Search Results
Post Author Forum Replies Views Posted [asc]
    Thread: Goon 2,
Post: RE: Goon 2,

So the CentCom explosive was done before anyone realized people were there. Despite the methods of getting to CentCom being well known (I was the one who first figured it out when I was a player) -- i...
somepotato Archived 9 17,904 11-29-2019, 01:35 PM
    Thread: The chat don't load
Post: RE: The chat don't load

(05-24-2019, 02:38 PM)r4d6 Wrote: (05-24-2019, 02:31 PM)Sundance Wrote: 1. Do you have a registered BYOND account? 2. What is your latest BYOND build? Is it 512.1468? Yes. No, the one just befor...
somepotato Bug Reports 6 2,015 05-25-2019, 10:20 AM
    Thread: UI theming bugs? Post em here!
Post: RE: UI theming bugs? Post em here!

(05-23-2019, 02:59 PM)Zamujasa Wrote: (05-23-2019, 02:49 PM)somepotato Wrote: nah the problem is some windows decide to stylize themselves, gotta go through and remove individual inline CSS that c...
somepotato Bug Reports 43 10,484 05-24-2019, 09:03 PM
    Thread: UI theming bugs? Post em here!
Post: RE: UI theming bugs? Post em here!

(05-19-2019, 12:48 PM)Pacra Wrote: (05-18-2019, 01:49 AM)The Gorog Wrote: This has also happend to me with 2 other windows: First one was the telesci console when it lost connection to the telepad...
somepotato Bug Reports 43 10,484 05-23-2019, 02:49 PM
    Thread: AI Law Numbering Precedence, and how it can be unfun
Post: RE: AI Law Numbering Precedence, and how it can be...

(05-12-2019, 06:58 AM)Xeram Wrote: The previous ruling (and now this one) definitely should (have) been in game already as it was always a point of contention and confusion to everyone who didn't al...
somepotato General Discussion 10 3,021 05-20-2019, 10:18 PM
    Thread: UI theming bugs? Post em here!
Post: RE: UI theming bugs? Post em here!

(05-16-2019, 05:44 PM)Skornzy Wrote: I don't understand why this change was made and pushed out as fast as it was other than making things look slightly more aesthetically appealing as it causes sev...
somepotato Bug Reports 43 10,484 05-16-2019, 06:06 PM
    Thread: UI theming bugs? Post em here!
Post: RE: UI theming bugs? Post em here!

(05-16-2019, 02:44 PM)The Gorog Wrote: (05-16-2019, 07:07 AM)polivilas Wrote: https://streamable.com/cci92 Pump UI is unusable Weird, I was able to use it today. The UI of the chutes is too sma...
somepotato Bug Reports 43 10,484 05-16-2019, 05:02 PM
    Thread: UI theming bugs? Post em here!
Post: RE: UI theming bugs? Post em here!

(05-16-2019, 04:03 PM)glassofmilk Wrote: I used the packet sniffer a few times. The first few were fine, but then it started flashing, rapidly opening and closing. I had difficult time moving away f...
somepotato Bug Reports 43 10,484 05-16-2019, 04:43 PM
    Thread: UI theming bugs? Post em here!
Post: RE: UI theming bugs? Post em here!

Titles of "oh no" just mean it can't fetch the title, intended til I can manually review the things. I reproduced the textboxes not maintaining focus, I'll get to that soon.
somepotato Bug Reports 43 10,484 05-15-2019, 11:33 AM
    Thread: DWAINE arguments are broken
Post: RE: DWAINE arguments are broken

That's sorttta intentional? so you can use vars in between scripts, now, but I can see why it'd be an issue for the argument vars.
somepotato Bug Reports 12 3,184 05-14-2019, 04:16 PM
    Thread: UI theming bugs? Post em here!
Post: RE: UI theming bugs? Post em here!

(05-14-2019, 02:31 PM)Vermonto Wrote: The hud seems to open up again whenever it updates even if you close it. (i.e Standing next to the generator and closing the window, it will just open again whe...
somepotato Bug Reports 43 10,484 05-14-2019, 02:43 PM
    Thread: UI theming bugs? Post em here!
Post: UI theming bugs? Post em here!

I recently brought everything over to use the window styling. There are some uglies and some bugs for some of the very old windows that I may have missed. Feel free to post them here, and if its a sty...
somepotato Bug Reports 43 10,484 05-14-2019, 02:17 PM
    Thread: "Real Time" Processing Causes Issues
Post: RE: "Real Time" Processing Causes Issues

(04-04-2019, 05:59 PM)Fox McCloud Wrote: Yeah, I realize that's what you're aiming for, as I surmised in my post, I'm just not sure the reasoning for doing it like ya did, I suppose. Obviously slee...
somepotato Bug Reports 4 1,357 04-04-2019, 07:29 PM
    Thread: Neurotoxin Sting Deals 100 Damage
Post: RE: Neurotoxin Sting Deals 100 Damage

how toxic
somepotato Resolved 2 770 04-04-2019, 04:58 PM
    Thread: Mentor Application: Zamujasa
Post: RE: Mentor Application: Zamujasa

ok but tabs > spaces
somepotato Approved Applications 9 2,141 03-27-2019, 06:41 PM
    Thread: Make cluwne incurable
Post: RE: Make cluwne incurable

(02-23-2019, 10:04 PM)Technature Wrote: Spaceacillin makes you able to communicate again and forces the cursed clothing off of you, and it kills the noises cluwnes make, but you're forever stuck wit...
somepotato Ideas & Suggestions 28 7,343 02-23-2019, 10:09 PM
    Thread: Make cluwne incurable
Post: RE: Make cluwne incurable

if cluwnes can be cured with spaceacillin, then that's unintended; I made them fully curable via chaplains only (the bible whacking should be a relatively low chance and they should still accrue brain...
somepotato Ideas & Suggestions 28 7,343 02-23-2019, 09:51 PM
    Thread: Widescreen - Player Vote
Post: RE: Widescreen - Player Vote

How would people feel if it were possible to pop chat out? For those of you with a 4:3 monitor (or similar), do you have a secondary monitor? It could be preferable if you could place chat on that, fo...
somepotato General Discussion 64 22,068 11-10-2017, 11:52 AM
    Thread: Guilty Pleasures - What do you abuse?
Post: RE: Guilty Pleasures - What do you abuse?

That should actually be fixed, because you're able to click the tile no matter whats on top of it with ctrl alt shift. The ai shell/etc thing is a feature though.
somepotato General Discussion 87 31,262 03-10-2017, 06:34 PM
    Thread: Bots ignore being welded into closets now.
Post: RE: Bots ignore being welded into closets now.

i think this should be fixed for everyone that isn't beepsky
somepotato Resolved 8 2,434 03-08-2017, 02:38 PM
    Thread: Persistent Bank - Suggestions + Feedback
Post: RE: Persistent Bank - Suggestions + Feedback

I don't like the idea of capping it. Its either going to be a more expensive version to get a permanent version or be permanent from the getgo IMO
somepotato Good ideas! 68 26,090 03-07-2017, 05:28 PM
    Thread: Persistent Bank - Suggestions + Feedback
Post: RE: Persistent Bank - Suggestions + Feedback

Ideally, you'd buy things and it be placed in your out of game inventory, and you could "use" items in that inventory ingame. I'd like temporary clothing (eg lasting only a few days or so) that'd be s...
somepotato Good ideas! 68 26,090 03-07-2017, 03:33 PM
    Thread: Persistent Bank - Suggestions + Feedback
Post: RE: Persistent Bank - Suggestions + Feedback

Permanent purchasing would be a thing for things without a use IMO. But not for clothes? Dunno yet. Occasional RNG based item drops would be cool too. Gotta TF2 it up. Ingame you could choose what ite...
somepotato Good ideas! 68 26,090 03-07-2017, 11:26 AM
    Thread: Bees!
Post: RE: Bees!

:8I:
somepotato Ideas & Suggestions 61 20,840 02-25-2017, 07:58 PM
    Thread: Cloudbleed HTTPS leak
Post: RE: Cloudbleed HTTPS leak

(02-25-2017, 03:51 AM)TheNewTeddy Wrote: (02-24-2017, 02:46 PM)Wire Wrote: I invalidated every forum user's session (logging them out) as a better-safe-than-sorry measure to address this. Otherwi...
somepotato General Discussion 6 2,945 02-25-2017, 07:56 PM