Search Results
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Thread: Orderable Hired hand
Post: RE: Orderable Hired hand
for 1 mil hell no you could throw together a couple star stones and order like 3 of these guys not really sure if there would be any way to balance this with a set price. And in general this would alw... |
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rando212 |
Ideas & Suggestions
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5 |
1,106 |
06-29-2021, 06:17 PM |
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Thread: Efrem, Discord, publically making fun of people for being wrong in AdminHelps
Post: RE: Efrem, Discord, publically making fun of peopl...
Hi I was the player in the second conversation (rando212) and i would agree with efrem here i was a bit salty that round as there was a sci or someone who released vamp serum to the station and as sec... |
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rando212 |
Archived
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4 |
2,580 |
03-19-2021, 08:17 AM |
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Thread: New Nuclear Operative class: CQC Specialist
Post: RE: New Nuclear Operative class: CQC Specialist
I like this idea but would definitely need to see how this would play out in game. From the sound of it on claw mode harm intent it deals 30-40 damage? so basically a csaber with more functions and no... |
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rando212 |
Ideas & Suggestions
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4 |
1,381 |
03-19-2021, 08:02 AM |
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Thread: Armory reshuffle - More accessible nonlethals, actual lethals in armory
Post: RE: Armory reshuffle - More accessible nonlethals,...
I really like this idea as sec it never made sense to me that opening armory just gives you more stun weapons. At least I think armory being opened should mean theres a BIG threat that you cant just a... |
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rando212 |
Ideas & Suggestions
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1 |
592 |
03-18-2021, 08:52 AM |
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Thread: [IDEA] CE can remove items from Ruck, MDir can remove genes from Gene Booth
Post: RE: [IDEA] CE can remove items from Ruck, MDir can...
YES pleaseeeee every time i play sec and see smes and hulk in gene booth it just makes me want to strangle the geneticist its such a pain in the ass and even if i do talk to them and they say ok we wo... |
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rando212 |
Ideas & Suggestions
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31 |
7,582 |
03-18-2021, 02:38 AM |
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Thread: detective
Post: RE: detective
If i'm correct detective is supposed to be a freelance crime solver kinda like batman in a way where he helps the police find and catch crimers. The problem is that forensics kinda sucks at most he ca... |
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rando212 |
Ideas & Suggestions
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19 |
4,803 |
03-17-2021, 06:30 PM |
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Thread: [CLOSED PR] removes detective's roundstart lethals
Post: RE: [PR] removes detective's roundstart lethals
In my opinion this would just cause every det round start to take the tool box and hack vendors which could lead to regular sec getting electrocuted by them or shitty hacking and its shooting items at... |
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rando212 |
Ideas & Suggestions
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4 |
1,288 |
03-17-2021, 06:24 PM |
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Thread: [MERGED PR] Rebalance kinetic firearm melee
Post: RE: [PR] Rebalance kinetic firearm melee
As well as things like a 1 handed spes-12 doing 18 damage for some reason while a 2 handed pulse rifle does 5 i think this change is good. |
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rando212 |
Good ideas!
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5 |
1,525 |
03-14-2021, 10:13 AM |
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Thread: New traitor chaplain item
Post: RE: New traitor chaplain item
I like this idea you could make real cults instead of just drawing a bunch of pentagrams on the ground and pretending everyone's in a cult. I can imagine sec being called down to the chapel where 10 p... |
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rando212 |
Ideas & Suggestions
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6 |
1,829 |
03-13-2021, 05:37 PM |
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Thread: Nerf N2O to not immediately stunlock.
Post: RE: Nerf N2O to not immediately stunlock.
Drago156 Wrote: (03-10-2021, 12:18 AM)
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As the title suggests. N2O is honestly hard to see at times even with the white overlay on tiles and KO/stunlocks within three to five seconds of staying in ... |
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rando212 |
Ideas & Suggestions
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14 |
3,305 |
03-10-2021, 10:04 AM |
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Thread: HoS Application for Duke Nukem
Post: RE: HoS Application for Duke Nukem
I was a secoff that round and i would have to agree with jakson the HoP was being a big shitter and trying to tell borgs to break him out and he would give aa to anyone who broke him out as well as ca... |
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rando212 |
Denied Applications
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24 |
7,606 |
03-09-2021, 06:51 AM |
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Thread: [PR] Makes prodoc heart unaffected by lighting
Post: RE: [PR] Makes prodoc heart unaffected by lighting
I don't really see the need for this change at least i haven't had much of a problem seeing people with prodoc. and as sord mentioned this could be op against antags trying to hide in darkness. |
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rando212 |
Ideas & Suggestions
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11 |
2,645 |
03-08-2021, 05:08 PM |
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Thread: "Holy shit it's my birthday" thread
Post: RE: "Holy shit it's my birthday" thread
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rando212 |
General Discussion
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40 |
18,475 |
03-08-2021, 02:01 PM |
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Thread: Chemistry nerfs
Post: RE: Chemistry nerfs
Azrun Wrote: (03-08-2021, 10:41 AM)
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To echo Carbadox’s point:
Individuals find a way to wreak havoc on the station. One person’s enjoying high! Crew’s enjoyment is low. As long as there is suff... |
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rando212 |
General Discussion
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60 |
12,537 |
03-08-2021, 02:00 PM |
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Thread: Goonstation Monthly Contest: March Edition
Post: RE: Goonstation Monthly Contest: March Edition
Name
HoS's security special
contents
10u Beepskybräu Security Schwarzbier
10u Capsaicin
5u ling island iced tea
4.9u urine
0.1u CRIME
good luck everyone |
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rando212 |
General Discussion
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49 |
17,044 |
03-06-2021, 03:55 PM |
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Thread: Remove/revamp the Bridge Alert Button and rework Stationwide Alert
Post: RE: Remove/revamp the Bridge Alert Button and rewo...
I definitely like this idea and think that it would be a much better alternative to the big red button that does nothing. Although i am confused on code yellow sec gets department acces like engineeri... |
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rando212 |
Ideas & Suggestions
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19 |
4,554 |
03-04-2021, 05:22 AM |
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Thread: give the clown car a horn
Post: RE: give the clown car a horn
Oh dear god it's to powerful i can imagine hearing this as people run for their lives. |
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rando212 |
Good ideas!
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20 |
5,166 |
02-27-2021, 05:39 PM |
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Thread: prevent roundstart arts on station z-level from being bombs
Post: RE: prevent roundstart arts on station z-level fro...
I think they should be kept is VERY funny when one gets set off super early although shitty for antags. One round on manta and a sci didn't know what art bombs were and with in 6 mins had set off a ma... |
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rando212 |
Ideas & Suggestions
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10 |
2,278 |
02-25-2021, 01:25 PM |
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Thread: What's your favourite role to roll antagonist for, and why?
Post: RE: What's your favourite role to roll antagonist ...
Blob would have to be my favorite i love the tower defense feel of it and having a real struggle and having to use logic to figure out where i'm going to move next how i'm going to stop a rush is real... |
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rando212 |
General Discussion
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22 |
5,951 |
02-24-2021, 07:49 PM |
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Thread: Forcefeild upgrades should slow down borgs considerblly
Post: RE: Forcefeild upgrades should slow down borgs con...
I feel like this would be a good change the major problem i see with light borgs having force fields is the point of light borgs is they move fast so they can get around very quickly but die if you hi... |
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rando212 |
Ideas & Suggestions
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10 |
2,333 |
02-24-2021, 04:18 PM |
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Thread: Taser SMG is OP
Post: RE: Taser SMG is OP
MoonJesus Wrote: (02-24-2021, 03:55 PM)
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Sord213 Wrote: (02-24-2021, 03:41 PM)
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At point blank range it takes around 6-8 shots to drop someone with full stamina. At max range it takes more than ... |
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rando212 |
Ideas & Suggestions
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6 |
1,792 |
02-24-2021, 04:14 PM |
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Thread: give the clown car a horn
Post: RE: give the clown car a horn
The fact is this must be added imagine sitting there and a clown car hits you out of no where. NOW imagine hearing a screen shaking honk while pies have been deployed in your face now that's a real cl... |
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rando212 |
Good ideas!
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20 |
5,166 |
02-24-2021, 07:59 AM |
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Thread: booster enzyme/lasher issue
Post: RE: booster enzyme/lasher issue
I would have to disagree the problem isn't blooming lashers with booster its that its just way to easy in general to obtain and once you find a star stone your immortal currently booster is a increibl... |
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rando212 |
Ideas & Suggestions
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1 |
649 |
02-21-2021, 06:28 PM |
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Thread: Head of Security app from Arthur Holiday
Post: RE: Head of Security app from Arthur Holiday
I have seen you on bombini a couple times and have had good experiences with you as sec for sure. +1 |
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rando212 |
Approved Applications
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26 |
6,848 |
02-19-2021, 06:39 PM |
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Thread: [PR] xray syndicate glasses
Post: RE: [PR] xray syndicate glasses
KikiMofo Wrote: (02-13-2021, 04:15 PM)
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Honestly Id love if traitors could get old school thermal goggles that let you see how they use to years ago. Just being able to see everyone moving around w... |
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rando212 |
Ideas & Suggestions
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10 |
2,723 |
02-13-2021, 05:31 PM |