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    Thread: Item avaiability on station
Post: RE: Item avaiability on station

I say the Nadir durability system could easily be used here. Every interaction that can cause wear should roll to see if it damages an item.
mralexs General Discussion 17 1,512 03-29-2025, 12:27 PM
    Thread: Ghost Role idea: I want to be Monkey
Post: RE: Ghost Role idea: I want to be Monkey

Maybe make the monkey float a bit like a possessed soulsteel object
mralexs Ideas & Suggestions 10 760 03-20-2025, 07:56 PM
    Thread: Ghost Role idea: I want to be Monkey
Post: RE: Ghost Role idea: I want to be Monkey

This would lead to easy monkeycloning unless they puritan you
mralexs Ideas & Suggestions 10 760 03-19-2025, 05:13 PM
    Thread: Missing a chairflip should cause brute damage
Post: RE: Missing a chairflip should cause brute damage

I say if its done in the squared circle it does no brute damage but double the stam damage, just like real wrestling
mralexs Ideas & Suggestions 6 572 02-23-2025, 09:12 PM
    Thread: A few kudzu people ideas, and a modest kudzu proposal
Post: RE: A few kudzu people ideas, and a modest kudzu p...

freedo5 Wrote: (02-22-2025, 11:47 AM) -- The status of kudzupeople is in a state of ambiguity right now and if admins could give more clarity it would be nice, not only for the loosing antagonist sta...
mralexs Ideas & Suggestions 22 1,747 02-22-2025, 07:54 PM
    Thread: [MERGED PR] Removes the security alert HUD button
Post: RE: [PR] Removes the security alert HUD button

Another way to counter it is ambush the secoff, run off after they sent it, then hit them again when the cool down is still going and the responders have dispersed. This is the number one thing that h...
mralexs Ideas & Suggestions 40 4,091 12-29-2024, 10:17 AM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

klushy225 Wrote: (12-04-2024, 11:37 AM) -- That's a good point. Security is in an odd spot, and these bandaid fixes we're seeing proposed are simply dancing around the larger balance and role of secu...
mralexs Ideas & Suggestions 60 6,582 12-06-2024, 05:31 PM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

Kotlol Wrote: (11-10-2024, 10:06 AM) -- Fair on the reload animation, I didn't like speedloading anyway. Felt unnatural. Just giving them a reload bar of 1 second is more then enough! -- The only od...
mralexs Ideas & Suggestions 60 6,582 11-10-2024, 11:35 AM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

Cal Wrote: (11-09-2024, 03:25 PM) -- mralexs Wrote: (11-09-2024, 01:14 PM) -- One minor thing I'd like to see with the Det gun is having to eject all the rounds/brass before reloading, like a real r...
mralexs Ideas & Suggestions 60 6,582 11-10-2024, 09:38 AM
    Thread: Let's talk about the Detective
Post: RE: Let's talk about the Detective

One minor thing I'd like to see with the Det gun is having to eject all the rounds/brass before reloading, like a real revolver, you can't really partially reload on the one the Det has irl
mralexs Ideas & Suggestions 60 6,582 11-09-2024, 01:14 PM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

Admins can make nukie a XCOM style turn based tactical strategy game (Nukies still have an atrocious win rate due to them missing 99% chance shots)
mralexs Ideas & Suggestions 4,565 2,432,380 10-13-2024, 05:45 PM
    Thread: Gas Mask QoL reduction
Post: RE: Gas Mask QoL reduction

What if you needed to replace the filters?
mralexs Ideas & Suggestions 14 1,297 09-19-2024, 11:42 AM
    Thread: Spooktober gimmick job ideas
Post: RE: Spooktober gimmick job ideas

BatElite Wrote: (09-05-2024, 11:15 PM) -- plant monster that just spawns you as a kudzuperson probably with a small round gate -- Considering Kudzu people are considered non-human and have no prote...
mralexs Ideas & Suggestions 16 1,523 09-07-2024, 01:46 PM
    Thread: [PR] Increase chances for clone defects & add new defects
Post: RE: [PR] Increase chances for clone defects & add ...

Retrino Wrote: (08-21-2024, 03:06 PM) -- a couple people have mentioned it but some of the defects are so obnoxious or debilitating that at a point youd rather just cryo. personally id rather see pre...
mralexs Ideas & Suggestions 34 3,400 08-21-2024, 04:35 PM
    Thread: [PR] Increase chances for clone defects & add new defects
Post: RE: [PR] Increase chances for clone defects & add ...

Mouse Wrote: (08-14-2024, 05:41 PM) -- if you're gonna make cloning permanently cripple people in a fashion that cannot be fixed just fucking remove it -- Agreed. The goal of the game is to have fu...
mralexs Ideas & Suggestions 34 3,400 08-14-2024, 05:58 PM
    Thread: We should improve blobs somewhat
Post: RE: We should improve blobs somewhat

I see a few things to buff blob, 1) Make blob weak to cold attacks (like in the movie) instead of fire, 2) Make blob take DOT instead of instant melting when attacked by fire like others have said, 3)...
mralexs Ideas & Suggestions 15 1,715 07-28-2024, 08:26 AM
    Thread: Adding Inventory Slots to Armored Vests
Post: RE: Adding Inventory Slots to Armored Vests

I'd say it should hold tiny items and the badge, like a pen holder or something
mralexs Ideas & Suggestions 13 1,393 06-30-2024, 10:24 AM
    Thread: Genetech Ability Synchronization Additions
Post: RE: Genetech Ability Synchronization Additions

I believe the interaction between the empowered superfart and the soul guard is to prevent people from spamming the former and creating endless gibs
mralexs Ideas & Suggestions 3 697 06-29-2024, 11:37 AM
    Thread: change nuke ops marksman rifle to a bolt-action
Post: RE: change nuke ops marksman rifle to a bolt-actio...

Frank_Stein Wrote: (06-15-2024, 05:36 AM) -- How about two guns? Pick between them during your loadout phase One bolt action that's quicker and weaker, for faster set up and fire and better for pi...
mralexs Ideas & Suggestions 14 1,760 06-16-2024, 09:40 AM
    Thread: Reduce FoV penalty from missing one eye
Post: RE: Reduce FoV penalty from missing one eye

Zamujasa Wrote: (06-01-2024, 02:46 AM) -- changing the position the overlay is based on the direction you're facing sounds like a good idea until you start tapping IJKL or, say, get flashbanged and h...
mralexs Ideas & Suggestions 9 1,111 06-09-2024, 09:30 AM
    Thread: A new "Classic-RP" server variant
Post: RE: A new "Classic-RP" server variant

I feel like if sec had less of the stigma of "players who's only job is to fight the antags and jail griefers" and actually got called for and actually showing up to handle minor stuff a lot of the po...
mralexs Ideas & Suggestions 56 7,223 06-09-2024, 08:17 AM
    Thread: Touching Artifacts with gloves does not activate them.
Post: RE: Touching Artifacts with gloves does not activa...

Maybe have the reaction be delayed, for slapstick cartoon style shenanigans
mralexs Ideas & Suggestions 10 1,367 05-30-2024, 07:06 PM
    Thread: [CLOSED PR] Stops unconscious people spinning
Post: RE: [PR] Stops unconscious people spinning

I usually do it when I'm dead next to the cloner and nobody is paying attention to my body or when someone is trying to borg me well before my body starts to rot. I agree it should be stopped for slee...
mralexs Ideas & Suggestions 26 2,785 05-03-2024, 08:03 AM
    Thread: [CLOSED PR] Allows 3 Security Officers to revoke Armory access
Post: RE: [CLOSED PR] Allows 3 Security Officers to revo...

I don't get the reasoning this was closed? This was a use case for closing it if A) it was authed by an antag and we need to closed and B) sometimes the emergency that the armory is opened for ends, e...
mralexs Ideas & Suggestions 10 1,238 04-14-2024, 09:46 AM
    Thread: Have Player Piano use MIDI files
Post: RE: Have Player Piano use MIDI files

Another alternative is ABC files
mralexs Ideas & Suggestions 5 1,017 04-09-2024, 08:10 PM