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Post Author Forum Replies Views Posted [asc]
    Thread: Equip cigs directly from pack
Post: RE: Equip cigs directly from pack

I think this would be great if it gave you a funny failure message if you were already wearing something in your mask slot.
jan.antilles Ideas & Suggestions 8 426 10-18-2025, 12:36 PM
    Thread: One minor change to the hidden workshop azone.
Post: RE: One minor change to the hidden workshop azone.

You can always just clear it with the captain and get a sticker *before* you go.
jan.antilles Ideas & Suggestions 14 1,377 10-17-2025, 02:41 PM
    Thread: WyrdDoe mentor application
Post: RE: WyrdDoe mentor application

I observed your rant in the afterlife bar about how the admins/devs are queerphobic for not wanting kemonomimi catgirls in the game because they're an LGBT+ identity, and that not liking them is the s...
jan.antilles Applications 4 1,987 09-29-2025, 10:23 AM
    Thread: allow spy/thiefs to enter listening post
Post: RE: allow spy/thiefs to enter listening post

Because they have enough gear snowballing without it, honestly.
jan.antilles Ideas & Suggestions 9 1,630 08-04-2025, 03:42 PM
    Thread: Studenterhue, Captianbravo, Leeanie, Jantilles, and others; all servers; 8/14/21 9:33
Post: RE: Studenterhue, Captianbravo, Leeanie, Jantilles...

Absents Wrote: (07-13-2025, 10:38 AM) -- Sorry, I probably should've added something when I mentioned Jant.illes. Shortly after my ban vouch from Beestation, I was misinformed about staff's willingne...
jan.antilles Admin Feedback 9 3,379 07-13-2025, 11:22 AM
    Thread: [CLOSED PR] Add Flavor Text to Cyborgs
Post: RE: [CLOSED PR] Add Flavor Text to Cyborgs

Retrino Wrote: (06-26-2025, 02:31 PM) -- the recent sentiment of calling things regarding character building within the game as "meta info" and treating it as a he-who-must-not-be-named topic in orde...
jan.antilles Ideas & Suggestions 20 3,210 06-26-2025, 07:18 PM
    Thread: Inconsistent treatment of "Escalation" and "Staying in lane"
Post: RE: Inconsistent treatment of "Escalation" and "St...

Hi there, thanks for the feedback post. I'm not going to respond to each individual example you've provided, since in some of those and in many similar situations, what looks to you like "admins di...
jan.antilles Admin Feedback 6 2,578 06-25-2025, 04:41 PM
    Thread: [CLOSED PR] Add Flavor Text to Cyborgs
Post: RE: [CLOSED PR] Add Flavor Text to Cyborgs

As said when this came up in RP chat, a block of custom flavor text has nothing to do with pronoun visibility, and it would be very easy to make cyborg pronouns visible as part of their existing exami...
jan.antilles Ideas & Suggestions 20 3,210 06-22-2025, 01:29 PM
    Thread: Paterson support and benefit “add name station”
Post: RE: Paterson support and benefit “add name station...

Having admin/dev names on the station name is generally just seen as an invitation for that admin/dev to come do hijinks. Players can't really do that, and having player names in the station namer wou...
jan.antilles Ideas & Suggestions 2 411 06-17-2025, 04:13 PM
    Thread: ""rebind"" stop drop and roll
Post: RE: ""rebind"" stop drop and roll

RSOD Wrote: (06-17-2025, 07:26 AM) -- so, burning in combat is essentially a HUGE penalty, especially if you're running the Human Torch trait. -- I mean, that seems... like a good thing? Getting fi...
jan.antilles Ideas & Suggestions 5 743 06-17-2025, 10:52 AM
    Thread: New Role: Security Radio Operator
Post: RE: New Role: Security Radio Operator

I don't think Security needs another role. I'm fine with assigning a Secass to do it, or having the HoS do it, or just having equipment sit at the front desk in Sec so that whoever is manning the desk...
jan.antilles Ideas & Suggestions 17 2,635 06-13-2025, 08:52 AM
    Thread: More mining tweaks, how surprising
Post: RE: More mining tweaks, how surprising

JohnnyJohn Wrote: (06-10-2025, 03:07 PM) -- What the hell is going on? Is it because I'm a classic player instead of a roleplay player? -- No? There is literally no difference between Classic and RP...
jan.antilles Ideas & Suggestions 11 2,072 06-10-2025, 03:37 PM
    Thread: A Discussion on Metatrust
Post: RE: A Discussion on Metatrust

Solenoid Wrote: (06-09-2025, 06:57 PM) -- And yeah, I don't think your anecdote is necessarily metatrust in my view either. I've just had experiences before where people specifically ask "Is X here? ...
jan.antilles RP Discussion 35 7,657 06-10-2025, 09:11 AM
    Thread: The change to pugs barking
Post: RE: The change to pugs barking

Puglius_Maximus Wrote: (06-07-2025, 05:30 AM) -- one person has ruined something for us -- Not even touching the rest of the post, but this is an incredibly rude thing to say about someone who was ...
jan.antilles General Discussion 8 2,553 06-09-2025, 12:27 PM
    Thread: More mining tweaks, how surprising
Post: RE: More mining tweaks, how surprising

JohnnyJohn Wrote: (06-09-2025, 10:07 AM) -- Again, I don't know what you're talking about. I've played several mining rounds on oshan, neon, and nadir, and not ONCE have I seen any of my fellow miner...
jan.antilles Ideas & Suggestions 11 2,072 06-09-2025, 12:21 PM
    Thread: Clearer Rules regarding pacifist Antagonists would be appreciated
Post: RE: Clearer Rules regarding pacifist Antagonists w...

Gomp Wrote: (05-31-2025, 12:16 AM) -- When I mentioned antagonist getting removed I was specifically thinking of werewolves, which as far as I can tell where removed because they where treated as "cu...
jan.antilles Admin Feedback 5 3,883 05-31-2025, 12:58 PM
    Thread: Abzu mining is pain
Post: RE: Abzu mining is pain

JohnnyJohn Wrote: (05-09-2025, 03:34 PM) -- First problem is that the standard diving suit does NOT fend off bullets that well. Taking it all point-blank will still bring me to crit. Second, I'm usin...
jan.antilles General Discussion 11 4,037 05-18-2025, 05:05 PM
    Thread: Mute trait
Post: RE: Mute trait

Making it a trait means we're enabling/passively encouraging people to opt out of communication in a game whose purpose is social interaction. If you'd like to go the extra mile on your own to play...
jan.antilles Ideas & Suggestions 10 2,944 05-18-2025, 12:02 PM
    Thread: Critter allergy trait
Post: RE: Critter allergy trait

Lefinch Wrote: (05-12-2025, 06:33 PM) -- Just as uh, precaution, ethereal critters should probably be hypoallergenic to forstall the inevitable "5 spawned roaches from a pest event body one HoS with ...
jan.antilles Ideas & Suggestions 8 2,249 05-13-2025, 01:54 PM
    Thread: [PR] EMAG disables borg interface locks instead of freeing them
Post: RE: [PR] EMAG disables borg interface locks instea...

Cropsey Wrote: (04-25-2025, 10:28 AM) -- I prefer the ion laws EMAG. This isn’t nearly as narratively compelling and I'd go so far to say maybe even downright boring. -- The ion laws change resulte...
jan.antilles Ideas & Suggestions 34 7,920 04-25-2025, 10:34 AM
    Thread: [PR] EMAG disables borg interface locks instead of freeing them
Post: RE: [PR] EMAG disables borg interface locks instea...

I know that the first criticism of this will likely be "but this isn't fun for the cyborgs," but honestly? Most traitor tools aren't "fun" for the people on the receiving end of them. This PR solves t...
jan.antilles Ideas & Suggestions 34 7,920 04-25-2025, 08:08 AM
    Thread: [MERGED PR] New map: Neon Deepwater Research Facility - Removes Atlas from rotation
Post: RE: [PR] New map: Neon Deepwater Research Facility...

Couple notes/updates: - The madness event will probably naturally only spawn 0-1 times per round. It was admin triggered more than once during the tesstmerge for obvious reasons. - Gene booth i...
jan.antilles Ideas & Suggestions 46 13,513 04-24-2025, 01:58 PM
    Thread: Change to SICC units
Post: RE: Change to SICC units

We already have ghostdrones for dead player respawns though.
jan.antilles Ideas & Suggestions 4 1,371 04-23-2025, 01:16 PM
    Thread: RP Chat Debate Staples (unproductive)
Post: RE: RP Chat Debate Staples (unproductive)

Okay so here's the AUTHORITIVE answer (please read that sarcastically): 1. Put in the pantry. Smh. 2. It's too crunchy, wet, AND sweet. And no I will not grow up. 3. As long as it's not just me, I'...
jan.antilles RP Discussion 15 4,550 04-22-2025, 01:33 PM
    Thread: Changes to the syndicate lawset
Post: RE: Changes to the syndicate lawset

What the law means is that you don't sit there twiddling your thumbs even when a Syndicate is actively in danger of dying, because "well they didn't *order* me to help them." I'm very well aware o...
jan.antilles Ideas & Suggestions 9 2,402 04-21-2025, 07:21 AM