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Post Author Forum Replies Views Posted [asc]
    Thread: Makeup 4 Clowns
Post: RE: Makeup 4 Clowns

Nice and it doesn't remove the iconic mask
freedo5 Ideas & Suggestions 19 4,484 10-20-2025, 02:53 PM
    Thread: Abominations should be ungrabbable.
Post: RE: Abominations should be ungrabbable.

Personally i would give abominations magboots effect so they can't be pushed around at all. Also those arms and grabby things they get should give you better grip.
freedo5 Ideas & Suggestions 22 2,673 10-20-2025, 12:57 PM
  Rainbow Thread: Reverting cog1 random engine
Post: Reverting cog1 random engine

This is just something i've had in my head for a while and i honestly haven't really seen any discussion about it (i probably just missed it). Essentially i would like it for cog 1 to switch back to T...
freedo5 Ideas & Suggestions 3 666 08-08-2025, 12:14 PM
    Thread: Human Bodies Cant go in the Enzymatic Reclaimer
Post: RE: Human Bodies Cant go in the Enzymatic Reclaime...

sounds cool
freedo5 Ideas & Suggestions 18 2,885 08-04-2025, 05:42 AM
    Thread: [MERGED PR] Cloning rack
Post: RE: [PR] Cloning rack

personally i would make the disk rack larger, since they occupy one tile building one means that you run into space issues [hr] another thing i like is that disk are actually worth a bunch to salvager...
freedo5 Ideas & Suggestions 30 5,387 07-26-2025, 01:05 PM
    Thread: [MERGED PR] Cloning rack
Post: RE: [PR] Cloning rack

Interesting, seems like a nice change. This means that if you steal someone's identity you will have to think about the implant too if they got clone scanned
freedo5 Ideas & Suggestions 30 5,387 07-26-2025, 06:18 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

hacked pod fabricators should sell the security comm array
freedo5 Ideas & Suggestions 4,944 3,465,034 07-26-2025, 06:16 AM
    Thread: The ability to unload weapons
Post: RE: The ability to unload weapons

This would actually be helpful since you can't unload two handed weapons or energy weapons without other ammo with you, but you can with one handed weapons.
freedo5 Ideas & Suggestions 2 552 07-25-2025, 03:13 AM
    Thread: New pipeshot: Gunfire
Post: RE: New pipeshot: Gunfire

I think it should set the person shooting on fire too
freedo5 Ideas & Suggestions 3 648 07-23-2025, 10:22 AM
    Thread: Customization mirror on the wizard shuttle, wizard glam in general
Post: RE: Customization mirror on the wizard shuttle, wi...

Frank_Stein Wrote: (07-18-2025, 03:26 PM) -- There's already casting limitations applied to the hat and robes, and we have alternatives for those. I don't think we should necessarily force people to ...
freedo5 Ideas & Suggestions 23 4,432 07-19-2025, 01:07 AM
    Thread: [MERGED PR] Adds rare antag token drops for low population servers
Post: RE: [PR] Adds rare antag token drops for low popul...

Couldn't someone game this by joining into a low pop server to just jump in a closet and then stay logged whilr they do something else irl? You'd get the benefit of joining the round, without particip...
freedo5 Ideas & Suggestions 19 3,438 07-19-2025, 01:03 AM
    Thread: DRINK CACTUS JUICE, IT'LL QUENCH YA, NOTHING QUENCHIER, IT'S THE QUENCHIEST
Post: RE: DRINK CACTUS JUICE, IT'LL QUENCH YA, NOTHING Q...

BadShot Wrote: (07-05-2025, 04:23 PM) -- Oh another thing, Cactus plants grow best in low-no water, since they require very little and too much can actually be bad for them -- compost is a water al...
freedo5 Ideas & Suggestions 11 1,889 07-06-2025, 12:10 AM
    Thread: NT flamethrowers
Post: RE: NT flamethrowers

yeah, the flamethrowers we get are basically scrap equipment
freedo5 Ideas & Suggestions 9 1,517 07-05-2025, 01:08 AM
    Thread: I have no pockets but i must SecOff
Post: RE: I have no pockets but i must SecOff

Froggit_Dogget Wrote: (07-01-2025, 06:00 PM) -- the only correct way to play security is to roll a die for each loadout option, (yes, just a baton counts. its cheating to reroll the die) -- Random ...
freedo5 General Discussion 17 3,869 07-05-2025, 01:03 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

using a pen on a scuttlebot hat can change it's name when it deploys
freedo5 Ideas & Suggestions 4,944 3,465,034 07-04-2025, 07:46 AM
    Thread: Ban Miners from Vampire.
Post: RE: Ban Miners from Vampire.

Personally i think it wouldn't make much sense for miners (also oshan engineers) to not be able to spawn as vampires, i understand that then you can become a suspect easily because you aren't working....
freedo5 Ideas & Suggestions 9 1,610 06-26-2025, 04:50 AM
    Thread: [MERGED PR] Fluid piping 2, lets do this again
Post: RE: [PR] Fluid piping 2, lets do this again

This will surely lead to science destroying the station I can't wait
freedo5 Ideas & Suggestions 23 4,690 06-24-2025, 11:47 PM
    Thread: Arcfiend objectives
Post: RE: Arcfiend objectives

glowbold Wrote: (06-17-2025, 10:06 AM) -- freedo5 Wrote: (06-17-2025, 05:59 AM) -- These days i was thinking that the arcfiends would be more fun if they were able to break machines with their abili...
freedo5 Ideas & Suggestions 6 1,340 06-20-2025, 06:37 AM
    Thread: Arcfiend objectives
Post: RE: Arcfiend objectives

These days i was thinking that the arcfiends would be more fun if they were able to break machines with their abilities and got objectives tied to breaking them. [hr] Also if the power drain from a br...
freedo5 Ideas & Suggestions 6 1,340 06-17-2025, 05:59 AM
  Lightbulb Thread: Ideas for the geothermal engine
Post: Ideas for the geothermal engine

Today me and my fellow engineers worked to make a hotspot trap to try and maximize power. The result of course was the death of half the engineering team.  :bee: I think it's safe to say that the g...
freedo5 Ideas & Suggestions 1 584 06-11-2025, 01:50 PM
    Thread: More mining tweaks, how surprising
Post: RE: More mining tweaks, how surprising

1- I would have it as an upgraded scanner which can detect minerals long range, but not loot because people might use it for just that 2- they aren't too costly considering they are also solid weap...
freedo5 Ideas & Suggestions 11 2,551 06-11-2025, 12:55 AM
    Thread: New feature for Rancher “Gene,Food,Spatial interdicator”
Post: RE: New feature for Rancher “Gene,Food,Spatial int...

A gene that let's you throw eggs at people
freedo5 Ideas & Suggestions 9 2,620 06-05-2025, 07:22 AM
    Thread: [MERGED PR] You must use an aggressive grab to move with someone already in an agg...
Post: RE: [MERGED PR] You must use an aggressive grab to...

Cyborg don't have actual hands so their pull shouldn't be able to break a grab imo
freedo5 Ideas & Suggestions 9 2,894 06-05-2025, 07:21 AM
    Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality

make the new trenches you can dig fillable with liquids to irrigate the fields with meth
freedo5 Ideas & Suggestions 4,944 3,465,034 06-03-2025, 07:00 AM
  Tongue Thread: Make oshan disposals shoot into the trench
Post: Make oshan disposals shoot into the trench

Why leave the scraps to fall in the refinery floors when there's a good marine ecosystem to pollute instead? Plus sides of throwing trash into the trench: 1- No more trash in the refinery 2- Th...
freedo5 Ideas & Suggestions 0 709 06-01-2025, 02:11 AM