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Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department
Kateaclysm Wrote: (06-19-2024, 01:46 PM)
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it's generally a lot more engaging to be able to fix someone up post-death and revive them, rather than just hit a button and clone them when they die.
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Snowy :D |
Ideas & Suggestions
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41 |
4,207 |
06-20-2024, 09:39 AM |
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Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department
Azurnite Wrote: (06-14-2024, 07:59 AM)
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Snowy Wrote: (06-12-2024, 06:44 PM)
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Yeah, pre scanning should still be a thing. Maybe focus the nerf(s) on scanning already dead people? IDK, I think tha... |
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Snowy :D |
Ideas & Suggestions
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41 |
4,207 |
06-14-2024, 09:35 AM |
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Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department
Kotlol Wrote: (06-12-2024, 04:24 PM)
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I'd like to point out, SR is does not revive you if you get gibbed or blown up. Wich some jobs are prone to expirence... clone scanning and then being cloned i... |
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Snowy :D |
Ideas & Suggestions
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41 |
4,207 |
06-12-2024, 06:44 PM |
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Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department
Glamurio Wrote: (06-12-2024, 06:08 AM)
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Snowy Wrote: (06-10-2024, 03:07 PM)
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Doctors need better access to alternative methods of revival other than cloning. In its current state, cloning is so ... |
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Snowy :D |
Ideas & Suggestions
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41 |
4,207 |
06-12-2024, 09:41 AM |
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Thread: Should cat ears get a resprite?
Post: RE: Should cat ears get a resprite?
I don’t like how the cat ears currently look. A respite would certainly be nice. |
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Snowy :D |
Ideas & Suggestions
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8 |
648 |
06-11-2024, 08:03 AM |
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Thread: Thoughts and suggestions on medical department
Post: RE: Thoughts and suggestions on medical department
Doctors need better access to alternative methods of revival other than cloning. In its current state, cloning is so powerful to the point where it can be more efficient to use than treating people re... |
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Snowy :D |
Ideas & Suggestions
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41 |
4,207 |
06-10-2024, 03:07 PM |
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Thread: A new "Classic-RP" server variant
Post: RE: A new "Classic-RP" server variant
Solwra Wrote: (06-10-2024, 04:22 AM)
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If I'm reading the main post correctly, this is mainly pertaining to the fact that RP does not have certain features like nukies and blobs enabled, (which I do... |
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Snowy :D |
Ideas & Suggestions
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56 |
5,452 |
06-10-2024, 07:53 AM |
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Thread: A new "Classic-RP" server variant
Post: RE: A new "Classic-RP" server variant
How exactly are antags expected to act? Do they need to talk to people before they kill them? Personally, I don’t think that’s necessary to be a fun antag. Antags should be encouraged to mess around w... |
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Snowy :D |
Ideas & Suggestions
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56 |
5,452 |
06-09-2024, 03:56 PM |
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Thread: Skeletons should drop torsos for absorption based antags
Post: RE: Skeletons should drop torsos for absorption ba...
Dropping torsos would make skeletons able to be cloned if yo have access to genetics. I think that changelings and WWs should be able to eat/absorb skeleton heads instead. |
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Snowy :D |
Ideas & Suggestions
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10 |
858 |
06-04-2024, 10:53 AM |
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Thread: post your favorite ways to die
Post: RE: post your favorite ways to die
Getting crushed by the emergency/mining shuttle |
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Snowy :D |
General Discussion
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30 |
2,757 |
05-25-2024, 05:17 PM |
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Thread: Which trait do you think it unpopular and should be rework?
Post: RE: Which trait do you think it unpopular and shou...
People with the short sighted trait should be able to see floating text more clearly.
Human torch should give 1 trait point instead of 2.
SR shouldn't gib puritans, it should just fail to revive... |
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Snowy :D |
General Discussion
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18 |
2,037 |
05-12-2024, 08:15 AM |
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Thread: MedSci discussion
Post: RE: MedSci discussion
Lord_earthfire Wrote: (05-03-2024, 04:17 AM)
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Snowy Wrote: (05-02-2024, 01:00 PM)
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If chemists need more to do, then add new stuff for them to make/do. Don't nerf other departments in hopes of c... |
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Snowy :D |
General Discussion
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22 |
1,962 |
05-03-2024, 05:39 AM |
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Thread: MedSci discussion
Post: RE: MedSci discussion
Personally, I never saw the issue with mediborgs. They always just felt like regular doctors to me. Maybe its because I prefer to stay in medbay for most of my doctor shifts. However, I do think that ... |
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Snowy :D |
General Discussion
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22 |
1,962 |
05-02-2024, 01:00 PM |
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Thread: RANDOM: am i insane or do flamers do way more
Post: RE: RANDOM: am i insane or do flamers do way more
Meggal Bozale Wrote: (03-09-2024, 12:47 PM)
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been observing blobs now and then and i swear flamer spam was tolerable before because people only got to use flamer on a given tile once every second o... |
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Snowy :D |
General Discussion
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10 |
1,256 |
03-09-2024, 12:55 PM |
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Thread: Post ITT and I will give you an avatar
Post: RE: Post ITT and I will give you an avatar
I just realized that it’s been over a year since i got my current avatar. Perhaps it’s time for a new one.
FRANK EDIT: Hootenanny |
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Snowy :D |
General Discussion
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1,770 |
737,145 |
03-04-2024, 07:22 PM |
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Thread: Pharmacy: Do They Really Need All That
Post: RE: Pharmacy: Do They Really Need All That
As someone who plays doctor very frequently, I like to have the ability to do things myself. Asking another department for something can be tricky because members of that department may be absent or j... |
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Snowy :D |
Ideas & Suggestions
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28 |
2,661 |
03-03-2024, 11:02 AM |
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Thread: [MERGED PR] Makes security slots scale at lower population
Post: RE: [PR] Makes security slots scale at lower popul...
Big fan of this change. I’ve always been a bit iffy about the antag scaling on low pop, and the fact that the sec team can be as large as they want makes it so much worse. Goon 1 tends to have a lot o... |
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Snowy :D |
Good ideas!
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21 |
2,311 |
03-03-2024, 10:27 AM |
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Thread: Headspider Takeover Timing Change/Headspider Change
Post: RE: Headspider Takeover Timing Change/Headspider C...
I think a good idea would be to make the chances of advancing the takeover start off slow, and get faster as time passes, making it unlikely for the takeover to be instantaneous or unfairly long. |
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Snowy :D |
Ideas & Suggestions
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6 |
615 |
03-02-2024, 03:02 PM |
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Thread: Last round's crew credits
Post: RE: Last round's crew credits
Oh I would definitely love to see this! Me forgetting to look for something in the round credits happens so often for me. |
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Snowy :D |
Ideas & Suggestions
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4 |
464 |
02-25-2024, 09:28 AM |
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Thread: Suggestions: Lings SM Sting replaced with Self DNA scramble
Post: RE: Suggestions: Lings SM Sting replaced with Self...
I like this idea, although I’m not too sure about the 5 DNA cost. This ability would be needed the most when you are at 0 DNA as you likely don’t have any other identities to transform into yet. Perha... |
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Snowy :D |
Ideas & Suggestions
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15 |
1,557 |
02-07-2024, 04:23 PM |
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Thread: Give Werewolves some sort of hunger mechanic
Post: RE: Give Werewolves some sort of hunger mechanic
I think the problem is that people simply don’t want to play werewolf in the first place.
If you don’t want to play as werewolf then don’t check the option to play as one. This goes for any antag. |
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Snowy :D |
Ideas & Suggestions
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4 |
432 |
02-05-2024, 03:08 PM |
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Thread: Improvements to Keybinds for Abilities
Post: Improvements to Keybinds for Abilities
As it is currently, I don’t think that ability keybinds are a great feature for 2 reasons. If you want to use a keybind for one of your abilities, then you have to deal with the fact that it shares th... |
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Snowy :D |
Ideas & Suggestions
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1 |
302 |
01-19-2024, 08:45 PM |
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Thread: 2-3 second cooldown on Wraith haunt upon becoming incorporeal
Post: RE: 2-3 second cooldown on Wraith haunt upon becom...
Maybe becoming incorporeal again after being forcibly manifested should trigger the 30 second cooldown? IDK accidentally manifesting directly after escaping a forced manifest feels like a little too s... |
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Snowy :D |
Ideas & Suggestions
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2 |
1,301 |
01-19-2024, 03:02 PM |
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Thread: Make PDA messages more obvious
Post: RE: Make PDA messages more obvious
This would certainly be nice. As someone who plays MD frequently, I’m always afraid that I will accidentally miss a health implant or morgue chute alert and cause someone to rot. |
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Snowy :D |
Ideas & Suggestions
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8 |
673 |
01-18-2024, 02:10 PM |
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Thread: Donut 2's Research Outpost: I Don't Like It Personally
Post: RE: Donut 2's Research Outpost: I Don't Like It Pe...
I like the science outpost, it’s a fun idea that makes the map unique. Although, I cant say that I’m a fan of how it isolates people from the rest of the station. Perhaps there could be better ways fo... |
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Snowy :D |
RP Discussion
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18 |
2,229 |
01-15-2024, 04:08 PM |