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Search Results
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Replies |
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Thread: Makeup 4 Clowns
Post: RE: Makeup 4 Clowns
| Nice and it doesn't remove the iconic mask |
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freedo5 |
Ideas & Suggestions
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19 |
4,484 |
10-20-2025, 02:53 PM |
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Thread: Abominations should be ungrabbable.
Post: RE: Abominations should be ungrabbable.
| Personally i would give abominations magboots effect so they can't be pushed around at all. Also those arms and grabby things they get should give you better grip. |
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freedo5 |
Ideas & Suggestions
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22 |
2,673 |
10-20-2025, 12:57 PM |
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Thread: Reverting cog1 random engine
Post: Reverting cog1 random engine
| This is just something i've had in my head for a while and i honestly haven't really seen any discussion about it (i probably just missed it).
Essentially i would like it for cog 1 to switch back to T... |
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freedo5 |
Ideas & Suggestions
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3 |
666 |
08-08-2025, 12:14 PM |
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Thread: Human Bodies Cant go in the Enzymatic Reclaimer
Post: RE: Human Bodies Cant go in the Enzymatic Reclaime...
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freedo5 |
Ideas & Suggestions
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18 |
2,885 |
08-04-2025, 05:42 AM |
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Thread: [MERGED PR] Cloning rack
Post: RE: [PR] Cloning rack
| personally i would make the disk rack larger, since they occupy one tile building one means that you run into space issues
[hr]
another thing i like is that disk are actually worth a bunch to salvager... |
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freedo5 |
Ideas & Suggestions
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30 |
5,387 |
07-26-2025, 01:05 PM |
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Thread: [MERGED PR] Cloning rack
Post: RE: [PR] Cloning rack
| Interesting, seems like a nice change. This means that if you steal someone's identity you will have to think about the implant too if they got clone scanned |
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freedo5 |
Ideas & Suggestions
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30 |
5,387 |
07-26-2025, 06:18 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
| hacked pod fabricators should sell the security comm array |
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freedo5 |
Ideas & Suggestions
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4,944 |
3,465,034 |
07-26-2025, 06:16 AM |
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Thread: The ability to unload weapons
Post: RE: The ability to unload weapons
| This would actually be helpful since you can't unload two handed weapons or energy weapons without other ammo with you, but you can with one handed weapons. |
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freedo5 |
Ideas & Suggestions
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2 |
552 |
07-25-2025, 03:13 AM |
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Thread: New pipeshot: Gunfire
Post: RE: New pipeshot: Gunfire
| I think it should set the person shooting on fire too |
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freedo5 |
Ideas & Suggestions
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3 |
648 |
07-23-2025, 10:22 AM |
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Thread: Customization mirror on the wizard shuttle, wizard glam in general
Post: RE: Customization mirror on the wizard shuttle, wi...
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Frank_Stein Wrote: (07-18-2025, 03:26 PM)
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There's already casting limitations applied to the hat and robes, and we have alternatives for those. I don't think we should necessarily force people to ... |
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freedo5 |
Ideas & Suggestions
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23 |
4,432 |
07-19-2025, 01:07 AM |
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Thread: [MERGED PR] Adds rare antag token drops for low population servers
Post: RE: [PR] Adds rare antag token drops for low popul...
| Couldn't someone game this by joining into a low pop server to just jump in a closet and then stay logged whilr they do something else irl? You'd get the benefit of joining the round, without particip... |
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freedo5 |
Ideas & Suggestions
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19 |
3,438 |
07-19-2025, 01:03 AM |
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Thread: DRINK CACTUS JUICE, IT'LL QUENCH YA, NOTHING QUENCHIER, IT'S THE QUENCHIEST
Post: RE: DRINK CACTUS JUICE, IT'LL QUENCH YA, NOTHING Q...
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BadShot Wrote: (07-05-2025, 04:23 PM)
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Oh another thing, Cactus plants grow best in low-no water, since they require very little and too much can actually be bad for them
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compost is a water al... |
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freedo5 |
Ideas & Suggestions
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11 |
1,889 |
07-06-2025, 12:10 AM |
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Thread: NT flamethrowers
Post: RE: NT flamethrowers
| yeah, the flamethrowers we get are basically scrap equipment |
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freedo5 |
Ideas & Suggestions
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9 |
1,517 |
07-05-2025, 01:08 AM |
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Thread: I have no pockets but i must SecOff
Post: RE: I have no pockets but i must SecOff
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Froggit_Dogget Wrote: (07-01-2025, 06:00 PM)
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the only correct way to play security is to roll a die for each loadout option, (yes, just a baton counts. its cheating to reroll the die)
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Random ... |
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freedo5 |
General Discussion
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17 |
3,869 |
07-05-2025, 01:03 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
| using a pen on a scuttlebot hat can change it's name when it deploys |
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freedo5 |
Ideas & Suggestions
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4,944 |
3,465,034 |
07-04-2025, 07:46 AM |
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Thread: Ban Miners from Vampire.
Post: RE: Ban Miners from Vampire.
| Personally i think it wouldn't make much sense for miners (also oshan engineers) to not be able to spawn as vampires, i understand that then you can become a suspect easily because you aren't working.... |
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freedo5 |
Ideas & Suggestions
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9 |
1,610 |
06-26-2025, 04:50 AM |
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Thread: [MERGED PR] Fluid piping 2, lets do this again
Post: RE: [PR] Fluid piping 2, lets do this again
| This will surely lead to science destroying the station
I can't wait |
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freedo5 |
Ideas & Suggestions
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23 |
4,690 |
06-24-2025, 11:47 PM |
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Thread: Arcfiend objectives
Post: RE: Arcfiend objectives
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glowbold Wrote: (06-17-2025, 10:06 AM)
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freedo5 Wrote: (06-17-2025, 05:59 AM)
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These days i was thinking that the arcfiends would be more fun if they were able to break machines with their abili... |
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freedo5 |
Ideas & Suggestions
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6 |
1,340 |
06-20-2025, 06:37 AM |
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Thread: Arcfiend objectives
Post: RE: Arcfiend objectives
| These days i was thinking that the arcfiends would be more fun if they were able to break machines with their abilities and got objectives tied to breaking them.
[hr]
Also if the power drain from a br... |
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freedo5 |
Ideas & Suggestions
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6 |
1,340 |
06-17-2025, 05:59 AM |
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Thread: Ideas for the geothermal engine
Post: Ideas for the geothermal engine
| Today me and my fellow engineers worked to make a hotspot trap to try and maximize power. The result of course was the death of half the engineering team. :bee:
I think it's safe to say that the g... |
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freedo5 |
Ideas & Suggestions
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1 |
584 |
06-11-2025, 01:50 PM |
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Thread: More mining tweaks, how surprising
Post: RE: More mining tweaks, how surprising
| 1- I would have it as an upgraded scanner which can detect minerals long range, but not loot because people might use it for just that
2- they aren't too costly considering they are also solid weap... |
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freedo5 |
Ideas & Suggestions
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11 |
2,551 |
06-11-2025, 12:55 AM |
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Thread: New feature for Rancher “Gene,Food,Spatial interdicator”
Post: RE: New feature for Rancher “Gene,Food,Spatial int...
| A gene that let's you throw eggs at people |
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freedo5 |
Ideas & Suggestions
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9 |
2,620 |
06-05-2025, 07:22 AM |
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Thread: [MERGED PR] You must use an aggressive grab to move with someone already in an agg...
Post: RE: [MERGED PR] You must use an aggressive grab to...
| Cyborg don't have actual hands so their pull shouldn't be able to break a grab imo |
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freedo5 |
Ideas & Suggestions
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9 |
2,894 |
06-05-2025, 07:21 AM |
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Thread: Ideas of questionable quality
Post: RE: Ideas of questionable quality
| make the new trenches you can dig fillable with liquids to irrigate the fields with meth |
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freedo5 |
Ideas & Suggestions
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4,944 |
3,465,034 |
06-03-2025, 07:00 AM |
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Thread: Make oshan disposals shoot into the trench
Post: Make oshan disposals shoot into the trench
| Why leave the scraps to fall in the refinery floors when there's a good marine ecosystem to pollute instead?
Plus sides of throwing trash into the trench:
1- No more trash in the refinery
2- Th... |
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freedo5 |
Ideas & Suggestions
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0 |
709 |
06-01-2025, 02:11 AM |