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    Thread: [MERGED PR] Cloners no longer give people health implants
Post: RE: [PR] Cloners no longer give people health impl...

kyle2143 Wrote: (05-08-2021, 09:55 PM) -- I think if we simply lowered the costs/build time of health implants in medical manufacturers in conjunction with this, it would work out fine. Or perhaps in...
BLooDHoG Good ideas! 31 11,013 05-09-2021, 01:13 AM
    Thread: I think it's time to retire revolution
Post: RE: I think it's time to retire revolution

How about giving head revs their own radio channel like nukies and gangs?
BLooDHoG Ideas & Suggestions 23 8,156 05-08-2021, 03:41 AM
    Thread: Monkey crate price should be increased
Post: RE: Monkey crate price should be increased

The Monkey crates are also used to get more Vocal translators beyond the 4 in the animal control lockers so the price could be around 1500 - 2000 credits to not make it too pricey to obtain more of th...
BLooDHoG Ideas & Suggestions 12 3,806 05-08-2021, 03:34 AM
    Thread: Porta sci program removal thread
Post: RE: Porta sci program removal thread

Rilor Wrote: (05-05-2021, 03:54 PM) -- I think if were going to make the port a sci less accessible, we should at least buff it An intresting idea could be making it like a miniature telescience lab...
BLooDHoG Ideas & Suggestions 65 21,937 05-07-2021, 11:41 AM
    Thread: remove beeswax from the cloning pod materials requirements
Post: RE: remove beeswax from the cloning pod materials ...

Just loot the honey from the bee ship at debris field.
BLooDHoG Good ideas! 18 6,195 05-05-2021, 02:20 PM
    Thread: hop overhaul idea
Post: RE: hop overhaul idea

Give HoP the ability to weaponize pens. Throw them at unruly greyshirts at your desk and poke those who hop over.
BLooDHoG Ideas & Suggestions 13 5,108 05-04-2021, 02:50 PM
    Thread: Ideas for a Post portasci file world
Post: RE: Ideas for a Post portasci file world

GPS program for the PDA that only lets you check your current coordinates and send a distress signal might not be a bad idea. The Space GPS would still have the list of all the other Space GPS coord...
BLooDHoG Ideas & Suggestions 5 1,807 05-04-2021, 10:34 AM
    Thread: HoS Application
Post: HoS Application

Usual character name: Rusty Bottom BYOND username: BLooDHoG Discord username : BLooDHoG Recommended by : SimianC Goon servers you play: Goonstation 1 Classic: Heisenbee Reason for application: ...
BLooDHoG Approved Applications 9 3,516 04-19-2021, 02:07 PM
    Thread: HoS Application (Mr. Green)
Post: RE: HoS Application (Mr. Green)

Communication is the key for a good sec team. Mr. Green would definitely make a capable Monke HoS. +1
BLooDHoG Approved Applications 12 4,620 03-22-2021, 06:31 PM
    Thread: Mentor Application (Mr. Green)
Post: RE: Mentor Application (Mr. Green)

+1 for the Mentor Monke
BLooDHoG Approved Applications 24 7,971 03-22-2021, 06:28 PM
    Thread: [feature + bugfix] A couple gun-related tweaks
Post: RE: [feature + bugfix] A couple gun-related tweaks

Being able to fill half used magazines would be nice.
BLooDHoG Patches 2 2,290 03-27-2020, 03:59 PM
    Thread: AI reset modules should reset ion storm laws as well
Post: RE: AI reset modules should reset ion storm laws a...

The ease of being able to wire literally anything on any module as long as you can make it eligible and make sense makes Ion Storm laws easy to fix. Copy paste the missing law, add a ignore the old n...
BLooDHoG Ideas & Suggestions 7 3,418 03-27-2020, 11:41 AM
    Thread: A few borg new upgrades and tweaks
Post: RE: A few borg new upgrades and tweaks

The Mini-ChemMaster also doesn't let you make patches.
BLooDHoG Ideas & Suggestions 7 3,490 03-19-2020, 06:00 PM
    Thread: A few borg new upgrades and tweaks
Post: RE: A few borg new upgrades and tweaks

Give chemistry borgs a GPS like the mining borg so they can use telesci
BLooDHoG Ideas & Suggestions 7 3,490 03-19-2020, 10:51 AM
    Thread: make batons dropped from securitrons start with size 100 cells
Post: RE: make batons dropped from securitrons start wit...

I do support making the dropped secbot batons cells smaller. The only mode this would affect all that much anyway would be revs mass producing secbots for batons in cargo or robotics.
BLooDHoG Ideas & Suggestions 18 8,231 03-17-2020, 10:56 AM
    Thread: Make utility belts printable?
Post: RE: Make utility belts printable?

Utility belts are one of the few things you might actually get a request for as a QM and even then you don't see many requests for them usually at all. Utility belts should stay as something only Q...
BLooDHoG Ideas & Suggestions 19 8,464 03-12-2020, 10:20 AM
    Thread: Force Shield Invisibility
Post: RE: Force Shield Invisibility

All borg upgrades that affect them visually don't update usually unless you do something else that also updates your sprite like taking off or putting on clothing in the dock.
BLooDHoG Bug Reports 3 2,508 03-11-2020, 05:41 PM
    Thread: [Change] AI Radio Click to Track Changes
Post: RE: [Change] AI Radio Click to Track Changes

anything that improves voice mimicking etc. is welcome
BLooDHoG Implemented 5 2,900 03-10-2020, 06:15 AM
    Thread: Add a timer to the status screen once the nuke is armed
Post: RE: Add a timer to the status screen once the nuke...

I do still like the idea of having to pay attention to the nuke itself to know how much time is left
BLooDHoG Ideas & Suggestions 10 4,499 03-06-2020, 11:58 AM
    Thread: Buff Maneater and integrate with Kudzu
Post: RE: Buff Maneater and integrate with Kudzu

Them eating people would need to be removed so that they don't prevent corpses being turned into kudzu people which doesn't really make them "Maneaters" at that point any longer.
BLooDHoG Ideas & Suggestions 5 2,967 02-20-2020, 04:24 PM
    Thread: Enakai's Mentor Application
Post: RE: Enakai's Mentor Application

+1 *salute
BLooDHoG Approved Applications 13 6,544 02-20-2020, 04:19 PM
    Thread: Make it so you can't force people to touch borging artifacts
Post: RE: Make it so you can't force people to touch bor...

A progress bar for the force touch could alleviate things if its being abused with borging artifacts.
BLooDHoG Ideas & Suggestions 15 6,992 02-04-2020, 11:32 AM
    Thread: Enzymatic Reclaimer should only accept butchered meat.
Post: RE: Enzymatic Reclaimer should only accept butcher...

You can also just pour cryo + cryox to the cloning pod to speed up the cloning process immensely and this also uses up less biomass too if I'm correct.
BLooDHoG Ideas & Suggestions 24 11,883 01-26-2020, 09:48 PM
    Thread: Stumbling by throwing bodies
Post: RE: Stumbling by throwing bodies

This could pair nicely with holding someone as a meat shield with aggressive grab
BLooDHoG Ideas & Suggestions 4 2,266 01-21-2020, 02:49 PM
    Thread: Map votes should be held at the end of rounds
Post: RE: Map votes should be held at the end of rounds

Zamujasa Wrote: (01-19-2020, 02:26 PM) -- I'd personally like to see auto-votes removed and voting given an incentive. Like you get some token spacebux bonus for voting. -- Yeh.
BLooDHoG Ideas & Suggestions 18 8,628 01-19-2020, 07:27 PM