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Thread: Ban for complaining? Guess we as players aren't allowed to talk?
Post: RE: Ban for complaining? Guess we as players aren'...
i'm tired of trying to get it through your skull, so i'm just going to post what cal actually messaged you and your reaction:
Cal:
Quote:
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Yo, please make sure you're not constantly misgendering p... |
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Zamujasa |
Admin Feedback
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10 |
497 |
03-21-2023, 04:45 PM |
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Thread: Ban for complaining? Guess we as players aren't allowed to talk?
Post: RE: Ban for complaining? Guess we as players aren'...
when you shit all over the floor, and we tell you not to shit on the floor, that is not the time to go "i'm sorry, i couldn't help but shit my pants". it is us telling you that if you shit your pants ... |
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Zamujasa |
Admin Feedback
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10 |
497 |
03-21-2023, 04:00 PM |
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Thread: Ban for complaining? Guess we as players aren't allowed to talk?
Post: RE: Ban for complaining? Guess we as players aren'...
sorry; it's a figure of speech and, unlike in-game, i cannot use the alt button to quickly and conveniently check what your pronouns are
second:
AggressiveBeans Wrote: (03-21-2023, 03:34 PM)
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Seco... |
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Zamujasa |
Admin Feedback
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10 |
497 |
03-21-2023, 03:41 PM |
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Thread: things in mechcomp
Post: RE: things in mechcomp
that might actually be a bug on my part, oops. the beahvior largely mirrors other components
there are some that do not have "wrenched to floor" sprites at all, like the sound synth, etc. that mayb... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,464 |
03-21-2023, 03:27 PM |
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Thread: Ban for complaining? Guess we as players aren't allowed to talk?
Post: RE: Ban for complaining? Guess we as players aren'...
my man you were told not to misgender people and rather than go "sorry, was a mistake" you raised a huge stink about it. take the L and move on |
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Zamujasa |
Admin Feedback
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10 |
497 |
03-21-2023, 03:25 PM |
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Thread: Add a way to be saved from the portapuke
Post: RE: Add a way to be saved from the portapuke
you should be able to rescue someone from it [spoiler]by putting someone else in in their place[/spoiler] |
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Zamujasa |
Ideas & Suggestions
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7 |
199 |
03-21-2023, 11:04 AM |
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Thread: Traits to get you into medbay more.
Post: RE: Traits to get you into medbay more.
Cal Wrote: (03-20-2023, 04:51 AM)
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I don't think this is a terrible idea, my only issue is people take things like this and act like medical NEEDS to cater to them, Puritan already has (though way ... |
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Zamujasa |
Ideas & Suggestions
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13 |
313 |
03-20-2023, 09:59 AM |
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Thread: [PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
Quote:
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I have an alternate idea to try and achieve the goal I think this is going for: Require medical training to interpret the results of an analyzer scan at full precision (barring cyborgs). IM... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,179 |
03-20-2023, 09:53 AM |
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Thread: add custom emote visibility to characters using the blindness trait
Post: RE: add custom emote visibility to characters usin...
there actually is a way for people to do custom emotes that blind people can (or should be able to...) hear
*customv stares
custom visible emote
*customh screams
custom hearable emote
but i... |
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Zamujasa |
Good ideas!
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4 |
132 |
03-19-2023, 03:03 PM |
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Thread: [PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
prodocs already require an upgrade to show actual health information; the non-upgraded versions that typically spawn only show the heart overlay and provide no benefits on examining people
i'm not ... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,179 |
03-19-2023, 02:28 PM |
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Thread: [PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
aloe Wrote: (03-19-2023, 03:48 AM)
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Thresholds for overall health:
90% or above: HEALTHY
60% or above: INJURED
0% or above: SIGNIFICANTLY INJURED
-60% or above: SEVERELY INJURED
-180% or above... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,179 |
03-19-2023, 08:45 AM |
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Thread: [PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
that argument doesn't make much sense when a reagent scanner is capable of divining the entire contents of human bodies. it makes enough logical sense to me that a device specifically made to scan som... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,179 |
03-19-2023, 12:57 AM |
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Thread: [PR] Removes numbers from health scanners on RP
Post: RE: [PR] Removes numbers from health scanners on R...
Crossposting what I said on Github:
Quote:
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I said this in the admin channel as well, but I don't like it.
it's going to annoy people with "great, how much is none/minor/major/life-threatenin... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,179 |
03-19-2023, 12:02 AM |
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Thread: What Job has the hardest difficulty?
Post: RE: What Job has the hardest difficulty?
i am going to ignore most of the thread to say that imo ai is the single hardest job, for a handful of reasons
1. you can hear every radio channel, which can often be overwhelming
2. people refer ... |
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Zamujasa |
General Discussion
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3 |
255 |
03-17-2023, 01:21 PM |
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Thread: things in mechcomp
Post: RE: things in mechcomp
Mechcomp conveyors belts aren't a planned thing for me.
Specifically:
- We have ordinary conveyor belts that have a lot of code around them and I do not want to duplicate it.
- Constructible co... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,464 |
03-17-2023, 01:16 PM |
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Thread: Allow candles to light cigarettes and other smoking items
Post: RE: Allow candles to light cigarettes and other sm...
this isn't actually the case!
you can light a cigarette with a candle, but you can't light a cigarette with a candle.
specifically, you can only light a cigarette by using a lit candle on it, bu... |
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Zamujasa |
Ideas & Suggestions
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5 |
148 |
03-17-2023, 07:38 AM |
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Thread: change spawn locations for hostile critters
Post: RE: change spawn locations for hostile critters
did you actually adminhelp the person killing people on the arrivals shuttle, because that is very against the rules |
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Zamujasa |
Ideas & Suggestions
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3 |
86 |
03-17-2023, 07:22 AM |
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Thread: things in mechcomp
Post: RE: things in mechcomp
crashing the server is abuse, my friend
[hr]
the seeds thing is another thing i'd like to do something about, but i'm not sure what. there are way too many and compost isn't useful at all, plus you ca... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,464 |
03-16-2023, 06:38 PM |
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Thread: things in mechcomp
Post: RE: things in mechcomp
i need to do more checks on botany because i'm pretty sure maturation rate is either bad or worthless, it's kind of funny
auto-harvesting shit is likely never coming from my work if only because it... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,464 |
03-16-2023, 09:09 AM |
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Thread: things in mechcomp
Post: RE: things in mechcomp
i'll think about lockable signs, but anyone could just unwrench them and rewrench them to reset the text to nothing, and then there's a consideration of mechcomp; right now there woudl be no way to sa... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,464 |
03-15-2023, 12:45 PM |
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Thread: instant ban my mexicat without even talking to me.
Post: RE: instant ban my mexicat without even talking to...
https://i.imgur.com/CZPdcl1.png |
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Zamujasa |
Admin Feedback
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17 |
1,086 |
03-13-2023, 10:58 PM |
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Thread: instant ban my mexicat without even talking to me.
Post: RE: instant ban my mexicat without even talking to...
what you were going to do doesn't matter, because what matters is what you did do. get it through your head |
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Zamujasa |
Admin Feedback
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17 |
1,086 |
03-13-2023, 07:02 PM |
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Thread: instant ban my mexicat without even talking to me.
Post: RE: instant ban my mexicat without even talking to...
lol (https://www.reddit.com/r/SS13/comments/11qs2iy/the_state_of_goonstation_admins/)
Skye14 Wrote: (03-13-2023, 04:30 PM)
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I'm not trying to litigate my ban here, I'm trying to provide feedback... |
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Zamujasa |
Admin Feedback
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17 |
1,086 |
03-13-2023, 05:57 PM |
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Thread: instant ban my mexicat without even talking to me.
Post: RE: instant ban my mexicat without even talking to...
https://cdn.discordapp.com/attachments/412408851980222465/1084994262464204963/image.png
here's another screenshot for posterity showing just how absolutely little you actually did for that entire r... |
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Zamujasa |
Admin Feedback
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17 |
1,086 |
03-13-2023, 04:22 PM |
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Thread: things in mechcomp
Post: RE: things in mechcomp
microphone component
- no longer strips most "special" characters (including quotes, commas...)
- "show source" now switches it into "packet" form to match the radio scanner component
-- name=Mob Name... |
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Zamujasa |
Ideas & Suggestions
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38 |
1,464 |
03-12-2023, 11:00 PM |