Search Results
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Thread: Buffs to Zoldorf and soul-selling
Post: RE: Buffs to Zoldorf and soul-selling
I feel like Zoldorf being able to teleport its booth to other places that are not seen by anyone could make a lot of sense in a "mystical cursed fortune machine that is just in some place where you co... |
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zjdtmkhzt |
Ideas & Suggestions
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9 |
577 |
07-01-2024, 03:39 PM |
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Thread: Rule 5 and the Mining Level
Post: RE: Rule 5 and the Mining Level
the mining map should probably just have generic markers or something on it for prefabs anyway so that you cant just rush things based on the silhouette, but adventuring players can still find things ... |
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zjdtmkhzt |
RP Discussion
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14 |
751 |
06-23-2024, 11:34 AM |
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Thread: Increase Income from Artifacts
Post: RE: Increase Income from Artifacts
Solenoid Wrote: (01-23-2024, 11:28 AM)
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zjdtmkhzt Wrote: (01-23-2024, 09:29 AM)
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TDHooligan Wrote: (01-23-2024, 06:23 AM)
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im surprised rarity is such a big indicator of prices given afaik fo... |
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zjdtmkhzt |
Ideas & Suggestions
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14 |
980 |
01-23-2024, 12:28 PM |
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Thread: Increase Income from Artifacts
Post: RE: Increase Income from Artifacts
TDHooligan Wrote: (01-23-2024, 06:23 AM)
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im surprised rarity is such a big indicator of prices given afaik folk have 0 control over the rarity they get. should artlab's payout as a job really be s... |
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zjdtmkhzt |
Ideas & Suggestions
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14 |
980 |
01-23-2024, 09:29 AM |
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Thread: Increase Income from Artifacts
Post: RE: Increase Income from Artifacts
in the interest of clarity, this is what i believe the current artifact selling prices are (for fully analyzed ones):
https://i.imgur.com/aZPZpLs.png
Artifact prices are based on their rarity, so sayi... |
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zjdtmkhzt |
Ideas & Suggestions
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14 |
980 |
01-22-2024, 02:29 PM |
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Thread: Increase Income from Artifacts
Post: RE: Increase Income from Artifacts
I believe the money gotten from artifacts was lowered like 4 months ago by about a factor of 4 in an economy rework, but said rework also lowered the prices on many other things, so maybe that is why ... |
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zjdtmkhzt |
Ideas & Suggestions
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14 |
980 |
01-22-2024, 10:17 AM |
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Thread: A Change to Cargo Transporters
Post: RE: A Change to Cargo Transporters
Lord_earthfire Wrote: (09-25-2023, 11:37 AM)
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zjdtmkhzt Wrote: (09-25-2023, 10:46 AM)
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But don't the mulebots already have specific places marked by the beacons under the floor which determine w... |
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zjdtmkhzt |
Ideas & Suggestions
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12 |
1,089 |
09-25-2023, 01:30 PM |
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Thread: A Change to Cargo Transporters
Post: RE: A Change to Cargo Transporters
But don't the mulebots already have specific places marked by the beacons under the floor which determine where they load off stuff?
If you don't like those places, sounds like more of a mapping issu... |
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zjdtmkhzt |
Ideas & Suggestions
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12 |
1,089 |
09-25-2023, 10:46 AM |
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Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
face farting is so fucking weird too, to me it's on the level of nipple tweaking (which i think we finally removed a while back?) |
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zjdtmkhzt |
Ideas & Suggestions
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73 |
7,440 |
08-01-2023, 07:10 PM |
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Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
MorganFreeman Wrote: (08-01-2023, 10:08 AM)
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Yeah I think injecting a roach burger with piss and vomit then forcefeeding them to the clown you just drugged with a nerve agent is way more gross then... |
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zjdtmkhzt |
Ideas & Suggestions
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73 |
7,440 |
08-01-2023, 11:19 AM |
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Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
Yeah, exactly, we have so many cooler things that differentiate us from other servers besides constant flatulence bound do one of the most prominent keys in the layout.
And yeah, I am also not a fan ... |
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zjdtmkhzt |
Ideas & Suggestions
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73 |
7,440 |
08-01-2023, 02:44 AM |
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Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
ZodiaDecius Wrote: (07-31-2023, 09:21 AM)
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This suggestion better have some alternatives for pipe burns and the TEG otherwise this is a hard pass from me dawg, the TEG was already nerfed to the gro... |
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zjdtmkhzt |
Ideas & Suggestions
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73 |
7,440 |
07-31-2023, 03:02 PM |
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Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
TDHooligan Wrote: (07-31-2023, 03:36 AM)
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2024 april fools, replace all percievably Gross content and words with candy and children cheering. its pretty macabre/gross you can get thrown in a wood c... |
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zjdtmkhzt |
Ideas & Suggestions
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73 |
7,440 |
07-31-2023, 04:55 AM |
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Thread: Removing farts [CONTROVERSIAL AF]
Post: RE: Removing farts [CONTROVERSIAL AF]
Cherman0 Wrote: (07-30-2023, 07:59 PM)
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But what if we dont have to be the fart server. We could be something that isnt just kinda gross and weird
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so true bestie, remove farts today
the adm... |
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zjdtmkhzt |
Ideas & Suggestions
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73 |
7,440 |
07-31-2023, 12:01 AM |
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Thread: Elemental Plants
Post: RE: Elemental Plants
Honestly I really don't get this eternal apprehension over letting botany make some chemicals in their plants. Sure they can get a lot of them if they do so, but it's a bunch of work. You know what el... |
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zjdtmkhzt |
Ideas & Suggestions
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7 |
1,072 |
06-27-2023, 01:33 PM |
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Thread: Artifact Lamp Remake
Post: RE: Artifact Lamp Remake
but plant helpers already exist |
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zjdtmkhzt |
Ideas & Suggestions
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8 |
1,393 |
12-29-2022, 04:19 PM |
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Thread: Addition of s example to the slur/hatespeech rule.
Post: RE: Addition of s example to the slur/hatespeech r...
While we can't exactly have an enumeration of every thing you're not allowed to say, I must certainly agree that I was also surprised and unaware the first time I was told that that was a thing you ca... |
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zjdtmkhzt |
General Discussion
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11 |
2,990 |
11-15-2022, 09:05 AM |
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Thread: Let ghostdrones use vendors again
Post: RE: Let ghostdrones use vendors again
Why would you possibly be using mechcomp as a ghostdrone? |
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zjdtmkhzt |
Ideas & Suggestions
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17 |
3,228 |
11-10-2022, 09:23 AM |
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Thread: Terminator Antag
Post: RE: Terminator Antag
Don't really have much opinion on this, just wanted to mention that we already had a thread about a terminator-type antag once, might be some interesting stuff in there!
https://forum.ss13.co/showthr... |
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zjdtmkhzt |
Ideas & Suggestions
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2 |
676 |
10-19-2022, 08:17 AM |
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Thread: [CLOSED PR] Gives cooldown to farts and burps
Post: RE: [PR] Gives cooldown to farts and burps
I 1 000 000% support anything reducing the amount of fart content in the game. |
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zjdtmkhzt |
Ideas & Suggestions
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17 |
3,496 |
10-02-2022, 03:50 PM |
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Thread: reduce pocket air tank o2 usage
Post: RE: reduce pocket air tank o2 usage
Yes, I don't see how having a tank that fits on your belt is not useful. I always saw the main advantage of that being that you can actually still have your backpack on your back. |
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zjdtmkhzt |
Ideas & Suggestions
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15 |
2,655 |
09-28-2022, 02:09 AM |
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Thread: Tone down farting
Post: RE: Tone down farting
alexandregtg Wrote: (09-22-2022, 08:13 AM)
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The problem is when you start viewing this with a veteran point of view. Of course some of us have played this game for years and it starts getting quite... |
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zjdtmkhzt |
Ideas & Suggestions
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37 |
6,932 |
09-23-2022, 06:37 AM |
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Thread: Tone down farting
Post: RE: Tone down farting
Yes, absolutely in favor, remove farts, if you're not going to do that, make it like dabbing so people don't do it all the time.
It hasn't been funny in like a decade and it's gross. |
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zjdtmkhzt |
Ideas & Suggestions
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37 |
6,932 |
09-21-2022, 09:20 PM |
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Thread: Nerfing SR: a Discussion
Post: RE: Nerfing SR: a Discussion
I think making it not revive puritans is great, those people have it coming.
But I definitely don't think it should be hard to make. Cloning people is trivial, I don't see why the chem equivalent o... |
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zjdtmkhzt |
Ideas & Suggestions
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36 |
7,001 |
09-19-2022, 12:07 PM |
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Thread: Possibly, in a very remote possibility, undo the item-arm nerf in shoves.
Post: RE: Possibly, in a very remote possibility, undo t...
Caio029 Wrote: (09-18-2022, 02:24 PM)
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it's been almost if not already a decade that this nerf has been put into the game.
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Item arms haven't existed for nearly that long??? |
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zjdtmkhzt |
Ideas & Suggestions
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6 |
1,341 |
09-18-2022, 04:30 PM |