-station z-level
babayetu83 Ideas & Suggestions 65 5,140 05-04-2021, 11:38 AM
    Thread: Antag VR Arcade Training Simulator
Post: Antag VR Arcade Training Simulator

i was going to just put 'blob' but basically my idea was that you can go to the vr room and practice your skills as a blob, changeling, etc. blob training is straight forward, it could spawn hostil...
babayetu83 Ideas & Suggestions 1 163 05-03-2021, 09:16 PM
    Thread: More ideas for player races? Possibly?
Post: RE: More ideas for player races? Possibly?

pigmen
babayetu83 Ideas & Suggestions 14 881 04-29-2021, 03:47 PM
    Thread: [MERGED PR] Removes Dwarfism
Post: RE: [PR] Removes Dwarfism

this is a message longer than 5 characters. i agree wholeheartedly with gore
babayetu83 Good ideas! 15 1,354 04-29-2021, 12:23 AM
    Thread: [PR] An assortment of LGBT themed socks
Post: RE: [PR] An assortment of LGBT themed socks

can we have more styles of sock? ankle, knee, etc. i'd also love some argyle socks
babayetu83 Ideas & Suggestions 8 775 04-28-2021, 09:01 PM
    Thread: engineering dept change ideas
Post: RE: engineering dept change ideas

i've always loved the singularity engine. it's my favorite. it's dangerous. it's deadly. it's what you think of when you think of ss13. the gas engine, on the other hand, is awkward. there's a reas...
babayetu83 Ideas & Suggestions 11 1,212 04-28-2021, 06:16 PM
    Thread: [MERGED PR] A trait which makes clowns invisible to you
Post: RE: [PR] A trait which makes clowns invisible to y...

i kind of pictured this more in my head as this making people in clown suits appear invisible. so all you'd see is a floating clown suit and shoes
babayetu83 Good ideas! 33 2,620 04-27-2021, 09:28 PM
    Thread: Monkey Trait?
Post: RE: Monkey Trait?

well, what about a different breed of monkey? ones that aren't bred for endurance and agility that would be suited towards rigorous laboratory work. these ones could be more bred for docility. make th...
babayetu83 Ideas & Suggestions 10 833 04-27-2021, 09:24 PM
    Thread: Monkey Trait?
Post: RE: Monkey Trait?

sure, but not *every* monkey player will do that. making it like 3 points might do the trick since having something so costly might turn people off from it, unless they wanna load up on potentially de...
babayetu83 Ideas & Suggestions 10 833 04-26-2021, 05:51 PM