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    Thread: A Discussion on Metatrust
Post: RE: A Discussion on Metatrust

Ragemorrow Wrote: (07-15-2025, 05:24 AM) -- Reading through all of these; I think it's important to remember that while you can't control the actions of other players, you can control your actions an...
Torchwick RP Discussion 29 2,988 07-15-2025, 05:50 AM
    Thread: A Discussion on Metatrust
Post: RE: A Discussion on Metatrust

SnugglyCactus Wrote: (07-14-2025, 10:52 PM) -- This discussion is particularly interesting to me because I play a very beloved character (the popularity of whom I sort of detest), and I’ve gotten met...
Torchwick RP Discussion 29 2,988 07-15-2025, 02:37 AM
    Thread: Rolf Shepherd's Mentor Application
Post: RE: Rolf Shepherd's Mentor Application

There's not much I can add to this that hasn't already been said. I have seen Red teach both new and old/returning players a lot. Two examples to highlight his strengths are as follows, but I'll try t...
Torchwick Applications 8 1,873 06-29-2025, 10:04 AM
    Thread: [CLOSED PR] Add Flavor Text to Cyborgs
Post: RE: [CLOSED PR] Add Flavor Text to Cyborgs

I do understand that cyborgs get all access and have cool quirks and etc. But I do not see how gameplay differences should equate to disallowing silicons from writing optional descriptions that have n...
Torchwick Ideas & Suggestions 20 1,456 06-26-2025, 04:35 AM
    Thread: [CLOSED PR] Add Flavor Text to Cyborgs
Post: RE: [CLOSED PR] Add Flavor Text to Cyborgs

JORJ949 Wrote: (06-22-2025, 02:33 PM) -- Torchwick Wrote: (06-22-2025, 01:49 PM) -- What about when players use that automaton skin for their cyborgs? I don't really see how the cyborg suddenly morp...
Torchwick Ideas & Suggestions 20 1,456 06-22-2025, 02:37 PM
    Thread: [CLOSED PR] Add Flavor Text to Cyborgs
Post: RE: [CLOSED PR] Add Flavor Text to Cyborgs

I was excited to give input on how nice this would be as a QOL thing for cyborg RP people who want to add a little something to their flavourtext, but I see it was shot down near instantly with no roo...
Torchwick Ideas & Suggestions 20 1,456 06-22-2025, 01:49 PM
    Thread: Kafka Wonder/ Vega Empyrn HOS Application The Second
Post: RE: Kafka Wonder/ Vega Empyrn HOS Application The ...

I’ve had a lot of time to watch Violeta and for once, I’ve actually been trying out security so I have relevant feedback regarding that too!  I’ll preface this by giving my immediate ‘verdict’; the de...
Torchwick Denied Applications 14 3,955 06-09-2025, 08:12 AM
    Thread: Cyborg quick part swapper in docks
Post: RE: Cyborg quick part swapper in docks

Cyborgs can ask any other crew member to help out. I’m a silicon player along with roboticist, but I don’t think we should be making them MORE independent. It’s not too hard to converse with the crew ...
Torchwick Ideas & Suggestions 12 1,980 05-26-2025, 06:36 AM
    Thread: Can Robotics be Saved?
Post: RE: Can Robotics be Saved?

This is coming from someone who started in robotics and still, despite its flaws and the negative connotations that it carries due to its use in the past, loves the role. I love, love, love robotic...
Torchwick Ideas & Suggestions 22 3,825 05-25-2025, 07:35 AM
    Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [MERGED PR] New map: Neon Deepwater Research F...

freedo5 Wrote: (05-16-2025, 06:54 AM) -- Yesterday i noticed that the research dock doors don't seem tied to any science department access (staffies can open them) -- I believe that’s by design so ...
Torchwick Ideas & Suggestions 46 9,508 05-16-2025, 08:02 AM
    Thread: Makeup 4 Clowns
Post: RE: Makeup 4 Clowns

I think this is a neat idea and also I’m obsessed with the presentation. Fantastic sales pitch
Torchwick Ideas & Suggestions 10 1,818 05-09-2025, 06:13 AM
    Thread: How do YOU join the game?
Post: RE: How do YOU join the game?

I have the server join IPs set as desktop shortcuts and just click when I want to join one!
Torchwick General Discussion 10 2,075 05-01-2025, 07:25 AM
    Thread: RP reflection GOON-3
Post: RE: RP reflection GOON-3

It’s the Duke!!! So glad to see you still hanging around on 3! Always a joy to see you play, and I’ve been impressed with how fast you pick up each department. I have no notes; I just wanted to pop in...
Torchwick RP Discussion 5 1,350 05-01-2025, 03:12 AM
    Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [MERGED PR] New map: Neon Deepwater Research F...

Hopping in with a suggestion related to Nerkson’s post! I’m enjoying broken so far, but it does blur the line between real antags and self antags that should be reported. I think that adding a history...
Torchwick Ideas & Suggestions 46 9,508 04-29-2025, 07:12 AM
    Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [PR] New map: Neon Deepwater Research Facility...

Also this might be a selfish ask and is not NECESSARY but as your average resident roboticist main, a sink in robotics would be a boon. I love maps where we get our own sink.
Torchwick Ideas & Suggestions 46 9,508 04-25-2025, 05:33 AM
    Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [PR] New map: Neon Deepwater Research Facility...

Insanely fun to play around with the madness mechanic. Just got out of a round where we all descended upon Jones like sharks. 10/10. My main suggestion would be… a botanical mister somewhere for botan...
Torchwick Ideas & Suggestions 46 9,508 04-24-2025, 06:51 PM
    Thread: Feedback on the EMAGed Borg Rework
Post: RE: Feedback on the EMAGed Borg Rework

Emimiyu Wrote: (03-14-2025, 02:01 PM) -- It's a bit harsh to say this, but ngl, if you can't roleplay your character around ion laws and being broken, that seems like a problem of your own. Also, you...
Torchwick Ideas & Suggestions 42 8,561 03-14-2025, 05:10 PM
    Thread: Feedback on the EMAGed Borg Rework
Post: RE: Feedback on the EMAGed Borg Rework

jan.antilles Wrote: (03-14-2025, 07:39 AM) -- Totally open to both this idea and having a separate list for emag laws. This was a concern that we discussed in admin chat before the PR was even testme...
Torchwick Ideas & Suggestions 42 8,561 03-14-2025, 08:30 AM
    Thread: Feedback on the EMAGed Borg Rework
Post: RE: Feedback on the EMAGed Borg Rework

Full disclosure; I have not played with the new EMAG yet, so my opinion may change. However, I do share your concerns. I understand entirely that the old EMAG "remove laws" led to RP scenarios that we...
Torchwick Ideas & Suggestions 42 8,561 03-14-2025, 04:26 AM
    Thread: Syndicate Stamp
Post: RE: Syndicate Stamp

Not much to say other than I think this is a silly goofy idea and I think it would lead to good RP opportunities!
Torchwick Ideas & Suggestions 7 1,006 12-28-2024, 08:02 AM
    Thread: Lilac Knight - HOS application
Post: RE: Lilac Knight - HOS application

I've never had a bad time with Lilac. Super chill, and not afraid to clarify things in LOOC if necessary. Always stops to chat even when the round is hectic. I don't play security, but on lowpop somet...
Torchwick Approved Applications 10 3,855 12-28-2024, 07:30 AM
    Thread: Barksley Dogson Head of Security Application
Post: RE: Barksley Dogson Head of Security Application

I wholeheartedly support Barksley in this endeavour to shoot for HoS. Before the application was up, I can recall being relieved any time I saw Barksley join up in a round knowing that it'd be in good...
Torchwick Approved Applications 20 6,441 10-27-2024, 09:41 AM
    Thread: Wire Handcuffs [Closed PR]
Post: RE: Wire Handcuffs

I honestly really enjoy this idea, even on the non-antag side of things. I play on 4 and sometimes it’s literally just the crew vs the antag, no sec or detectives to help. I think having a weaker vers...
Torchwick Ideas & Suggestions 19 2,610 10-24-2024, 08:56 AM
    Thread: Floor Designer Upgrade for Borgs.
Post: RE: Floor Designer Upgrade for Borgs.

I would honestly love to see this, even if you limit it to, say, the civilian module or something. I don't have a huge issue with people bugging me to do things just because I have an RCD in my kit on...
Torchwick Ideas & Suggestions 19 2,272 09-28-2024, 08:11 AM
    Thread: [CLOSED PR] Wig glue trait that allows mutantraces to wear hats and hair
Post: RE: [PR] Wig glue trait that allows mutantraces to...

I don’t have anything to add to this, as it’s all been said; so I’ll just say I’m all for this change. Even just to try it out. What’s the harm in adding it just to see if it meshes well with the way ...
Torchwick Ideas & Suggestions 43 5,613 08-18-2024, 09:18 AM