Search Results
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Thread: About giving more creatures (and even humans) walk cycles
Post: RE: About giving more creatures (and even humans) ...
Man, thats a lotta fuckin effort. |
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KikiMofo |
General Discussion
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5 |
868 |
07-13-2025, 07:09 PM |
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Thread: A 2nd "Detective" - The case for another Investigator
Post: RE: A 2nd "Detective" - The case for another Inve...
Can always buddy cop with a sec guard. |
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KikiMofo |
Ideas & Suggestions
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15 |
2,343 |
06-18-2025, 03:21 PM |
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Thread: A 2nd "Detective" - The case for another Investigator
Post: RE: A 2nd "Detective" - The case for another Inve...
I also agree that I like how Detective is as a loner. Someone who stalks the maint tunnels for crimes and then eventually gets ambushed and murdered with no one knowing. |
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KikiMofo |
Ideas & Suggestions
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15 |
2,343 |
06-16-2025, 01:19 PM |
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Thread: Special Suicide for Spiefs
Post: RE: Special Suicide for Spiefs
Lord_earthfire Wrote: (06-12-2025, 09:25 AM)
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Make them turn their own head in via uplink, like they can with limbs of others.
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Redeeming their own head with the uplink would be really fucking ... |
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KikiMofo |
Ideas & Suggestions
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8 |
744 |
06-16-2025, 01:10 PM |
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Thread: BYOND down for too long what solution?
Post: RE: BYOND down for too long what solution?
Right now you can use the Wiki main page for server links or the Goon Hub for server links.
https://wiki.ss13.co/Main_Page
https://goonhub.com/ |
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KikiMofo |
General Discussion
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10 |
891 |
06-16-2025, 01:08 PM |
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Thread: [Goon1] - Enforced escalation rules (or, just "interestingness" rules) on lowpop
Post: RE: [Goon1] - Enforced escalation rules (or, just ...
I don't want people being forced to RP or "escalate properly" on Classic Goon.
If you want escalation rules then play on the RP servers.
I don't mean to sound callous but Classic Goon is Classic Goo... |
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KikiMofo |
Ideas & Suggestions
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9 |
1,569 |
06-02-2025, 06:54 PM |
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Thread: Neon Broken Event: Kill StirStir - Prompt Ghosts to Become StirStir
Post: RE: Neon Broken Event: Kill StirStir - Prompt Ghos...
Becoming stirstir is always fun. |
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KikiMofo |
Ideas & Suggestions
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13 |
2,409 |
05-31-2025, 08:07 PM |
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Thread: [MERGED PR] You must use an aggressive grab to move with someone already in an agg...
Post: RE: [PR] You must use an aggressive grab to move w...
Makes sense to me. If a shambling abom has someone grabbed they really should be hard to remove from that grip. |
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KikiMofo |
Ideas & Suggestions
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9 |
1,769 |
05-27-2025, 04:02 PM |
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Thread: Auto map vote system
Post: RE: Auto map vote system
Yeah I was about to say I thought we already had auto vote. Just doesnt count as a full vote |
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KikiMofo |
Ideas & Suggestions
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4 |
728 |
05-22-2025, 05:16 PM |
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Thread: [PR] Replace teleport scroll and Soulguard with Flee spell
Post: RE: [PR] Replace teleport scroll and Soulguard wit...
Frank_Stein Wrote: (05-11-2025, 07:40 PM)
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What if Soul Guard, or at least the idea of one free resurrection, was something Wizards got by default? Then, give them the option to trade it away for a... |
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KikiMofo |
Ideas & Suggestions
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11 |
1,826 |
05-13-2025, 11:27 AM |
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Thread: [PR] Replace teleport scroll and Soulguard with Flee spell
Post: RE: [PR] Replace teleport scroll and Soulguard wit...
I dont see a reason to remove soulguard or change the teleport scroll. Both are useful mechanics. |
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KikiMofo |
Ideas & Suggestions
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11 |
1,826 |
05-11-2025, 04:55 PM |
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Thread: HoP and Detective Mindprotection
Post: RE: HoP and Detective Mindprotection
Detective has lethals because the detective is a shady fuck who lore wise snuck the gun onto station. |
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KikiMofo |
Ideas & Suggestions
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17 |
2,128 |
04-27-2025, 09:07 AM |
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Thread: Give changelings the LSD sting back
Post: RE: Give changelings the LSD sting back
A blinding gas to get away and change your identity would be neat. |
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KikiMofo |
Ideas & Suggestions
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2 |
579 |
04-26-2025, 12:29 PM |
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Thread: Let battle royale spawn naturally
Post: RE: Let battle royale spawn naturally
Mouse Wrote: (04-22-2025, 02:39 PM)
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RSOD Wrote: (04-22-2025, 02:21 PM)
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Mouse Wrote: (04-22-2025, 01:59 PM)
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It's a horribly unfun gamemode that does not allow latejoining.
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the standard... |
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KikiMofo |
Ideas & Suggestions
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13 |
1,404 |
04-23-2025, 12:06 AM |
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Thread: HoP and Detective Mindprotection
Post: RE: HoP and Detective Mindprotection
I have a feeling that would just lead to those jobs just not drinking on the job.
I mean that would be good for RP purposes but in classic it would just make them avoid the bar.
Well unless they WANT... |
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KikiMofo |
Ideas & Suggestions
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17 |
2,128 |
04-19-2025, 10:33 AM |
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Thread: Changes to synthorgans/limbs/whatever
Post: RE: Changes to synthorgans/limbs/whatever
Synth arms and legs already have a bonus over normal and robot arms. You can just reattach them if they come off. |
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KikiMofo |
Ideas & Suggestions
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3 |
601 |
04-18-2025, 02:06 PM |
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Thread: Lowpop failsafes
Post: RE: Lowpop failsafes
I'm pretty sure Captain is required on round start. Someone can correct me if I'm wrong but I was pretty sure that even if only one person joins at round start they start as captain. Maybe if you have... |
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KikiMofo |
Ideas & Suggestions
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12 |
2,113 |
04-15-2025, 09:23 PM |
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Thread: HoP and Detective Mindprotection
Post: RE: HoP and Detective Mindprotection
I still disagree with the captain mindshield. |
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KikiMofo |
Ideas & Suggestions
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17 |
2,128 |
04-13-2025, 10:47 AM |
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Thread: Lowpop failsafes
Post: RE: Lowpop failsafes
If its classic then you can just break in. If its RP and you don't want to break in then go to the Captain or HoP to get access added. Theres always going to be a captain and I assume on RP HoP isn't ... |
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KikiMofo |
Ideas & Suggestions
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12 |
2,113 |
04-10-2025, 09:02 PM |
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Thread: New craftable weapon - Luty SMG
Post: RE: New craftable weapon - Luty SMG
Im always for more craftable weapons on station. Especially shitty craftable guns. |
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KikiMofo |
Ideas & Suggestions
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6 |
1,047 |
04-10-2025, 09:01 PM |
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Thread: Security should need to follow laws
Post: RE: Security should need to follow laws
Generally speaking outside of murder most crimes in Goonstation should only be at max like 2 minutes of brigging.
Its just a game and no one needs to be stuck in the brig for the whole round for ste... |
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KikiMofo |
Ideas & Suggestions
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29 |
6,117 |
04-10-2025, 12:10 PM |
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Thread: Traitor Detective - A Discussion
Post: RE: Traitor Detective - A Discussion
Taking away the detectives gun feels like it would miss the point of the detective. |
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KikiMofo |
Ideas & Suggestions
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24 |
3,530 |
04-07-2025, 08:37 PM |
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Thread: Security should need to follow laws
Post: RE: Security should need to follow laws
Space Law is a suggestion, not a....law. |
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KikiMofo |
Ideas & Suggestions
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29 |
6,117 |
04-07-2025, 08:36 PM |
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Thread: Make midrolls spawn locations better
Post: RE: Make midrolls spawn locations better
Id rather just give them a VERY slow way to force open doors. |
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KikiMofo |
Ideas & Suggestions
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4 |
675 |
04-05-2025, 10:11 AM |
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Thread: Security Insulated gloves discussion
Post: RE: Security Insulated gloves discussion
True. If the AI goes rogue then sec would really need some funny yellow gloves. |
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KikiMofo |
Ideas & Suggestions
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14 |
1,800 |
03-22-2025, 07:12 PM |